Bug fixes for animal vs splash potion protections.
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@ -887,9 +887,8 @@ class EntityEventHandler implements Listener
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for(PotionEffect effect : effects)
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{
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PotionEffectType effectType = effect.getType();
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//restrict some potions on claimed animals (griefers could use this to kill or steal animals over fences)
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if(effectType == PotionEffectType.JUMP || effectType == PotionEffectType.POISON)
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if(effectType.getName().equals("JUMP") || effectType.getName().equals("POISON"))
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{
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for(LivingEntity effected : event.getAffectedEntities())
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{
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@ -903,6 +902,7 @@ class EntityEventHandler implements Listener
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if(claim.allowContainers(thrower) != null)
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{
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event.setCancelled(true);
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GriefPrevention.sendMessage(thrower, TextMode.Err, Messages.NoDamageClaimedEntity, claim.getOwnerName());
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return;
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}
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}
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@ -998,7 +998,6 @@ public class GriefPrevention extends JavaPlugin
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}
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catch(Exception e)
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{
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e.printStackTrace();
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GriefPrevention.sendMessage(player, TextMode.Instr, Messages.TransferTopLevel);
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return true;
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}
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