RoboMWM
9414700d40
ignore vanilla teleports. Fixes #210
2017-12-20 09:26:31 -08:00
md-5
8040a17e5d
Remove block ID usage ( #234 )
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Also updates AutoExtendClaimTask with new API, will need to ensure users are using a recent build of CB
2017-12-18 21:26:31 -08:00
David Precious
72504941df
Configurable trapped words ( #186 )
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* Make trapped words fully configurable.
Before, it contained hardcoded checks; the value of
`Messages.TrappedChatKeyword` was in addition to the hardcoded ones.
Make it more flexible, so you can override them entirely (and provide as many as
you want, comma-separated), and an empty value disables the message totally.
(Default value is 'trapped;stuck' to provide the same behaviour the hardcoded
checks did.)
2017-08-18 02:04:09 -07:00
RoboMWM
452a6a1c7e
Add a delay before immediately rescuing players trapped in nether portals
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In case they actually aren't and lagged out (perhaps due to chunk
loading), they'll have a few seconds to be able to walk out before being
automatically rescued on reconnect.
Also logs when a player has been rescued
2017-07-23 14:48:16 -07:00
RoboMWM
04bc32336c
Implement #114
2017-07-22 00:19:09 -07:00
RoboMWM
f439ea62c0
Use banlist
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because offlineplayer methods for setting ban have been long deprecated
and are now removed.
2017-05-14 22:17:58 -07:00
David Precious
73fcd9a674
add new permission to show claim dimensions
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Show the claim size to those with griefprevention.seeclaimsize when right-clicking with the investigation tool
(stick by default) - it's not exactly private information, the claim boundaries
are visualised so it would be easy to just count the blocks or compare the
coords of the corners to find out.
2017-03-17 09:37:58 -07:00
Rodzynus
678f442cda
Account for 1.11 Horse class changes ( #93 ) ( #94 )
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* Fixed issue #93 , this time using AbstractHorse entity.
2017-02-24 09:14:43 -08:00
Erik1988
b81e802b79
Option to globaly allow use of spawner egg ( #91 )
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If enabled, players are allowed to place mob spawn eggs inn all claims (including admin claims).
2017-02-19 11:32:33 -08:00
BillyGalbreath
daf34703e4
Add configuration option for silencing login and logout notifications ( #89 )
2017-02-18 19:11:39 -08:00
BillyGalbreath
9e4db8fb3e
Add VisualizationEvent ( #48 )
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* Add VisualizationEvent
Need to know if subdivides are showing or not
* Javadocs for VisualizationEvent
2016-12-04 17:23:35 -08:00
RoboMWM
72070c8df3
Protect flower pots
2016-11-20 15:02:35 -08:00
RoboMWM
d6caffb2e2
Use 1.11 API, commented on code to possibly remove
2016-11-17 02:14:47 -08:00
RoboMWM
2f186bdf88
Print the server's /version if people don't update CB
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https://www.spigotmc.org/threads/how-do-i-do-this.187026/#post-1964612
2016-10-20 22:49:06 -07:00
RoboMWM
807f6f5899
Actually fix #27
2016-10-11 12:21:38 -07:00
RoboMWM
047f4d89d2
Fix #27
2016-10-10 19:58:32 -07:00
RoboMWM
5638f02bf0
Reading update notes is hard
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Also, stop using static (One foot in front of the other)
2016-10-08 11:57:34 -07:00
RoboMWM
007a161bfb
Skip the first line when reading PlayerData files
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Thanks @Jikoo
Related to #22
2016-10-08 10:48:32 -07:00
RoboMWM
5d4ccdca20
Completely remove PlayerData#LastLogin
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Not tested, but other than maintaining SQL storage "compatibility" I've
removed all usages of it. It doesn't seem to be used at all anyways
other than to be stored since commit
f935806b45 removed its purpose.
Addresses a request in #22
2016-10-07 19:29:42 -07:00
RoboMWM
b7162823e8
Allow portal rescue feature to work regardless if claims are enabled in the world
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Seems like this check was intended for the
"portalCreationRequiresPermission," so when he threw in the portal trap
check, he didn't account for this check possibly breaking in worlds
where claims aren't enabled.
2016-10-02 01:59:30 -07:00
RoboMWM
35a67de339
Use fancy new player#setPortalCooldown
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As discussed in #13
- Also now using Paper repo (spigot repo was too slow to get CB with the
new portalCooldown API)
2016-10-02 01:00:54 -07:00
RoboMWM
a2c9242adc
Finished implementing new portal trap improvements #13
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Probably will need some testing though
2016-09-30 12:56:23 -07:00
RoboMWM
8e7af23a13
Portal trap check changes (unfinished)
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- Cancel existing rescue tasks on successful teleport
- Send the player a message when they are rescued (unfinished)
Someday, I will make this OOP-compliant
2016-09-30 10:48:19 -07:00
RoboMWM
b78d1e6413
refactor portal trap check method
2016-09-29 23:56:36 -07:00
ryanhamshire
a76b834495
More reliable IP address limit.
