Don't fire EntityDamageByEntityEvent when renaming (#1680)

Fixes incompatibility with mcMMO's health bar displays
This commit is contained in:
Adam
2021-12-05 11:07:21 -08:00
committed by GitHub
parent 62a1006f02
commit a7cb4a0c78
2 changed files with 5 additions and 2 deletions
@@ -82,6 +82,9 @@ public class GriefPrevention extends JavaPlugin
//this handles data storage, like player and region data
public DataStore dataStore;
// Event handlers with common functionality
EntityEventHandler entityEventHandler;
//this tracks item stacks expected to drop which will need protection
ArrayList<PendingItemProtection> pendingItemWatchList = new ArrayList<>();
@@ -359,7 +362,7 @@ public class GriefPrevention extends JavaPlugin
pluginManager.registerEvents(blockEventHandler, this);
//entity events
EntityEventHandler entityEventHandler = new EntityEventHandler(this.dataStore, this);
entityEventHandler = new EntityEventHandler(this.dataStore, this);
pluginManager.registerEvents(entityEventHandler, this);
//siege events
@@ -1350,7 +1350,7 @@ class PlayerEventHandler implements Listener
if (itemInHand.getType() == Material.NAME_TAG)
{
EntityDamageByEntityEvent damageEvent = new EntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.CUSTOM, 0);
instance.getServer().getPluginManager().callEvent(damageEvent);
instance.entityEventHandler.onEntityDamage(damageEvent);
if (damageEvent.isCancelled())
{
event.setCancelled(true);