Siege: TNT is now placeable and ignitable.
This commit is contained in:
parent
5f9d7041f4
commit
d6743f9040
|
|
@ -329,6 +329,9 @@ public class Claim
|
||||||
//if we don't know who's asking, always say no (i've been told some mods can make this happen somehow)
|
//if we don't know who's asking, always say no (i've been told some mods can make this happen somehow)
|
||||||
if(player == null) return "";
|
if(player == null) return "";
|
||||||
|
|
||||||
|
//if under siege, tnt may be placed and ignited
|
||||||
|
if(this.siegeData != null && (material == Material.FIRE || material == Material.TNT)) return null;
|
||||||
|
|
||||||
//when a player tries to build in a claim, if he's under siege, the siege may extend to include the new claim
|
//when a player tries to build in a claim, if he's under siege, the siege may extend to include the new claim
|
||||||
GriefPrevention.instance.dataStore.tryExtendSiege(player, this);
|
GriefPrevention.instance.dataStore.tryExtendSiege(player, this);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user