/* GriefPrevention Server Plugin for Minecraft Copyright (C) 2012 Ryan Hamshire This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ package me.ryanhamshire.GriefPrevention; import java.util.Calendar; import org.bukkit.Location; import org.bukkit.entity.Player; //tries to rescue a trapped player from a claim where he doesn't have permission to save himself //related to the /trapped slash command //this does run in the main thread, so it's okay to make non-thread-safe calls class PlayerRescueTask implements Runnable { //original location where /trapped was used private Location location; //player data private Player player; public PlayerRescueTask(Player player, Location location) { this.player = player; this.location = location; } @Override public void run() { //if he logged out, don't do anything if(!player.isOnline()) return; //he no longer has a pending /trapped slash command, so he can try to use it again now PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getUniqueId()); playerData.pendingTrapped = false; //if the player moved three or more blocks from where he used /trapped, admonish him and don't save him if(player.getLocation().distance(this.location) > 3) { GriefPrevention.sendMessage(player, TextMode.Err, Messages.RescueAbortedMoved); return; } //otherwise find a place to teleport him Location destination = GriefPrevention.instance.ejectPlayer(this.player); //log entry, in case admins want to investigate the "trap" GriefPrevention.AddLogEntry("Rescued trapped player " + player.getName() + " from " + GriefPrevention.getfriendlyLocationString(this.location) + " to " + GriefPrevention.getfriendlyLocationString(destination) + "."); } }