Include new 1.13 damaged anvil types (#361)
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@ -1623,6 +1623,8 @@ class PlayerEventHandler implements Listener
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clickedBlockType == Material.CAULDRON ||
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clickedBlockType == Material.CAULDRON ||
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clickedBlockType == Material.JUKEBOX ||
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clickedBlockType == Material.JUKEBOX ||
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clickedBlockType == Material.ANVIL ||
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clickedBlockType == Material.ANVIL ||
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clickedBlockType == Material.CHIPPED_ANVIL ||
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clickedBlockType == Material.DAMAGED_ANVIL ||
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clickedBlockType == Material.CAKE)))
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clickedBlockType == Material.CAKE)))
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{
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{
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if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
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if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
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