diff --git a/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java b/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java index 0018422..73af62e 100644 --- a/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java +++ b/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java @@ -1717,8 +1717,8 @@ class PlayerEventHandler implements Listener ItemStack itemInHand = GriefPrevention.instance.getItemInHand(player, hand); Material materialInHand = itemInHand.getType(); - //if it's bonemeal or armor stand or spawn egg, check for build permission (ink sac == bone meal, must be a Bukkit bug?) - if(clickedBlock != null && (materialInHand == Material.INK_SACK || materialInHand == Material.ARMOR_STAND || materialInHand == Material.MONSTER_EGG)) + //if it's bonemeal, armor stand, spawn egg, etc - check for build permission (ink sac == bone meal, must be a Bukkit bug?) + if(clickedBlock != null && (materialInHand == Material.INK_SACK || materialInHand == Material.ARMOR_STAND || materialInHand == Material.MONSTER_EGG || materialInHand == Material.END_CRYSTAL)) { String noBuildReason = GriefPrevention.instance.allowBuild(player, clickedBlock.getLocation(), clickedBlockType); if(noBuildReason != null)