From 97cbd80a707324a5a858b020b7d3b508d6a47ad5 Mon Sep 17 00:00:00 2001 From: Luis Michaelis Date: Fri, 9 Oct 2020 05:53:11 +0200 Subject: [PATCH] Allow any type of Zombie to convert villagers. (#1050) --- .../me/ryanhamshire/GriefPrevention/EntityEventHandler.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/me/ryanhamshire/GriefPrevention/EntityEventHandler.java b/src/main/java/me/ryanhamshire/GriefPrevention/EntityEventHandler.java index 7f1c93e..9ad894a 100644 --- a/src/main/java/me/ryanhamshire/GriefPrevention/EntityEventHandler.java +++ b/src/main/java/me/ryanhamshire/GriefPrevention/EntityEventHandler.java @@ -54,6 +54,7 @@ import org.bukkit.entity.ThrownPotion; import org.bukkit.entity.Vehicle; import org.bukkit.entity.WaterMob; import org.bukkit.entity.Wolf; +import org.bukkit.entity.Zombie; import org.bukkit.entity.minecart.ExplosiveMinecart; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; @@ -990,7 +991,7 @@ public class EntityEventHandler implements Listener if (attacker == null) { //exception case - if (event.getEntityType() == EntityType.VILLAGER && damageSource != null && damageSource.getType() == EntityType.ZOMBIE) + if (event.getEntityType() == EntityType.VILLAGER && damageSource != null && damageSource instanceof Zombie) { return; }