Better in-game sign notifications.
Multi-line, and including the sign's location.
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parent
f66ebe5dce
commit
f80d1fa4d1
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@ -109,7 +109,7 @@ public class BlockEventHandler implements Listener
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for(int i = 0; i < event.getLines().length; i++)
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{
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if(event.getLine(i).length() != 0) notEmpty = true;
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lines.append(event.getLine(i) + ";");
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lines.append("\n" + event.getLine(i));
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}
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String signMessage = lines.toString();
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@ -118,7 +118,7 @@ public class BlockEventHandler implements Listener
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PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
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if(notEmpty && playerData.lastMessage != null && !playerData.lastMessage.equals(signMessage))
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{
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GriefPrevention.AddLogEntry("[Sign Placement] <" + player.getName() + "> " + lines.toString() + " @ " + GriefPrevention.getfriendlyLocationString(event.getBlock().getLocation()));
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GriefPrevention.AddLogEntry("[Sign Placement] <" + player.getName() + "> " + " @ " + GriefPrevention.getfriendlyLocationString(event.getBlock().getLocation()) + lines.toString());
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playerData.lastMessage = signMessage;
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if(!player.hasPermission("griefprevention.eavesdrop"))
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@ -128,7 +128,7 @@ public class BlockEventHandler implements Listener
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{
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if(otherPlayer.hasPermission("griefprevention.eavesdrop"))
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{
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otherPlayer.sendMessage(ChatColor.GRAY + player.getName() + "(sign): " + signMessage);
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otherPlayer.sendMessage(ChatColor.GRAY + player.getName() + " sign @ " + GriefPrevention.getfriendlyLocationString(event.getBlock().getLocation()) + " :" + signMessage);
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}
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}
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}
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