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0c0fc8a8fb |
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@@ -47,7 +47,7 @@
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<h2>Warp Requirements</h2>
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<h2>Warp Requirements</h2>
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<p>You need to be the owner of the claim your warp is placed in. It should look good, and be as finished as
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<p>You need to be the owner of the claim your warp is placed in. It should look good, and be as finished as
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your warp type allows you to have it. Safety is an important aspect as well, visitors should not be
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your warp type allows you to have it. Safety is an important aspect as well, visitors should not be
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accidently dying by falling in dangerous areas or having mobs spawn on them. Phantoms are an exception to
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accidentally dying by falling in dangerous areas or having mobs spawn on them. Phantoms are an exception to
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this rule as you can't easily prevent those spawns. Your warp should be in one claim*, and divided with
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this rule as you can't easily prevent those spawns. Your warp should be in one claim*, and divided with
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subclaims if you need to allow different levels of trust in different areas (house plots in towns, shop
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subclaims if you need to allow different levels of trust in different areas (house plots in towns, shop
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plots in malls, etc).</p>
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plots in malls, etc).</p>
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@@ -64,8 +64,7 @@
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chunkloaders.</p>
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chunkloaders.</p>
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<p>It's important to make sure your warp is as lag friendly as possible. Our rules on lag can be found here on
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<p>It's important to make sure your warp is as lag friendly as possible. Our rules on lag can be found here on
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the <a [routerLink]="['/lag']">lag</a> page. If we find your warp creates more lag than necessary for its
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the <a [routerLink]="['/lag']">lag</a> page. If we find your warp creates more lag than necessary for its
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function
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function we will deny the application.</p>
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we will deny the application.</p>
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</div>
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</div>
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<div class="columnContainer">
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<div class="columnContainer">
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<div class="columnParagraph">
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<div class="columnParagraph">
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@@ -115,16 +114,18 @@
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> Smaller shop warps are limited to 1 shop
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> Smaller shop warps are limited to 1 shop
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per type. For example, only 1 warp for redstone-related shops.</p>
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per type. For example, only 1 warp for redstone-related shops.</p>
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> In order to always keep our warps fair
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> In order to always keep our warps fair
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and updated, we will automatically remove a warp if the warp owner has been offline for 30+ days. We need
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and updated, we will automatically remove a warp if the warp owner has been offline for 45+ days. We need
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to be able to contact our warp owners in a timely manner incase any issues with the warp happen to pop up.
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to be able to contact our warp owners in a timely manner in case any issues with the warp happen to pop
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up.
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If we notice that a player is fairly inactive and another warp application comes in for a similar warp,
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If we notice that a player is fairly inactive and another warp application comes in for a similar warp,
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the application will be more likely to be accepted if the warp meets all of our requirements. If you plan
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the application will be more likely to be accepted if the warp meets all of our requirements. If you plan
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on being gone for an extended period of time, 14+ days, you can let a staff member know and they will note
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on being gone for an extended period of time, 14+ days, you can let a staff member know and they will note
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it down and try to work with you.</p>
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it down and try to work with you.</p>
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> The staff team does weekly warp checks
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<p><span style="font-family: 'opensans-bold', sans-serif;">-</span> The staff team does bi-weekly warp
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checks
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to make sure our warps continue to stay up to meet our requirements. They will mail a warp owner if they
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to make sure our warps continue to stay up to meet our requirements. They will mail a warp owner if they
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notice an issue (low stock, sudden lighting issue, farm isn't working, etc.), and we expect all issues to
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notice an issue (low stock, sudden lighting issue, farm isn't working, etc.), and we expect all issues to
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be fixed within a week of receiving that mail. If an issue goes unfixed, we will remove the warp due to
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be fixed within 2 weeks of receiving that mail. If an issue goes unfixed, we will remove the warp due to
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the lack of upkeep. If the issue is something you need help fixing or you're unable to work on it during
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the lack of upkeep. If the issue is something you need help fixing or you're unable to work on it during
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the week, you can reach out to any member of the staff team and they will work with you!</p>
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the week, you can reach out to any member of the staff team and they will work with you!</p>
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</div>
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</div>
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@@ -105,6 +105,8 @@ paths:
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$ref: './schemas/chat_info/chat_info.yml#/PartyName'
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$ref: './schemas/chat_info/chat_info.yml#/PartyName'
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/api/site/chat/player/{uuid}/name:
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/api/site/chat/player/{uuid}/name:
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$ref: './schemas/chat_info/chat_info.yml#/UserName'
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$ref: './schemas/chat_info/chat_info.yml#/UserName'
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/api/site/chat/history:
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$ref: './schemas/chat_info/chat_info.yml#/ChatHistory'
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/api/site/chat/send-message/{server}:
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/api/site/chat/send-message/{server}:
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$ref: './schemas/server-message/server-message.yml#/sendServerMessage'
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$ref: './schemas/server-message/server-message.yml#/sendServerMessage'
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/api/site/chat/send-admin-chat/{server}:
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/api/site/chat/send-admin-chat/{server}:
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@@ -44,8 +44,72 @@ PartyName:
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description: Invalid ID
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description: Invalid ID
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"404":
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"404":
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description: Party not found
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description: Party not found
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ChatHistory:
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get:
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tags:
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- chatInfo
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summary: Get chat messages in a range
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operationId: getChatHistory
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parameters:
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- name: from
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in: query
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schema:
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$ref: "#/components/schemas/DateTime"
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- name: to
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in: query
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schema:
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$ref: "#/components/schemas/DateTime"
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responses:
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"200":
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description: Chat history
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content:
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application/json:
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schema:
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type: array
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items:
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$ref: "#/components/schemas/ChatMessage"
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components:
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components:
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schemas:
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schemas:
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DateTime:
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type: string
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format: date-time
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ChatMessage:
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type: object
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required:
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- uuid
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- message
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- server
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- type
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- timestamp
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- blocked
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properties:
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uuid:
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type: string
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format: uuid
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message:
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type: string
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server:
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type: string
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type:
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type: string
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enum:
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- PUBLIC
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- GLOBAL
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- PARTY
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- GAC
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- MSG
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- CUSTOM
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channel:
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type: string
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maxLength: 36
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receiver:
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type: string
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maxLength: 36
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timestamp:
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type: string
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format: date-time
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blocked:
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type: boolean
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PlayerName:
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PlayerName:
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type: object
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type: object
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required:
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required:
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Reference in new issue
Block a user