Fix: Fire arrows ignite protected entities.
A change to the Bukkit API broke this.
This commit is contained in:
parent
2e3e9d66fd
commit
c9f8f73b5b
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@ -66,6 +66,7 @@ import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.EntityBreakDoorEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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@ -609,22 +610,39 @@ public class EntityEventHandler implements Listener
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onEntityDamage (EntityDamageEvent event)
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{
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//monsters are never protected
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if(isMonster(event.getEntity())) return;
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//horse protections can be disabled
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if(event.getEntity() instanceof Horse && !GriefPrevention.instance.config_claims_protectHorses) return;
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//protected death loot can't be destroyed, only picked up or despawned due to expiration
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if(event.getEntityType() == EntityType.DROPPED_ITEM)
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{
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if(event.getEntity().hasMetadata("GP_ITEMOWNER"))
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{
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event.setCancelled(true);
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}
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}
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//protect pets from environmental damage types which could be easily caused by griefers
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this.handleEntityDamageEvent(event, true);
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}
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//when an entity is set on fire
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onEntityCombustByEntity (EntityCombustByEntityEvent event)
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{
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//handle it just like we would an entity damge by entity event, except don't send player messages to avoid double messages
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//in cases like attacking with a flame sword or flame arrow, which would ALSO trigger the direct damage event handler
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@SuppressWarnings("deprecation")
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EntityDamageByEntityEvent eventWrapper = new EntityDamageByEntityEvent(event.getCombuster(), event.getEntity(), DamageCause.FIRE_TICK, event.getDuration());
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this.handleEntityDamageEvent(eventWrapper, false);
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event.setCancelled(eventWrapper.isCancelled());
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}
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private void handleEntityDamageEvent(EntityDamageEvent event, boolean sendErrorMessagesToPlayers)
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{
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//monsters are never protected
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if(isMonster(event.getEntity())) return;
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//horse protections can be disabled
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if(event.getEntity() instanceof Horse && !GriefPrevention.instance.config_claims_protectHorses) return;
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//protected death loot can't be destroyed, only picked up or despawned due to expiration
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if(event.getEntityType() == EntityType.DROPPED_ITEM)
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{
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if(event.getEntity().hasMetadata("GP_ITEMOWNER"))
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{
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event.setCancelled(true);
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}
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}
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//protect pets from environmental damage types which could be easily caused by griefers
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if(event.getEntity() instanceof Tameable && !GriefPrevention.instance.pvpRulesApply(event.getEntity().getWorld()))
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{
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Tameable tameable = (Tameable)event.getEntity();
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@ -644,33 +662,33 @@ public class EntityEventHandler implements Listener
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}
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}
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}
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//the rest is only interested in entities damaging entities (ignoring environmental damage)
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//the rest is only interested in entities damaging entities (ignoring environmental damage)
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if(!(event instanceof EntityDamageByEntityEvent)) return;
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EntityDamageByEntityEvent subEvent = (EntityDamageByEntityEvent) event;
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//determine which player is attacking, if any
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Player attacker = null;
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Projectile arrow = null;
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Entity damageSource = subEvent.getDamager();
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if(damageSource != null)
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{
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if(damageSource instanceof Player)
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{
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attacker = (Player)damageSource;
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}
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else if(damageSource instanceof Projectile)
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{
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arrow = (Projectile)damageSource;
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if(arrow.getShooter() instanceof Player)
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{
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attacker = (Player)arrow.getShooter();
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}
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}
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//protect players from lingering potion damage when protected from pvp
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EntityDamageByEntityEvent subEvent = (EntityDamageByEntityEvent) event;
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//determine which player is attacking, if any
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Player attacker = null;
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Projectile arrow = null;
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Entity damageSource = subEvent.getDamager();
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if(damageSource != null)
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{
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if(damageSource instanceof Player)
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{
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attacker = (Player)damageSource;
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}
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else if(damageSource instanceof Projectile)
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{
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arrow = (Projectile)damageSource;
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if(arrow.getShooter() instanceof Player)
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{
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attacker = (Player)arrow.getShooter();
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}
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}
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//protect players from lingering potion damage when protected from pvp
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if(damageSource.getType() == EntityType.AREA_EFFECT_CLOUD && event.getEntityType() == EntityType.PLAYER && GriefPrevention.instance.pvpRulesApply(event.getEntity().getWorld()))
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{
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Player damaged = (Player)event.getEntity();
