Fixed /RestoreNature having no effect in 1.9.
The Spigot team broke this.
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133582b9b6
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48fd319ff7
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@ -416,7 +416,7 @@ class RestoreNatureProcessingTask implements Runnable
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if(block.typeId == Material.STONE.getId() || block.typeId == Material.GRAVEL.getId() || block.typeId == Material.SOIL.getId() || block.typeId == Material.DIRT.getId() || block.typeId == Material.SANDSTONE.getId())
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{
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if(this.biome == Biome.DESERT || this.biome == Biome.DESERT_HILLS || this.biome == Biome.BEACH)
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if(this.biome == Biome.DESERT || this.biome == Biome.DESERT_HILLS || this.biome == Biome.BEACHES)
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{
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this.snapshots[x][y][z].typeId = Material.SAND.getId();
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}
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@ -785,7 +785,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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//these are unnatural in sandy biomes, but not elsewhere
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if(biome == Biome.DESERT || biome == Biome.DESERT_HILLS || biome == Biome.BEACH || environment != Environment.NORMAL)
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if(biome == Biome.DESERT || biome == Biome.DESERT_HILLS || biome == Biome.BEACHES || environment != Environment.NORMAL)
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{
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playerBlocks.add(Material.LEAVES.getId());
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playerBlocks.add(Material.LEAVES_2.getId());
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