From 84731dc28e32b551dd042300cddea2da93ee1f3a Mon Sep 17 00:00:00 2001 From: ryanhamshire Date: Wed, 14 Jan 2015 17:28:09 -0800 Subject: [PATCH] Injuring villagers requires build trust. Up from container trust previously. --- src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java b/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java index 781b0e3..f1c1c34 100644 --- a/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java +++ b/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java @@ -618,7 +618,9 @@ class EntityEventHandler implements Listener if(!GriefPrevention.instance.claimsEnabledForWorld(event.getEntity().getWorld())) return; //if the damaged entity is a claimed item frame or armor stand, the damager needs to be a player with container trust in the claim - if(subEvent.getEntityType() == EntityType.ITEM_FRAME || subEvent.getEntityType() == EntityType.ARMOR_STAND) + if(subEvent.getEntityType() == EntityType.ITEM_FRAME + || subEvent.getEntityType() == EntityType.ARMOR_STAND + || subEvent.getEntityType() == EntityType.VILLAGER) { //decide whether it's claimed Claim cachedClaim = null;