Fixed NPE during login.
Not sure how a player could NOT have an IP address at this point? But logs from customers show it happens somehow.
This commit is contained in:
parent
1c7f132472
commit
02dee1f21e
|
|
@ -689,6 +689,8 @@ class PlayerEventHandler implements Listener
|
|||
|
||||
//ensure we're not over the limit for this IP address
|
||||
InetAddress ipAddress = playerData.ipAddress;
|
||||
if(ipAddress != null)
|
||||
{
|
||||
String ipAddressString = ipAddress.toString();
|
||||
int ipLimit = GriefPrevention.instance.config_ipLimit;
|
||||
if(ipLimit > 0 && !player.hasAchievement(Achievement.MINE_WOOD))
|
||||
|
|
@ -711,6 +713,7 @@ class PlayerEventHandler implements Listener
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//when a player spawns, conditionally apply temporary pvp protection
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user