From 6591933ad8f21c16e8f0e5f0bf35c1a396be6271 Mon Sep 17 00:00:00 2001 From: ryanhamshire Date: Mon, 3 Nov 2014 16:01:12 -0800 Subject: [PATCH] Fix for null player name. WTF? I guess in Cauldron, an offline player can have a null name. --- src/me/ryanhamshire/GriefPrevention/GriefPrevention.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/me/ryanhamshire/GriefPrevention/GriefPrevention.java b/src/me/ryanhamshire/GriefPrevention/GriefPrevention.java index 7a59cd6..e24f6ff 100644 --- a/src/me/ryanhamshire/GriefPrevention/GriefPrevention.java +++ b/src/me/ryanhamshire/GriefPrevention/GriefPrevention.java @@ -2204,7 +2204,7 @@ public class GriefPrevention extends JavaPlugin OfflinePlayer [] players = this.getServer().getOfflinePlayers(); for(int i = 0; i < players.length; i++) { - if(players[i].getName().equalsIgnoreCase(name)) + if(players[i].getName() != null && players[i].getName().equalsIgnoreCase(name)) { bestMatch = players[i]; if(bestMatch.getName().equals(name)) return bestMatch;