Use fence gate tag (#921)

This commit is contained in:
Adam
2020-07-30 17:48:40 -07:00
committed by GitHub
parent 03778e6f31
commit 89d362a747
@@ -35,7 +35,6 @@ import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Levelled;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.block.data.type.Gate;
import org.bukkit.command.Command;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.Animals;
@@ -1736,7 +1735,7 @@ class PlayerEventHandler implements Listener
instance.config_claims_lecternReadingRequiresAccessTrust && clickedBlockType == Material.LECTERN ||
instance.config_claims_lockFenceGates && clickedBlock.getBlockData() instanceof Gate))
instance.config_claims_lockFenceGates && Tag.FENCE_GATES.isTagged(clickedBlockType)))
{
if (playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);