From d18aa6cfe9036dd336b8a0104f08aa07007742b1 Mon Sep 17 00:00:00 2001 From: ryanhamshire Date: Mon, 15 Dec 2014 19:19:44 -0800 Subject: [PATCH] Fixed armor stand protection again. Thanks for breaking it, Spigot team... --- .../ryanhamshire/GriefPrevention/PlayerEventHandler.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java b/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java index bd5cd98..6ce11ea 100644 --- a/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java +++ b/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java @@ -801,6 +801,14 @@ class PlayerEventHandler implements Listener } } + //when a player interacts with a specific part of entity... + @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST) + public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event) + { + //treat it the same as interacting with an entity in general + this.onPlayerInteractEntity((PlayerInteractEntityEvent)event); + } + //when a player interacts with an entity... @EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST) public void onPlayerInteractEntity(PlayerInteractEntityEvent event)