remove all suppressions of deprecation warnings
This commit is contained in:
parent
4ce981d63a
commit
ac5a666b8d
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@ -897,7 +897,7 @@ public class Claim
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return thisCorner.getWorld().getName().compareTo(otherCorner.getWorld().getName()) < 0;
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return thisCorner.getWorld().getName().compareTo(otherCorner.getWorld().getName()) < 0;
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}
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}
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@SuppressWarnings("deprecation")
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long getPlayerInvestmentScore()
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long getPlayerInvestmentScore()
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{
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{
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//decide which blocks will be considered player placed
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//decide which blocks will be considered player placed
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@ -1126,7 +1126,7 @@ public abstract class DataStore
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//if the claim should be opened to looting
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//if the claim should be opened to looting
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if (grantAccess)
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if (grantAccess)
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{
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{
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@SuppressWarnings("deprecation")
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Player winner = GriefPrevention.instance.getServer().getPlayer(winnerName);
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Player winner = GriefPrevention.instance.getServer().getPlayer(winnerName);
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if (winner != null)
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if (winner != null)
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{
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{
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@ -1145,9 +1145,9 @@ public abstract class DataStore
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//if the siege ended due to death, transfer inventory to winner
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//if the siege ended due to death, transfer inventory to winner
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if (drops != null)
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if (drops != null)
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{
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{
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@SuppressWarnings("deprecation")
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Player winner = GriefPrevention.instance.getServer().getPlayer(winnerName);
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Player winner = GriefPrevention.instance.getServer().getPlayer(winnerName);
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@SuppressWarnings("deprecation")
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Player loser = GriefPrevention.instance.getServer().getPlayer(loserName);
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Player loser = GriefPrevention.instance.getServer().getPlayer(loserName);
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if (winner != null && loser != null)
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if (winner != null && loser != null)
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{
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{
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@ -232,7 +232,7 @@ public class EntityEventHandler implements Listener
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{
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{
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//when not allowed, drop as item instead of forming a block
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//when not allowed, drop as item instead of forming a block
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event.setCancelled(true);
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event.setCancelled(true);
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@SuppressWarnings("deprecation")
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ItemStack itemStack = new ItemStack(entity.getMaterial(), 1);
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ItemStack itemStack = new ItemStack(entity.getMaterial(), 1);
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Item item = block.getWorld().dropItem(entity.getLocation(), itemStack);
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Item item = block.getWorld().dropItem(entity.getLocation(), itemStack);
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item.setVelocity(new Vector());
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item.setVelocity(new Vector());
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@ -307,7 +307,7 @@ public class EntityEventHandler implements Listener
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this.handleExplosion(explodeEvent.getBlock().getLocation(), null, explodeEvent.blockList());
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this.handleExplosion(explodeEvent.getBlock().getLocation(), null, explodeEvent.blockList());
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}
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}
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@SuppressWarnings("deprecation")
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void handleExplosion(Location location, Entity entity, List<Block> blocks)
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void handleExplosion(Location location, Entity entity, List<Block> blocks)
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{
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{
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//only applies to claims-enabled worlds
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//only applies to claims-enabled worlds
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@ -682,7 +682,7 @@ public class EntityEventHandler implements Listener
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{
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{
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//handle it just like we would an entity damge by entity event, except don't send player messages to avoid double messages
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//handle it just like we would an entity damge by entity event, except don't send player messages to avoid double messages
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//in cases like attacking with a flame sword or flame arrow, which would ALSO trigger the direct damage event handler
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//in cases like attacking with a flame sword or flame arrow, which would ALSO trigger the direct damage event handler
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@SuppressWarnings("deprecation")
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EntityDamageByEntityEvent eventWrapper = new EntityDamageByEntityEvent(event.getCombuster(), event.getEntity(), DamageCause.FIRE_TICK, event.getDuration());
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EntityDamageByEntityEvent eventWrapper = new EntityDamageByEntityEvent(event.getCombuster(), event.getEntity(), DamageCause.FIRE_TICK, event.getDuration());
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this.handleEntityDamageEvent(eventWrapper, false);
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this.handleEntityDamageEvent(eventWrapper, false);
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event.setCancelled(eventWrapper.isCancelled());
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event.setCancelled(eventWrapper.isCancelled());
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@ -1002,7 +1002,6 @@ public class GriefPrevention extends JavaPlugin
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}
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}
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//handles slash commands
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//handles slash commands
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@SuppressWarnings("deprecation")
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public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args)
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public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args)
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{
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{
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@ -3174,7 +3173,7 @@ public class GriefPrevention extends JavaPlugin
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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public OfflinePlayer resolvePlayerByName(String name)
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public OfflinePlayer resolvePlayerByName(String name)
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{
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{
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//try online players first
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//try online players first
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@ -3541,7 +3540,7 @@ public class GriefPrevention extends JavaPlugin