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@ -703,103 +721,103 @@ public class EntityEventHandler implements Listener
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}
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}
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}
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}
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//if the attacker is a player and defender is a player (pvp combat)
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if(attacker != null && event.getEntity() instanceof Player && GriefPrevention.instance.pvpRulesApply(attacker.getWorld()))
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{
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//FEATURE: prevent pvp in the first minute after spawn, and prevent pvp when one or both players have no inventory
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Player defender = (Player)(event.getEntity());
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if(attacker != defender)
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{
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PlayerData defenderData = this.dataStore.getPlayerData(((Player)event.getEntity()).getUniqueId());
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PlayerData attackerData = this.dataStore.getPlayerData(attacker.getUniqueId());
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//otherwise if protecting spawning players
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if(GriefPrevention.instance.config_pvp_protectFreshSpawns)
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{
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if(defenderData.pvpImmune)
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.ThatPlayerPvPImmune);
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return;
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}
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if(attackerData.pvpImmune)
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
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return;
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}
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}
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//FEATURE: prevent players from engaging in PvP combat inside land claims (when it's disabled)
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if(GriefPrevention.instance.config_pvp_noCombatInPlayerLandClaims || GriefPrevention.instance.config_pvp_noCombatInAdminLandClaims)
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{
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Claim attackerClaim = this.dataStore.getClaimAt(attacker.getLocation(), false, attackerData.lastClaim);
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if(!attackerData.ignoreClaims)
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{
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if( attackerClaim != null && //ignore claims mode allows for pvp inside land claims
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!attackerData.inPvpCombat() &&
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GriefPrevention.instance.claimIsPvPSafeZone(attackerClaim))
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{
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attackerData.lastClaim = attackerClaim;
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PreventPvPEvent pvpEvent = new PreventPvPEvent(attackerClaim);
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}
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//if the attacker is a player and defender is a player (pvp combat)
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if(attacker != null && event.getEntity() instanceof Player && GriefPrevention.instance.pvpRulesApply(attacker.getWorld()))
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{
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//FEATURE: prevent pvp in the first minute after spawn, and prevent pvp when one or both players have no inventory
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Player defender = (Player)(event.getEntity());
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if(attacker != defender)
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{
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PlayerData defenderData = this.dataStore.getPlayerData(((Player)event.getEntity()).getUniqueId());
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PlayerData attackerData = this.dataStore.getPlayerData(attacker.getUniqueId());
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//otherwise if protecting spawning players
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if(GriefPrevention.instance.config_pvp_protectFreshSpawns)
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{
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if(defenderData.pvpImmune)
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{
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event.setCancelled(true);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.ThatPlayerPvPImmune);
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return;
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}
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if(attackerData.pvpImmune)
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{
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event.setCancelled(true);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
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return;
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}
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}
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//FEATURE: prevent players from engaging in PvP combat inside land claims (when it's disabled)
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if(GriefPrevention.instance.config_pvp_noCombatInPlayerLandClaims || GriefPrevention.instance.config_pvp_noCombatInAdminLandClaims)
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{
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Claim attackerClaim = this.dataStore.getClaimAt(attacker.getLocation(), false, attackerData.lastClaim);
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if(!attackerData.ignoreClaims)
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{
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if( attackerClaim != null && //ignore claims mode allows for pvp inside land claims
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!attackerData.inPvpCombat() &&
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GriefPrevention.instance.claimIsPvPSafeZone(attackerClaim))
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{
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attackerData.lastClaim = attackerClaim;
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PreventPvPEvent pvpEvent = new PreventPvPEvent(attackerClaim);
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Bukkit.getPluginManager().callEvent(pvpEvent);
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if(!pvpEvent.isCancelled())
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
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return;
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event.setCancelled(true);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
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return;
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}
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}
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Claim defenderClaim = this.dataStore.getClaimAt(defender.getLocation(), false, defenderData.lastClaim);
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if( defenderClaim != null &&
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!defenderData.inPvpCombat() &&
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GriefPrevention.instance.claimIsPvPSafeZone(defenderClaim))
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{
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defenderData.lastClaim = defenderClaim;
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PreventPvPEvent pvpEvent = new PreventPvPEvent(defenderClaim);
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Bukkit.getPluginManager().callEvent(pvpEvent);
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if(!pvpEvent.isCancelled())
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.PlayerInPvPSafeZone);
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return;
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}
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}
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}
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}
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}
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}
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//FEATURE: protect claimed animals, boats, minecarts, and items inside item frames
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//NOTE: animals can be lead with wheat, vehicles can be pushed around.
