/ContainerTrust now grants permission to farm - use bonemeal on crops,
harvest crops, replant crops. Does NOT allow for planting trees or
grass, or preparing new soil.
Much easier to understand and customize, especially for server owners
who are new to GP and have both survival and creative worlds. Also, a
performance improvement - when claim creation is disabled in a world, GP
will not protect any existing claims in that world.
Shortened new player messages to emphasize the tutorial link. Questions
asked on the test server over the years indicate many players try to
muddle through using only the text rather than watching the video, or
don't read the entire text and see the video link.
Building outside of land claims now triggers many fewer warnings, and
those warnings are now always on. They're also more helpful - a link to
the claims tutorial video is included for players with less than 2
claims.
Using multi-faceted strategy to better resolve UUIDs, and do it faster.
Fixed dispensers putting fluids in a neighboring claim.
Automatically deleting claims for worlds which no longer exist.
Streamlined visualization code, hopefully will reduce or eliminate weird
visualizations for VERY big land claims.
Removed option to disallow un-claiming land in creative mode.
Better default for last login date for new players or players who've had
their data deleted or lost.
Introduced new default mode which doesn't allow pistons to move blocks
outside of land claims. This is a huge performance savings. The
original mode (still available on an opt-in basis) is also optimized for
better performance.
This is a performance enhancement - the cost of limiting tree growth is
way too high considering the VERY low risk of "tree grief". Also a
positive side effect - no more weird-looking "sliced" trees.
Rewrote and retested parts of the plugin to use UUIDs instead of player
names to uniquely identify players. Added data migration code to
convert old data to the new (UUID) format.