more debug logging
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82e7f9fc3f
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261620747e
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@ -302,13 +302,19 @@ public class PlayerData
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this.accruedClaimBlocks = totalClaimsArea;
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int accruedLimit = this.getAccruedClaimBlocksLimit();
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this.accruedClaimBlocks = Math.min(accruedLimit, this.accruedClaimBlocks);
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GriefPrevention.AddLogEntry("New accrued blocks: " + this.accruedClaimBlocks, CustomLogEntryTypes.Debug, true);
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//if that didn't fix it, then make up the difference with bonus blocks
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totalBlocks = this.accruedClaimBlocks + this.getBonusClaimBlocks() + GriefPrevention.instance.dataStore.getGroupBonusBlocks(this.playerID);
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GriefPrevention.AddLogEntry("New total blocks: " + totalBlocks, CustomLogEntryTypes.Debug, true);
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if(totalBlocks < totalClaimsArea)
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{
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this.bonusClaimBlocks += totalClaimsArea - totalBlocks;
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int bonusBlocksToAdd = totalClaimsArea - totalBlocks;
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this.bonusClaimBlocks += bonusBlocksToAdd;
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GriefPrevention.AddLogEntry("Accrued blocks weren't enough. Adding" + bonusBlocksToAdd, CustomLogEntryTypes.Debug, true);
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}
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GriefPrevention.AddLogEntry(player.getName() + " Accrued blocks: " + this.getAccruedClaimBlocks() + " Bonus blocks" + this.getBonusClaimBlocks(), CustomLogEntryTypes.Debug, true);
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GriefPrevention.AddLogEntry("Total blocks: " + totalBlocks + " Total claimed area: " + totalClaimsArea, CustomLogEntryTypes.Debug, true);
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}
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}
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