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//so unless precautions are taken by the owner, a resourceful thief might find ways to steal anyway
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//if theft protection is enabled
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if(event instanceof EntityDamageByEntityEvent)
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{
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//don't track in worlds where claims are not enabled
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if(!GriefPrevention.instance.claimsEnabledForWorld(event.getEntity().getWorld())) return;
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//if the damaged entity is a claimed item frame or armor stand, the damager needs to be a player with container trust in the claim
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if(subEvent.getEntityType() == EntityType.ITEM_FRAME
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|| subEvent.getEntityType() == EntityType.ARMOR_STAND
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|| subEvent.getEntityType() == EntityType.VILLAGER
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|| subEvent.getEntityType() == EntityType.ENDER_CRYSTAL)
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{
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//allow for disabling villager protections in the config
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if(subEvent.getEntityType() == EntityType.VILLAGER && !GriefPrevention.instance.config_claims_protectCreatures) return;
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//don't protect polar bears, they may be aggressive
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if(subEvent.getEntityType() == EntityType.POLAR_BEAR) return;
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//decide whether it's claimed
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Claim cachedClaim = null;
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}
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Claim defenderClaim = this.dataStore.getClaimAt(defender.getLocation(), false, defenderData.lastClaim);
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if( defenderClaim != null &&
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!defenderData.inPvpCombat() &&
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GriefPrevention.instance.claimIsPvPSafeZone(defenderClaim))
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{
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defenderData.lastClaim = defenderClaim;
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PreventPvPEvent pvpEvent = new PreventPvPEvent(defenderClaim);
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Bukkit.getPluginManager().callEvent(pvpEvent);
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if(!pvpEvent.isCancelled())
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{
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event.setCancelled(true);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.PlayerInPvPSafeZone);
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return;
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}
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}
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}
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}
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}
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}
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//FEATURE: protect claimed animals, boats, minecarts, and items inside item frames
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//NOTE: animals can be lead with wheat, vehicles can be pushed around.
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//so unless precautions are taken by the owner, a resourceful thief might find ways to steal anyway
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//if theft protection is enabled
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if(event instanceof EntityDamageByEntityEvent)
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{
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//don't track in worlds where claims are not enabled
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if(!GriefPrevention.instance.claimsEnabledForWorld(event.getEntity().getWorld())) return;
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//if the damaged entity is a claimed item frame or armor stand, the damager needs to be a player with container trust in the claim
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if(subEvent.getEntityType() == EntityType.ITEM_FRAME
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|| subEvent.getEntityType() == EntityType.ARMOR_STAND
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|| subEvent.getEntityType() == EntityType.VILLAGER
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|| subEvent.getEntityType() == EntityType.ENDER_CRYSTAL)
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{
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//allow for disabling villager protections in the config
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if(subEvent.getEntityType() == EntityType.VILLAGER && !GriefPrevention.instance.config_claims_protectCreatures) return;
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//don't protect polar bears, they may be aggressive
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if(subEvent.getEntityType() == EntityType.POLAR_BEAR) return;
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//decide whether it's claimed
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Claim cachedClaim = null;
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PlayerData playerData = null;
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if(attacker != null)
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{
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@ -830,137 +848,140 @@ public class EntityEventHandler implements Listener
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if(failureReason != null)
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, failureReason);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, failureReason);
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return;
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}
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}
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}
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//if the entity is an non-monster creature (remember monsters disqualified above), or a vehicle
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if (((subEvent.getEntity() instanceof Creature || subEvent.getEntity() instanceof WaterMob) && GriefPrevention.instance.config_claims_protectCreatures))
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{
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//if entity is tameable and has an owner, apply special rules
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if(subEvent.getEntity() instanceof Tameable)
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{
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Tameable tameable = (Tameable)subEvent.getEntity();
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if(tameable.isTamed() && tameable.getOwner() != null)
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{
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//limit attacks by players to owners and admins in ignore claims mode
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if(attacker != null)
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{
