Option to disable horse protections.
Allows other plugins with different horse protections to work.
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commit
47388f3f7c
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@ -70,6 +70,7 @@ public class GriefPrevention extends JavaPlugin
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public boolean config_claims_preventTheft; //whether containers and crafting blocks are protectable
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public boolean config_claims_protectCreatures; //whether claimed animals may be injured by players without permission
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public boolean config_claims_protectFires; //whether open flint+steel flames should be protected - optional because it's expensive
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public boolean config_claims_protectHorses; //whether horses on a claim should be protected by that claim's rules
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public boolean config_claims_preventButtonsSwitches; //whether buttons and switches are protectable
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public boolean config_claims_lockWoodenDoors; //whether wooden doors should be locked by default (require /accesstrust)
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public boolean config_claims_lockTrapDoors; //whether trap doors should be locked by default (require /accesstrust)
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@ -454,6 +455,7 @@ public class GriefPrevention extends JavaPlugin
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this.config_claims_preventTheft = config.getBoolean("GriefPrevention.Claims.PreventTheft", true);
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this.config_claims_protectCreatures = config.getBoolean("GriefPrevention.Claims.ProtectCreatures", true);
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this.config_claims_protectFires = config.getBoolean("GriefPrevention.Claims.ProtectFires", false);
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this.config_claims_protectHorses = config.getBoolean("GriefPrevention.Claims.ProtectHorses", true);
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this.config_claims_preventButtonsSwitches = config.getBoolean("GriefPrevention.Claims.PreventButtonsSwitches", true);
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this.config_claims_lockWoodenDoors = config.getBoolean("GriefPrevention.Claims.LockWoodenDoors", false);
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this.config_claims_lockTrapDoors = config.getBoolean("GriefPrevention.Claims.LockTrapDoors", false);
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@ -701,6 +703,7 @@ public class GriefPrevention extends JavaPlugin
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outConfig.set("GriefPrevention.Claims.LockFenceGates", this.config_claims_lockFenceGates);
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outConfig.set("GriefPrevention.Claims.EnderPearlsRequireAccessTrust", this.config_claims_enderPearlsRequireAccessTrust);
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outConfig.set("GriefPrevention.Claims.ProtectFires", this.config_claims_protectFires);
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outConfig.set("GriefPrevention.Claims.ProtectHorses", this.config_claims_protectHorses);
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outConfig.set("GriefPrevention.Claims.InitialBlocks", this.config_claims_initialBlocks);
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outConfig.set("GriefPrevention.Claims.BlocksAccruedPerHour", this.config_claims_blocksAccruedPerHour);
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outConfig.set("GriefPrevention.Claims.MaxAccruedBlocks", this.config_claims_maxAccruedBlocks);
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@ -42,6 +42,7 @@ import org.bukkit.entity.Boat;
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import org.bukkit.entity.Creature;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Hanging;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.entity.minecart.PoweredMinecart;
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@ -811,8 +812,9 @@ class PlayerEventHandler implements Listener
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if(!GriefPrevention.instance.claimsEnabledForWorld(entity.getWorld())) return;
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PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
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//allow horse protection to be overridden to allow management from other plugins
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if (!GriefPrevention.instance.config_claims_protectHorses && entity instanceof Horse) return;
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//don't allow interaction with item frames in claimed areas without build permission
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if(entity instanceof Hanging)
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{
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@ -825,6 +827,8 @@ class PlayerEventHandler implements Listener
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}
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}
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PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
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//don't allow container access during pvp combat
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if((entity instanceof StorageMinecart || entity instanceof PoweredMinecart))
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{
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