Performance improvement for player interact events.
Now ignoring all "left click on air" events.
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@ -1029,6 +1029,10 @@ class PlayerEventHandler implements Listener
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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Block clickedBlock = event.getClickedBlock(); //null returned here means interacting with air
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Block clickedBlock = event.getClickedBlock(); //null returned here means interacting with air
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Action action = event.getAction();
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Action action = event.getAction();
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//not interested in left-click-on-air actions
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if(action == Action.LEFT_CLICK_AIR) return;
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Material clickedBlockType = null;
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Material clickedBlockType = null;
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if(clickedBlock != null)
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if(clickedBlock != null)
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{
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{
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