add ignoreCancelled = true
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@ -812,7 +812,7 @@ public class BlockEventHandler implements Listener
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}
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//Stop projectiles from destroying blocks that don't fire a proper event
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@EventHandler
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@EventHandler(ignoreCancelled = true)
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private void chorusFlower(ProjectileHitEvent event)
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{
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//don't track in worlds where claims are not enabled
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