From 9ca7f880a0e9669f68cf5276f892a79c788b3cc0 Mon Sep 17 00:00:00 2001 From: destro174 <40720638+destro174@users.noreply.github.com> Date: Fri, 25 Feb 2022 23:58:09 +0100 Subject: [PATCH] Don't load chunks when checking for nearby claims --- src/main/java/me/ryanhamshire/GriefPrevention/Claim.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/me/ryanhamshire/GriefPrevention/Claim.java b/src/main/java/me/ryanhamshire/GriefPrevention/Claim.java index 8a5ca44..2c46605 100644 --- a/src/main/java/me/ryanhamshire/GriefPrevention/Claim.java +++ b/src/main/java/me/ryanhamshire/GriefPrevention/Claim.java @@ -754,8 +754,9 @@ public class Claim null, new ArrayList<>(), new ArrayList<>(), new ArrayList<>(), new ArrayList<>(), null); // if(!claim.contains(location, false, true)) return true; - Set claims = GriefPrevention.instance.dataStore.getNearbyClaims(location); + ArrayList claims = GriefPrevention.instance.dataStore.claims; for (Claim claim2 : claims) { + if(claim2.parent != null) continue; if(!claim2.overlaps(claim)) continue; Supplier canClaimTrust = claim2.checkPermission(player, ClaimPermission.Claim, null);