2016-08-28 13:10:18 -07:00
RoboMWM
1b77f12a4b
broaden nether portal trap check
2016-08-26 19:44:18 -07:00
ryanhamshire
b5236aed9a
Permission to teleport around besieged areas.
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Intended for administrators. Defaults on for server ops.
2016-08-12 20:58:51 -07:00
ryanhamshire
2b8af6a3e0
Tweaked initial softmute experience for admins.
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When a player is auto-muted for using banned word, online admins will
now see that chat.
2016-08-12 20:54:08 -07:00
ryanhamshire
ebaa6235a0
Placing end crystals requires build permission.
2016-08-12 20:41:36 -07:00
ryanhamshire
bed2e11c59
Improved spam detection.
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Now blocking poetry spam and padded message spam.
2016-08-08 15:39:08 -07:00
ryanhamshire
95bfa6e472
Silence relog messages.
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Prevents a player from logging out and then immediately back in from
adding low value messages to chat.
2016-07-01 15:58:46 -07:00
ryanhamshire
a97d5c191a
Improve death message spam blocker.
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Can't mitigate by logging out and back in. Made blockage less obvious
to spammer. Increased default cooldown to two minutes.
2016-07-01 15:58:46 -07:00
ryanhamshire
38d7937e9d
Fixed players with notignorable missing chat.
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Players who ignored "notignorable" players were chatting invisibly to
those notignorable players.
2016-06-16 11:12:41 -07:00
ryanhamshire
d08a51e53a
Fixed: Pulling animals / armor stands with rods.
2016-06-03 20:22:48 -07:00
Ryan Hamshire
ab0ae8f793
Merge pull request #47 from RoboMWM/patch-12
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Change portal trap check to 30 seconds
2016-05-11 11:00:05 -07:00
RoboMWM
126cb366f1
Clarify message that auto-muted the player
2016-05-09 11:10:03 -07:00
RoboMWM
42c8119953
Log auto-muted chat messages
2016-05-09 10:57:58 -07:00
RoboMWM
40dec36cd5
Change portal trap check to 30 seconds
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Player's connections would time out if they still haven't loaded everything in 30 seconds.
2016-05-06 12:08:00 -07:00
ryanhamshire
47470964ec
Update trapped in portal threshold.
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Wait longer before deciding the player is trapped, since some players
stand still and wait longer while chunks load around them. (10 seconds
-> 60 seconds)
2016-05-05 10:04:04 -07:00
ryanhamshire
d46a2b1f6c
Save players trapped in portals who log out.
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If they log out while trapped but before the auto-rescue task runs, this
will save them when they log back in as long as the plugin hasn't
rebooted since they left.
2016-05-05 10:02:48 -07:00
ryanhamshire
3e245897a6
GP tools only work in the main hand.
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Makes quick swapping more helpful, especially when you have the
investigation tool in one hand and the modification tool in the other.
2016-05-05 08:55:39 -07:00
ryanhamshire
4d9175e9a9
Reworked previous "workaround for craftbukkit bug".
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Now with better understanding of root cause.
2016-05-05 08:24:21 -07:00
ryanhamshire
fa94db82bc
Workaround for CraftBukkit bug.
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Getting ArrayIndexOutOfBoundsException from one of the API methods.
2016-04-27 20:11:42 -07:00
ryanhamshire
32e003b0ae
Fixed boat spam.
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Old code didn't cover new boat types.
2016-04-25 20:22:35 -07:00
ryanhamshire
c1e326e623
Drop unused code.
2016-04-25 16:58:58 -07:00
ryanhamshire
b2de66d030
Require build permission to place a boat.
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Avoids boat spam, especially in public areas where /accesstrust is often
granted to everyone.
2016-04-25 16:57:52 -07:00
ryanhamshire
5258416db4
Dropped access trust requirement for boats.
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Easily replaced if 'stolen', and might actually belong to a player who
drove the boat into the land claim. Allow well meaning visitors to take
their boats with them when they go rather than leave boat litter behind.
2016-04-25 16:56:15 -07:00
ryanhamshire
faee4efbef
Fix-up for "broken" abandoned pets.
2016-04-15 21:08:36 -07:00
ryanhamshire
ce16324209
Better point+click in snowy areas.
2016-04-15 20:22:59 -07:00
ryanhamshire
26484e71e7
Fire protection is back.
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Found a way to make it cheaper - we'll see how the new cost looks on
production servers.
2016-04-13 21:05:19 -07:00