diff --git a/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java b/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java index 8e6fe69..49f7b6a 100644 --- a/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java +++ b/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java @@ -74,6 +74,7 @@ import org.bukkit.event.entity.EntityDeathEvent; import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityInteractEvent; import org.bukkit.event.entity.EntityPortalEnterEvent; +import org.bukkit.event.entity.EntityPortalExitEvent; import org.bukkit.event.entity.ExpBottleEvent; import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.event.entity.PotionSplashEvent; @@ -209,6 +210,7 @@ public class EntityEventHandler implements Listener } //Used by "sand cannon" fix to ignore fallingblocks that fell through End Portals + //This is largely due to a CB issue with the above event @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST) public void onFallingBlockEnterPortal(EntityPortalEnterEvent event) { @@ -216,6 +218,18 @@ public class EntityEventHandler implements Listener return; event.getEntity().removeMetadata("GP_FALLINGBLOCK", instance); } + + //Don't let people drop in TNT through end portals + //Necessarily this shouldn't be an issue anyways since the platform is obsidian... + @EventHandler(ignoreCancelled = true) + void onTNTExitPortal(EntityPortalExitEvent event) + { + if (event.getEntityType() != EntityType.PRIMED_TNT) + return; + if (event.getTo().getWorld().getEnvironment() != Environment.THE_END) + return; + event.getEntity().remove(); + } //don't allow zombies to break down doors @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)