Enhance user and punisher avatar display in history table
Refactored the layout for player and punisher avatars by adding a container around usernames and aligning elements vertically. Updated the `getAvatarUrl` method to accept only UUID strings, streamlining its usage. Improved styling for better alignment and presentation.
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@ -21,11 +21,19 @@
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<tr *ngFor="let entry of history">
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<td class="historyType">{{ getType(entry) }}</td>
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<td class="historyPlayer">
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<img class="avatar" [ngSrc]="getAvatarUrl(entry)" width="25"
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height="25" alt="">
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{{ entry.username }}
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<div class="playerContainer">
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<img class="avatar" [ngSrc]="getAvatarUrl(entry.uuid)" width="25" height="25"
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alt="{{entry.username}}'s Minecraft skin">
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<span class="username">{{ entry.username }}</span>
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</div>
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</td>
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<td class="historyPlayer">
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<div class="playerContainer">
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<img class="avatar" [ngSrc]="getAvatarUrl(entry.punishedByUuid)" width="25" height="25"
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alt="{{entry.punishedBy}}'s Minecraft skin">
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<span>{{ entry.punishedBy }}</span>
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</div>
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</td>
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<td class="historyPlayer">{{ entry.punishedBy }}</td>
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<td class="historyReason">{{ entry.reason }}</td>
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<td class="historyDate">{{ getPunishmentTime(entry) }}</td>
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<td class="historyDate">{{ getExpiredTime(entry) }}</td>
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@ -38,6 +38,16 @@ table tr td {
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text-overflow: clip;
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}
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.playerContainer {
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display: inline-flex;
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flex-direction: column;
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align-items: center;
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}
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.username {
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text-align: center;
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}
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img {
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vertical-align: middle;
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border-style: none;
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@ -45,7 +55,6 @@ img {
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.avatar {
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margin-bottom: 5px;
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margin-right: 5px;
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border-radius: 2px;
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}
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@ -90,8 +90,8 @@ export class HistoryComponent implements OnInit, OnChanges {
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});
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}
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public getAvatarUrl(entry: PunishmentHistoryInner): string {
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let uuid = entry.uuid.replace('-', '');
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public getAvatarUrl(entry: string): string {
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let uuid = entry.replace('-', '');
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return `https://crafatar.com/avatars/${uuid}?size=25&overlay`;
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}
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}
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