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UUID ownerID = tameable.getOwner().getUniqueId();
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//if the player interacting is the owner, always allow
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if(attacker.getUniqueId().equals(ownerID)) return;
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//allow for admin override
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PlayerData attackerData = this.dataStore.getPlayerData(attacker.getUniqueId());
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if(attackerData.ignoreClaims) return;
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//otherwise disallow in non-pvp worlds (and also pvp worlds if configured to do so)
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if(!GriefPrevention.instance.pvpRulesApply(subEvent.getEntity().getLocation().getWorld()) || (GriefPrevention.instance.config_pvp_protectPets && subEvent.getEntityType() != EntityType.WOLF))
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}
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//if the entity is an non-monster creature (remember monsters disqualified above), or a vehicle
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if (((subEvent.getEntity() instanceof Creature || subEvent.getEntity() instanceof WaterMob) && GriefPrevention.instance.config_claims_protectCreatures))
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{
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//if entity is tameable and has an owner, apply special rules
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if(subEvent.getEntity() instanceof Tameable)
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{
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Tameable tameable = (Tameable)subEvent.getEntity();
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if(tameable.isTamed() && tameable.getOwner() != null)
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{
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//limit attacks by players to owners and admins in ignore claims mode
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if(attacker != null)
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{
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UUID ownerID = tameable.getOwner().getUniqueId();
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//if the player interacting is the owner, always allow
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if(attacker.getUniqueId().equals(ownerID)) return;
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//allow for admin override
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PlayerData attackerData = this.dataStore.getPlayerData(attacker.getUniqueId());
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if(attackerData.ignoreClaims) return;
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//otherwise disallow in non-pvp worlds (and also pvp worlds if configured to do so)
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if(!GriefPrevention.instance.pvpRulesApply(subEvent.getEntity().getLocation().getWorld()) || (GriefPrevention.instance.config_pvp_protectPets && subEvent.getEntityType() != EntityType.WOLF))
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{
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OfflinePlayer owner = GriefPrevention.instance.getServer().getOfflinePlayer(ownerID);
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OfflinePlayer owner = GriefPrevention.instance.getServer().getOfflinePlayer(ownerID);
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String ownerName = owner.getName();
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if(ownerName == null) ownerName = "someone";
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String message = GriefPrevention.instance.dataStore.getMessage(Messages.NoDamageClaimedEntity, ownerName);
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if(attacker.hasPermission("griefprevention.ignoreclaims"))
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message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
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GriefPrevention.sendMessage(attacker, TextMode.Err, message);
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PreventPvPEvent pvpEvent = new PreventPvPEvent(new Claim(subEvent.getEntity().getLocation(), subEvent.getEntity().getLocation(), null, new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), null));
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if(ownerName == null) ownerName = "someone";
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String message = GriefPrevention.instance.dataStore.getMessage(Messages.NoDamageClaimedEntity, ownerName);
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if(attacker.hasPermission("griefprevention.ignoreclaims"))
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message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
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if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, message);
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PreventPvPEvent pvpEvent = new PreventPvPEvent(new Claim(subEvent.getEntity().getLocation(), subEvent.getEntity().getLocation(), null, new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), null));
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Bukkit.getPluginManager().callEvent(pvpEvent);
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if(!pvpEvent.isCancelled())
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{
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event.setCancelled(true);
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}
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return;
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return;
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}
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//and disallow if attacker is pvp immune
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else if(attackerData.pvpImmune)
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
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return;
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}
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}
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}
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}
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Claim cachedClaim = null;
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PlayerData playerData = null;
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//if not a player or an explosive, allow
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if(attacker == null
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&& damageSource != null
|
||||
&& damageSource.getType() != EntityType.CREEPER
|
||||
&& damageSource.getType() != EntityType.ENDER_CRYSTAL
|
||||
&& damageSource.getType() != EntityType.AREA_EFFECT_CLOUD
|
||||
&& !(damageSource instanceof Projectile)
|
||||
&& !(damageSource instanceof Explosive)
|
||||
&& !(damageSource instanceof ExplosiveMinecart))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(attacker != null)
|
||||
{
|
||||
playerData = this.dataStore.getPlayerData(attacker.getUniqueId());
|
||||
cachedClaim = playerData.lastClaim;
|
||||
}
|
||||
|
||||
Claim claim = this.dataStore.getClaimAt(event.getEntity().getLocation(), false, cachedClaim);
|
||||
|
||||
//if it's claimed
|
||||
if(claim != null)
|
||||
{
|
||||
//if damaged by anything other than a player (exception villagers injured by zombies in admin claims), cancel the event
|
||||
//why exception? so admins can set up a village which can't be CHANGED by players, but must be "protected" by players.
