Added PvP rules options for lava and flint/steel.
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@ -136,6 +136,8 @@ public class GriefPrevention extends JavaPlugin
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public boolean config_pvp_noCombatInPlayerLandClaims; //whether players may fight in player-owned land claims
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public boolean config_pvp_noCombatInAdminLandClaims; //whether players may fight in admin-owned land claims
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public boolean config_pvp_noCombatInAdminSubdivisions; //whether players may fight in subdivisions of admin-owned land claims
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public boolean config_pvp_allowLavaNearPlayers; //whether players may dump lava near other players in pvp worlds
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public boolean config_pvp_allowFireNearPlayers; //whether players may start flint/steel fires near other players in pvp worlds
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public boolean config_lockDeathDropsInPvpWorlds; //whether players' dropped on death items are protected in pvp worlds
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public boolean config_lockDeathDropsInNonPvpWorlds; //whether players' dropped on death items are protected in non-pvp worlds
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@ -692,6 +694,8 @@ public class GriefPrevention extends JavaPlugin
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this.config_pvp_noCombatInPlayerLandClaims = config.getBoolean("GriefPrevention.PvP.ProtectPlayersInLandClaims.PlayerOwnedClaims", this.config_siege_enabledWorlds.size() == 0);
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this.config_pvp_noCombatInAdminLandClaims = config.getBoolean("GriefPrevention.PvP.ProtectPlayersInLandClaims.AdministrativeClaims", this.config_siege_enabledWorlds.size() == 0);
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this.config_pvp_noCombatInAdminSubdivisions = config.getBoolean("GriefPrevention.PvP.ProtectPlayersInLandClaims.AdministrativeSubdivisions", this.config_siege_enabledWorlds.size() == 0);
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this.config_pvp_allowLavaNearPlayers = config.getBoolean("GriefPrevention.PvP.AllowLavaDumpingNearOtherPlayers", true);
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this.config_pvp_allowFireNearPlayers = config.getBoolean("GriefPrevention.PvP.AllowFlintAndSteelNearOtherPlayers", true);
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//optional database settings
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this.databaseUrl = config.getString("GriefPrevention.Database.URL", "");
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@ -765,6 +769,8 @@ public class GriefPrevention extends JavaPlugin
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outConfig.set("GriefPrevention.PvP.ProtectPlayersInLandClaims.PlayerOwnedClaims", this.config_pvp_noCombatInPlayerLandClaims);
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outConfig.set("GriefPrevention.PvP.ProtectPlayersInLandClaims.AdministrativeClaims", this.config_pvp_noCombatInAdminLandClaims);
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outConfig.set("GriefPrevention.PvP.ProtectPlayersInLandClaims.AdministrativeSubdivisions", this.config_pvp_noCombatInAdminSubdivisions);
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outConfig.set("GriefPrevention.PvP.AllowLavaDumpingNearOtherPlayers", this.config_pvp_allowLavaNearPlayers);
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outConfig.set("GriefPrevention.PvP.AllowFlintAndSteelNearOtherPlayers", this.config_pvp_allowFireNearPlayers);
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outConfig.set("GriefPrevention.Economy.ClaimBlocksPurchaseCost", this.config_economy_claimBlocksPurchaseCost);
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outConfig.set("GriefPrevention.Economy.ClaimBlocksSellValue", this.config_economy_claimBlocksSellValue);
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@ -2545,7 +2551,7 @@ public class GriefPrevention extends JavaPlugin
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//helper method to resolve a player by name
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ConcurrentHashMap<String, UUID> playerNameToIDMap = new ConcurrentHashMap<String, UUID>();
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//thread to build the above cache
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//thread to build the above cache
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private class CacheOfflinePlayerNamesThread extends Thread
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{
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private OfflinePlayer [] offlinePlayers;
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@ -1391,7 +1391,7 @@ class PlayerEventHandler implements Listener
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}
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//lava buckets can't be dumped near other players unless pvp is on
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if(!GriefPrevention.instance.pvpRulesApply(block.getWorld()) && !player.hasPermission("griefprevention.lava"))
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if((!GriefPrevention.instance.pvpRulesApply(block.getWorld()) || !GriefPrevention.instance.config_pvp_allowLavaNearPlayers) && !player.hasPermission("griefprevention.lava"))
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{
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if(bucketEvent.getBucket() == Material.LAVA_BUCKET)
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{
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