Made monitoring soft-muted messages easier.
Optionally in the GP logs and always in the server logs.
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@ -140,7 +140,7 @@ class PlayerEventHandler implements Listener
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recipients.clear();
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recipients.addAll(recipientsToKeep);
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GriefPrevention.AddLogEntry(notificationMessage, CustomLogEntryTypes.Debug, true);
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GriefPrevention.AddLogEntry(notificationMessage, CustomLogEntryTypes.AdminActivity, false);
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}
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//troll and excessive profanity filter
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