|
||||
if(attacker == null)
|
||||
{
|
||||
//exception case
|
||||
if(event.getEntity() instanceof Villager && damageSource != null && damageSource instanceof Zombie)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//all other cases
|
||||
else
|
||||
{
|
||||
event.setCancelled(true);
|
||||
if(damageSource != null && damageSource instanceof Projectile)
|
||||
{
|
||||
damageSource.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//otherwise the player damaging the entity must have permission, unless it's a dog in a pvp world
|
||||
else if(!(event.getEntity().getWorld().getPVP() && event.getEntity().getType() == EntityType.WOLF))
|
||||
{
|
||||
String noContainersReason = claim.allowContainers(attacker);
|
||||
if(noContainersReason != null)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
|
||||
//kill the arrow to avoid infinite bounce between crowded together animals
|
||||
if(arrow != null) arrow.remove();
|
||||
|
||||
String message = GriefPrevention.instance.dataStore.getMessage(Messages.NoDamageClaimedEntity, claim.getOwnerName());
|
||||
if(attacker.hasPermission("griefprevention.ignoreclaims"))
|
||||
message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
|
||||
GriefPrevention.sendMessage(attacker, TextMode.Err, message);
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
//cache claim for later
|
||||
if(playerData != null)
|
||||
{
|
||||
playerData.lastClaim = claim;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//and disallow if attacker is pvp immune
|
||||
else if(attackerData.pvpImmune)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
if(sendErrorMessagesToPlayers) GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Claim cachedClaim = null;
|
||||
PlayerData playerData = null;
|
||||
|
||||
//if not a player or an explosive, allow
|
||||
if(attacker == null
|
||||
&& damageSource != null
|
||||
&& damageSource.getType() != EntityType.CREEPER
|
||||
&& damageSource.getType() != EntityType.ENDER_CRYSTAL
|
||||
&& damageSource.getType() != EntityType.AREA_EFFECT_CLOUD
|
||||
&& !(damageSource instanceof Projectile)
|
||||
&& !(damageSource instanceof Explosive)
|
||||
&& !(damageSource instanceof ExplosiveMinecart))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(attacker != null)
|
||||
{
|
||||
playerData = this.dataStore.getPlayerData(attacker.getUniqueId());
|
||||
cachedClaim = playerData.lastClaim;
|
||||
}
|
||||
|
||||
Claim claim = this.dataStore.getClaimAt(event.getEntity().getLocation(), false, cachedClaim);
|
||||
|
||||
//if it's claimed
|
||||
if(claim != null)
|
||||
{
|
||||
//if damaged by anything other than a player (exception villagers injured by zombies in admin claims), cancel the event
|
||||
//why exception? so admins can set up a village which can't be CHANGED by players, but must be "protected" by players.
|
||||
if(attacker == null)
|
||||
{
|
||||
//exception case
|
||||
if(event.getEntity() instanceof Villager && damageSource != null && damageSource instanceof Zombie)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//all other cases
|
||||
else
|
||||
{
|
||||
event.setCancelled(true);
|
||||
if(damageSource != null && damageSource instanceof Projectile)
|
||||
{
|
||||
damageSource.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//otherwise the player damaging the entity must have permission, unless it's a dog in a pvp world
|
||||
else if(!(event.getEntity().getWorld().getPVP() && event.getEntity().getType() == EntityType.WOLF))
|
||||
{
|
||||
String noContainersReason = claim.allowContainers(attacker);
|
||||
if(noContainersReason != null)
|
||||
{
|
||||
event.setCancelled(true);
|
||||
|
||||
//kill the arrow to avoid infinite bounce between crowded together animals
|
||||
if(arrow != null) arrow.remove();
|
||||
|
||||
if(sendErrorMessagesToPlayers)
|
||||
{
|
||||
String message = GriefPrevention.instance.dataStore.getMessage(Messages.NoDamageClaimedEntity, claim.getOwnerName());
|
||||
if(attacker.hasPermission("griefprevention.ignoreclaims"))
|
||||
message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
|
||||
GriefPrevention.sendMessage(attacker, TextMode.Err, message);
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
//cache claim for later
|
||||
if(playerData != null)
|
||||
{
|
||||
playerData.lastClaim = claim;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//when an entity is damaged
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user