AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/SecureClaimTask.java
Ryan Hamshire 0b27cb36d5 4.6
2012-06-17 10:33:20 -07:00

57 lines
1.7 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2011 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import org.bukkit.entity.Player;
//secures a claim after a siege looting window has closed
class SecureClaimTask implements Runnable
{
private SiegeData siegeData;
public SecureClaimTask(SiegeData siegeData)
{
this.siegeData = siegeData;
}
@Override
public void run()
{
//for each claim involved in this siege
for(int i = 0; i < this.siegeData.claims.size(); i++)
{
//lock the doors
Claim claim = this.siegeData.claims.get(i);
claim.doorsOpen = false;
//eject bad guys
Player [] onlinePlayers = GriefPrevention.instance.getServer().getOnlinePlayers();
for(int j = 0; j < onlinePlayers.length; j++)
{
Player player = onlinePlayers[j];
if(claim.contains(player.getLocation(), false, false) && claim.allowAccess(player) != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeDoorsLockedEjection);
GriefPrevention.instance.ejectPlayer(player);
}
}
}
}
}