Update WorldGuard dependency to 7.0.0-SNAPSHOT (#343)
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pom.xml
50
pom.xml
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@ -25,6 +25,10 @@
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<id>worldedit-worldguard-repo</id>
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<url>http://maven.sk89q.com/repo/</url>
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</repository>
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<repository>
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<id>codemc-repo</id>
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<url>https://repo.codemc.org/repository/maven-public/</url>
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</repository>
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<repository>
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<id>vault-repo</id>
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<url>http://nexus.hc.to/content/repositories/pub_releases</url>
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@ -66,33 +70,37 @@
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</dependency>
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<!--Worldguard dependency-->
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<dependency>
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<groupId>com.sk89q</groupId>
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<artifactId>worldguard</artifactId>
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<version>6.1.1-SNAPSHOT</version>
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</dependency>
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<!--WorldGuard depends on WorldEdit-->
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<dependency>
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<groupId>com.sk89q.worldedit</groupId>
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<artifactId>worldedit-bukkit</artifactId>
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<version>6.1.4-SNAPSHOT</version>
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<groupId>com.sk89q.worldguard</groupId>
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<artifactId>worldguard-legacy</artifactId>
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<version>7.0.0-SNAPSHOT</version>
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<scope>provided</scope>
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<exclusions>
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<exclusion>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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</exclusion>
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<exclusion>
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<groupId>com.sk89q.worldedit</groupId>
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<artifactId>worldedit-bukkit</artifactId>
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</exclusion>
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<exclusion>
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<groupId>com.sk89q</groupId>
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<artifactId>commandbook</artifactId>
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</exclusion>
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</exclusions>
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</dependency>
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<!--Vault dependency-->
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<dependency>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>VaultAPI</artifactId>
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<version>1.6</version>
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</dependency>
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<!--Google stuff-->
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<dependency>
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<groupId>com.google.guava</groupId>
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<artifactId>guava</artifactId>
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<version>21.0</version>
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</dependency>
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<!--json stuff-->
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<dependency>
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<groupId>com.googlecode.json-simple</groupId>
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<artifactId>json-simple</artifactId>
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<version>1.1.1</version>
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<scope>provided</scope>
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<exclusions>
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<exclusion>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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</exclusion>
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</exclusions>
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</dependency>
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</dependencies>
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@ -1,15 +1,16 @@
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package me.ryanhamshire.GriefPrevention;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.bukkit.permission.RegionPermissionModel;
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import com.sk89q.worldguard.bukkit.BukkitPlayer;
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import com.sk89q.worldguard.internal.permission.RegionPermissionModel;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.DefaultFlag;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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@ -17,42 +18,43 @@ import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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class WorldGuardWrapper
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{
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private WorldGuardPlugin worldGuard = null;
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public WorldGuardWrapper() throws ClassNotFoundException
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{
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this.worldGuard = (WorldGuardPlugin)GriefPrevention.instance.getServer().getPluginManager().getPlugin("WorldGuard");
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}
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public boolean canBuild(Location lesserCorner, Location greaterCorner, Player creatingPlayer)
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{
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World world = lesserCorner.getWorld();
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if (worldGuard == null)
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{
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GriefPrevention.AddLogEntry("WorldGuard is out of date and not enabled. Please update or remove WorldGuard.", CustomLogEntryTypes.Debug, false);
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return true;
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}
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if(new RegionPermissionModel(this.worldGuard, creatingPlayer).mayIgnoreRegionProtection(world)) return true;
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RegionManager manager = this.worldGuard.getRegionManager(world);
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BukkitPlayer localPlayer = new BukkitPlayer(this.worldGuard, creatingPlayer);
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World world = WorldGuard.getInstance().getPlatform().getWorldByName(lesserCorner.getWorld().getName());
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if(new RegionPermissionModel(localPlayer).mayIgnoreRegionProtection(world)) return true;
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RegionManager manager = WorldGuard.getInstance().getPlatform().getRegionContainer().get(world);
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if(manager != null)
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{
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ProtectedCuboidRegion tempRegion = new ProtectedCuboidRegion(
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"GP_TEMP",
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new BlockVector(lesserCorner.getX(), 0, lesserCorner.getZ()),
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new BlockVector(greaterCorner.getX(), world.getMaxHeight(), greaterCorner.getZ()));
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"GP_TEMP",
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new BlockVector(lesserCorner.getX(), 0, lesserCorner.getZ()),
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new BlockVector(greaterCorner.getX(), world.getMaxY(), greaterCorner.getZ()));
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ApplicableRegionSet overlaps = manager.getApplicableRegions(tempRegion);
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LocalPlayer localPlayer = worldGuard.wrapPlayer(creatingPlayer);
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for (ProtectedRegion r : overlaps.getRegions()) {
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if (!manager.getApplicableRegions(r).testState(localPlayer, DefaultFlag.BUILD)) {
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if (!manager.getApplicableRegions(r).testState(localPlayer, Flags.BUILD)) {
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return false;
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}
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}
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return true;
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}
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return true;
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}
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}
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}
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