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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public void restoreChunk(Chunk chunk, int miny, boolean aggressiveMode, long delayInTicks, Player playerReceivingVisualization)
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public void restoreChunk(Chunk chunk, int miny, boolean aggressiveMode, long delayInTicks, Player playerReceivingVisualization)
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{
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{
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//build a snapshot of this chunk, including 1 block boundary outside of the chunk all the way around
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//build a snapshot of this chunk, including 1 block boundary outside of the chunk all the way around
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@ -402,7 +402,7 @@ class PlayerEventHandler implements Listener
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if (category == CommandCategory.Whisper && args.length > 1)
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if (category == CommandCategory.Whisper && args.length > 1)
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{
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{
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//determine target player, might be NULL
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//determine target player, might be NULL
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@SuppressWarnings("deprecation")
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Player targetPlayer = instance.getServer().getPlayer(args[1]);
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Player targetPlayer = instance.getServer().getPlayer(args[1]);
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//softmute feature
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//softmute feature
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@ -666,7 +666,7 @@ class PlayerEventHandler implements Listener
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}
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}
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//when a player successfully joins the server...
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//when a player successfully joins the server...
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@SuppressWarnings("deprecation")
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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void onPlayerJoin(PlayerJoinEvent event)
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void onPlayerJoin(PlayerJoinEvent event)
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{
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{
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@ -2673,7 +2673,7 @@ class PlayerEventHandler implements Listener
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private boolean isInventoryHolder(Block clickedBlock)
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private boolean isInventoryHolder(Block clickedBlock)
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{
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{
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@SuppressWarnings("deprecation")
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Material cacheKey = clickedBlock.getType();
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Material cacheKey = clickedBlock.getType();
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Boolean cachedValue = this.inventoryHolderCache.get(cacheKey);
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Boolean cachedValue = this.inventoryHolderCache.get(cacheKey);
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if (cachedValue != null)
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if (cachedValue != null)
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@ -55,7 +55,7 @@ class RestoreNatureExecutionTask implements Runnable
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this.player = player;
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this.player = player;
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}
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}
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@SuppressWarnings("deprecation")
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@Override
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@Override
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public void run()
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public void run()
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{
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{
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@ -53,7 +53,7 @@ class RestoreNatureProcessingTask implements Runnable
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private ArrayList<Material> notAllowedToHang; //natural blocks which don't naturally hang in their air
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private ArrayList<Material> notAllowedToHang; //natural blocks which don't naturally hang in their air
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private ArrayList<Material> playerBlocks; //a "complete" list of player-placed blocks. MUST BE MAINTAINED as patches introduce more
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private ArrayList<Material> playerBlocks; //a "complete" list of player-placed blocks. MUST BE MAINTAINED as patches introduce more
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@SuppressWarnings("deprecation")
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public RestoreNatureProcessingTask(BlockSnapshot[][][] snapshots, int miny, Environment environment, Biome biome, Location lesserBoundaryCorner, Location greaterBoundaryCorner, int seaLevel, boolean aggressiveMode, boolean creativeMode, Player player)
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public RestoreNatureProcessingTask(BlockSnapshot[][][] snapshots, int miny, Environment environment, Biome biome, Location lesserBoundaryCorner, Location greaterBoundaryCorner, int seaLevel, boolean aggressiveMode, boolean creativeMode, Player player)
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{
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{
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this.snapshots = snapshots;
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this.snapshots = snapshots;
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@ -165,7 +165,7 @@ class RestoreNatureProcessingTask implements Runnable
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GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task);
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GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task);
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}
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}
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@SuppressWarnings("deprecation")
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private void removePlayerLeaves()
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private void removePlayerLeaves()
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{
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{
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if (this.seaLevel < 1) return;
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if (this.seaLevel < 1) return;
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@ -187,7 +187,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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//converts sandstone adjacent to sand to sand, and any other sandstone to air
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//converts sandstone adjacent to sand to sand, and any other sandstone to air
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@SuppressWarnings("deprecation")
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private void removeSandstone()
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private void removeSandstone()
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{
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{
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for (int x = 1; x < snapshots.length - 1; x++)
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for (int x = 1; x < snapshots.length - 1; x++)
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@ -227,7 +227,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void reduceStone()
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private void reduceStone()
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{
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{
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if (this.seaLevel < 1) return;
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if (this.seaLevel < 1) return;
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@ -275,7 +275,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void reduceLogs()
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private void reduceLogs()
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{
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{
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if (this.seaLevel < 1) return;
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if (this.seaLevel < 1) return;
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@ -313,7 +313,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void removePlayerBlocks()
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private void removePlayerBlocks()
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{
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{
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int miny = this.miny;
