v16.3: Fix debug message variable
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@@ -87,7 +87,7 @@ class DeliverClaimBlocksTask implements Runnable
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}
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playerData.accrueBlocks(event.getBlocksToAccrue());
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GriefPrevention.AddLogEntry("Delivering " + accruedBlocks + " blocks to " + player.getName(), CustomLogEntryTypes.Debug, true);
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GriefPrevention.AddLogEntry("Delivering " + event.getBlocksToAccrue() + " blocks to " + player.getName(), CustomLogEntryTypes.Debug, true);
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//intentionally NOT saving data here to reduce overall secondary storage access frequency
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//many other operations will cause this player's data to save, including his eventual logout
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