Add ServerMessageService for broadcasting player state updates, implement PlayerListState model, and update ChatService to synchronize active player states across servers.
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@@ -62,6 +62,9 @@ public class SecurityConfig {
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.requestMatchers("/api/mail/**").authenticated()
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.requestMatchers("/api/site/vote").authenticated()
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.requestMatchers("/api/appeal").authenticated()
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.requestMatchers(HttpMethod.POST, "/api/chat/hide").hasAuthority(PermissionClaimDto.HEAD_MOD.getValue())
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.requestMatchers(HttpMethod.POST, "/api/chat/show").hasAuthority(PermissionClaimDto.HEAD_MOD.getValue())
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.requestMatchers(HttpMethod.GET, "/api/chat/visibility").hasAuthority(PermissionClaimDto.HEAD_MOD.getValue())
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.requestMatchers("/api/chat/read/**").hasAnyAuthority(PermissionClaimDto.HEAD_MOD.getValue(), PermissionClaimDto.MOD.getValue())
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.requestMatchers("/api/site/get-staff-playtime/**").hasAuthority(PermissionClaimDto.HEAD_MOD.getValue())
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.requestMatchers("/api/head_mod/**").hasAuthority(PermissionClaimDto.HEAD_MOD.getValue())
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