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int miny = this.miny;
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@ -337,7 +337,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void removeHanging()
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private void removeHanging()
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{
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{
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int miny = this.miny;
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int miny = this.miny;
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@ -364,7 +364,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void removeWallsAndTowers()
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private void removeWallsAndTowers()
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{
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{
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Material[] excludedBlocksArray = new Material[]
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Material[] excludedBlocksArray = new Material[]
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@ -427,7 +427,7 @@ class RestoreNatureProcessingTask implements Runnable
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} while (changed);
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} while (changed);
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}
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}
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@SuppressWarnings("deprecation")
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private void coverSurfaceStone()
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private void coverSurfaceStone()
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{
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{
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for (int x = 1; x < snapshots.length - 1; x++)
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for (int x = 1; x < snapshots.length - 1; x++)
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@ -452,7 +452,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private void fillHolesAndTrenches()
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private void fillHolesAndTrenches()
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{
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{
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ArrayList<Material> fillableBlocks = new ArrayList<Material>();
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ArrayList<Material> fillableBlocks = new ArrayList<Material>();
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@ -510,7 +510,7 @@ class RestoreNatureProcessingTask implements Runnable
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} while (changed);
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} while (changed);
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}
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}
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@SuppressWarnings("deprecation")
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private void fixWater()
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private void fixWater()
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{
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{
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int miny = this.miny;
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int miny = this.miny;
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@ -597,7 +597,7 @@ class RestoreNatureProcessingTask implements Runnable
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} while (changed);
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} while (changed);
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}
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}
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@SuppressWarnings("deprecation")
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private void removeDumpedFluids()
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private void removeDumpedFluids()
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{
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{
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if (this.seaLevel < 1) return;
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if (this.seaLevel < 1) return;
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@ -621,7 +621,7 @@ class RestoreNatureProcessingTask implements Runnable
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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private int highestY(int x, int z, boolean ignoreLeaves)
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private int highestY(int x, int z, boolean ignoreLeaves)
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{
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{
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int y;
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int y;
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@ -641,7 +641,7 @@ class RestoreNatureProcessingTask implements Runnable
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return y;
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return y;
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}
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}
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@SuppressWarnings("deprecation")
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static ArrayList<Material> getPlayerBlocks(Environment environment, Biome biome)
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static ArrayList<Material> getPlayerBlocks(Environment environment, Biome biome)
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{
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{
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//NOTE on this list. why not make a list of natural blocks?
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//NOTE on this list. why not make a list of natural blocks?
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@ -56,7 +56,7 @@ public class Visualization
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}
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}
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//reverts a visualization by sending another block change list, this time with the real world block values
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//reverts a visualization by sending another block change list, this time with the real world block values
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@SuppressWarnings("deprecation")
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public static void Revert(Player player)
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public static void Revert(Player player)
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{
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{
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if (!player.isOnline()) return;
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if (!player.isOnline()) return;
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@ -129,7 +129,7 @@ public class Visualization
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//adds a claim's visualization to the current visualization
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//adds a claim's visualization to the current visualization
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//handy for combining several visualizations together, as when visualization a top level claim with several subdivisions inside
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//handy for combining several visualizations together, as when visualization a top level claim with several subdivisions inside
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//locality is a performance consideration. only create visualization blocks for around 100 blocks of the locality
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//locality is a performance consideration. only create visualization blocks for around 100 blocks of the locality
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@SuppressWarnings("deprecation")
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private void addClaimElements(Claim claim, int height, VisualizationType visualizationType, Location locality)
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private void addClaimElements(Claim claim, int height, VisualizationType visualizationType, Location locality)
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{
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{
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Location smallXsmallZ = claim.getLesserBoundaryCorner();
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Location smallXsmallZ = claim.getLesserBoundaryCorner();
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@ -34,7 +34,7 @@ class VisualizationApplicationTask implements Runnable
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this.player = player;
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this.player = player;
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}
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}
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@SuppressWarnings("deprecation")
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@Override
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@Override
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public void run()
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public void run()
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{
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{
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Block a user