Fix NPE that occurs when repairing nextClaimID value

Very likely I was going to refactor this class, but then stopped since
it's abstract and thus can't have any constructor... but apparently I
forgot to revert that line.

Closes #377
This commit is contained in:
RoboMWM 2018-09-24 01:51:47 -07:00
parent abd97b1f5a
commit c04666b43d

View File

@ -62,7 +62,6 @@ import java.util.regex.Pattern;
//singleton class which manages all GriefPrevention data (except for config options)
public abstract class DataStore
{
private GriefPrevention instance;
//in-memory cache for player data
protected ConcurrentHashMap<UUID, PlayerData> playerNameToPlayerDataMap = new ConcurrentHashMap<UUID, PlayerData>();
@ -141,9 +140,9 @@ public abstract class DataStore
{
if (claim.id >= nextClaimID)
{
instance.getLogger().severe("nextClaimID was lesser or equal to an already-existing claim ID!\n" +
GriefPrevention.instance.getLogger().severe("nextClaimID was lesser or equal to an already-existing claim ID!\n" +
"This usually happens if you ran out of storage space.");
instance.AddLogEntry("Changing nextClaimID from " + nextClaimID + " to " + claim.id, CustomLogEntryTypes.Debug, false);
GriefPrevention.AddLogEntry("Changing nextClaimID from " + nextClaimID + " to " + claim.id, CustomLogEntryTypes.Debug, false);
nextClaimID = claim.id + 1;
}
}