Commit Graph

40 Commits

Author SHA1 Message Date
RoboMWM 5d4ccdca20 Completely remove PlayerData#LastLogin
Not tested, but other than maintaining SQL storage "compatibility" I've
removed all usages of it. It doesn't seem to be used at all anyways
other than to be stored since commit
f935806b45 removed its purpose.

Addresses a request in #22
2016-10-07 19:29:42 -07:00
RoboMWM 35a67de339 Use fancy new player#setPortalCooldown
As discussed in #13
- Also now using Paper repo (spigot repo was too slow to get CB with the
new portalCooldown API)
2016-10-02 01:00:54 -07:00
RoboMWM a2c9242adc Finished implementing new portal trap improvements #13
Probably will need some testing though
2016-09-30 12:56:23 -07:00
ryanhamshire a76b834495 More reliable IP address limit. 2016-08-28 13:10:18 -07:00
ryanhamshire bed2e11c59 Improved spam detection.
Now blocking poetry spam and padded message spam.
2016-08-08 15:39:08 -07:00
ryanhamshire a97d5c191a Improve death message spam blocker.
Can't mitigate by logging out and back in.  Made blockage less obvious
to spammer.  Increased default cooldown to two minutes.
2016-07-01 15:58:46 -07:00
ryanhamshire c7327d4982 Permissions for claim block accrual.
Added nodes for higher limits on accrued blocks and faster accrual.
2016-06-16 11:09:24 -07:00
ryanhamshire d46a2b1f6c Save players trapped in portals who log out.
If they log out while trapped but before the auto-rescue task runs, this
will save them when they log back in as long as the plugin hasn't
rebooted since they left.
2016-05-05 10:02:48 -07:00
ryanhamshire 289b832b9a Ignored lots of compiler warnings.
Mostly these are deprecations from the Spigot team which I believe
shouldn't be deprecated.  For example, players refer to each other by
name, not UUID - so there will always be a need for player lookup by
name.  Also the block IDs are a well-documented standard that everyone
understands, even if they're not very human-friendly.  Plugins use those
IDs and data values to specify block types for example in config files.
As for the rest of the ignores, I either decided the warnings are just
noise based on the situation, or that I'm comfortable with the risks.
Possibly for the first time in 5 years of dev work on this plugin, I
just compiled without any warnings.  :)
2016-01-20 16:25:42 -08:00
ryanhamshire 0208bde89d Fixed too-aggressive IP address re-use limiter. 2015-12-03 17:02:45 -08:00
ryanhamshire f5318e3b19 Added profanity/troll filter. 2015-09-17 19:14:36 -07:00
ryanhamshire 9c00a47a29 Unique IDs for claim subdivisions.
Also performance updates and switch to YAML file format for flat file
data stores.
2015-09-12 14:17:00 -07:00
ryanhamshire 5957a3d8fd API: Made player ignore lists public. 2015-08-02 21:11:00 -07:00
ryanhamshire 14717bd4c7 Added /ignore and /separate.
Also companion commands like /unseparate, /unignore, and /ignorelist.
2015-05-16 13:00:55 -07:00
ryanhamshire ae9d57e6ed Added per-defender /siege cooldown.
15 minutes to rebuild, log out, relocate, etc.
2015-04-27 18:29:09 -07:00
ryanhamshire e353afb1a7 Perf: Delivering claim blocks.
Calling less often, doing less work each call.  Estimated 75% cost
reduction.
2015-04-26 18:14:01 -07:00
ryanhamshire 3af2fb39bb Added limits to IP sharing. 2015-04-24 20:04:04 -07:00
ryanhamshire bdf720281e Fixed error message /transferclaim offline player. 2015-04-23 21:11:19 -07:00
ryanhamshire c74eff07d7 Added abridged logs.
For server owners to very quickly and conveniently review chat logs by
day, and optionally GP administrative activity.  Also a debug mode for
log entries that would be too noisy for the standard server log.
2015-04-21 21:05:05 -07:00
ryanhamshire ed3347ab9b Automatic claim block totals corrections.
For settings changes and data fix-ups due to damage done by old bugs.
2015-02-11 16:00:44 -08:00
ryanhamshire 0a9d8e30dd Preventing chat after login until movement.
Anti-botting feature.  :)
2015-01-15 18:48:00 -08:00
ryanhamshire 696df595bd Reduced frequency of "building outside claims".
Added a 10 minute cooldown period and administrators (those who can
create admin claims) won't see it at all.
2015-01-14 19:46:15 -08:00
ryanhamshire c26e0b3160 Perf: Deliver claim blocks task.
Now this task never has to read from file.
2015-01-14 17:39:44 -08:00
ryanhamshire 4a426f6469 Added /GivePet and tweaked pet protections. 2014-12-17 21:19:47 -08:00
ryanhamshire f57fe68d7d Added death drop locks, removed /deathblow. 2014-12-08 18:58:19 -08:00
ryanhamshire cb808ecacd Reduced CPU time for player login and logout.
By about 85%.
2014-10-30 19:24:07 -07:00
ryanhamshire 0ec63d6e1c Added "Farmtrust".
/ContainerTrust now grants permission to farm - use bonemeal on crops,
harvest crops, replant crops.  Does NOT allow for planting trees or
grass, or preparing new soil.
2014-10-23 19:57:25 -07:00
ryanhamshire 13a9cbf75a Removed cooldown on /trapped.
Players could work around this by logging out and back in anyway.  Seems
to be no real harm in allowing players to use this often if they need
it.
2014-10-21 10:36:25 -07:00
ryanhamshire 5e01b64af4 Reduced noise from build warning.
Building outside of land claims now triggers many fewer warnings, and
those warnings are now always on.  They're also more helpful - a link to
the claims tutorial video is included for players with less than 2
claims.
2014-10-13 14:15:39 -07:00
ryanhamshire 29a2b8e17b UUID Migration Rework, Bug Fixes
Using multi-faceted strategy to better resolve UUIDs, and do it faster.
Fixed dispensers putting fluids in a neighboring claim.
Automatically deleting claims for worlds which no longer exist.
Streamlined visualization code, hopefully will reduce or eliminate weird
visualizations for VERY big land claims.
Removed option to disallow un-claiming land in creative mode.
Better default for last login date for new players or players who've had
their data deleted or lost.
2014-10-08 19:32:43 -07:00
ryanhamshire 94fa70c9d9 Performance - Streamlined event handlers.
Lots of changes, all around reducing processing time, especially for
very common or very expensive-per-instance events.
2014-10-02 19:27:15 -07:00
ryanhamshire 6da42a9077 Added UUID support.
Rewrote and retested parts of the plugin to use UUIDs instead of player
names to uniquely identify players.  Added data migration code to
convert old data to the new (UUID) format.
2014-09-22 13:46:13 -07:00
ryanhamshire 37ca831612 7.6.1 2013-02-06 21:26:00 -08:00
ryanhamshire 6fa1b7340c 7.2 2013-01-05 08:19:42 -08:00
Ryan Hamshire 452fd7f11a 5.9 2012-08-07 21:46:31 -07:00
Ryan Hamshire beec9c4e50 4.9 2012-07-01 14:44:07 -07:00
Ryan Hamshire 0b27cb36d5 4.6 2012-06-17 10:33:20 -07:00
Ryan Hamshire afe868de2f 4.2 2012-05-30 19:16:46 -07:00
Ryan Hamshire 136bf91c8a 3.6 2012-05-09 17:29:51 -07:00
Ryan Hamshire e68fd63194 3.2 2012-03-29 17:27:12 -07:00