AltitudeWeb/frontend/src/app/pages/particles/services/input-handler.service.ts
akastijn ebe66c87c0 Rework folder structure in frontend
Pages are now grouped per group they appear in on in the header (where possible)
Utilities used by multiple pages in the project are grouped in folders such as services/pipes/etc
2025-07-04 19:50:21 +02:00

106 lines
3.4 KiB
TypeScript

import { Injectable, ElementRef } from '@angular/core';
import * as THREE from 'three';
import { RendererService } from './renderer.service';
import { IntersectionPlaneService } from './intersection-plane.service';
import { ParticleManagerService } from './particle-manager.service';
/**
* Service responsible for handling user input interactions
*/
@Injectable({
providedIn: 'root'
})
export class InputHandlerService {
private raycaster = new THREE.Raycaster();
private mouse = new THREE.Vector2();
private isDragging = false;
private mouseDownTime = 0;
constructor(
private rendererService: RendererService,
private intersectionPlaneService: IntersectionPlaneService,
private particleManagerService: ParticleManagerService
) {}
/**
* Initializes input event listeners
*/
initializeInputHandlers(rendererElement: HTMLElement): void {
rendererElement.addEventListener('mousedown', this.onMouseDown.bind(this));
rendererElement.addEventListener('mouseup', this.onMouseUp.bind(this));
rendererElement.addEventListener('mousemove', this.onMouseMove.bind(this));
window.addEventListener('resize', this.onWindowResize.bind(this));
}
/**
* Handles mouse down event
*/
private onMouseDown(event: MouseEvent): void {
this.isDragging = false;
this.mouseDownTime = Date.now();
}
/**
* Handles mouse up event
*/
private onMouseUp(event: MouseEvent): void {
// If mouse was down for less than 200ms and didn't move much, consider it a click, not a drag
if (Date.now() - this.mouseDownTime < 200 && !this.isDragging) {
this.handlePlaneClick(event);
}
this.isDragging = false;
}
/**
* Handles mouse move event
*/
private onMouseMove(event: MouseEvent): void {
// If mouse moves while button is pressed, it's a drag
if (event.buttons > 0) {
this.isDragging = true;
}
}
/**
* Handles mouse click on the plane
*/
private handlePlaneClick(event: MouseEvent): void {
// Calculate mouse position in normalized device coordinates
const rect = this.rendererService.renderer.domElement.getBoundingClientRect();
this.mouse.x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
this.mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
// Update the picking ray with the camera and mouse position
this.raycaster.setFromCamera(this.mouse, this.rendererService.camera);
// Calculate objects intersecting the picking ray
const intersects = this.raycaster.intersectObject(this.intersectionPlaneService.getIntersectionPlane());
if (intersects.length > 0) {
const point = intersects[0].point;
this.particleManagerService.addParticle(point.x, point.y, point.z);
}
}
/**
* Handles window resize event
*/
private onWindowResize(): void {
// This is delegated to the renderer service
const container = this.rendererService.renderer.domElement.parentElement;
if (container) {
this.rendererService.onWindowResize(new ElementRef(container));
}
}
/**
* Removes event listeners
*/
cleanup(rendererElement: HTMLElement): void {
rendererElement.removeEventListener('mousedown', this.onMouseDown.bind(this));
rendererElement.removeEventListener('mouseup', this.onMouseUp.bind(this));
rendererElement.removeEventListener('mousemove', this.onMouseMove.bind(this));
window.removeEventListener('resize', this.onWindowResize.bind(this));
}
}