65 lines
2.4 KiB
Java
65 lines
2.4 KiB
Java
/*
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GriefPrevention Server Plugin for Minecraft
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Copyright (C) 2012 Ryan Hamshire
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package me.ryanhamshire.GriefPrevention;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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//tries to rescue a trapped player from a claim where he doesn't have permission to save himself
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//related to the /trapped slash command
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//this does run in the main thread, so it's okay to make non-thread-safe calls
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class PlayerRescueTask implements Runnable
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{
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//original location where /trapped was used
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private Location location;
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//player data
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private Player player;
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public PlayerRescueTask(Player player, Location location)
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{
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this.player = player;
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this.location = location;
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}
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@Override
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public void run()
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{
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//if he logged out, don't do anything
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if(!player.isOnline()) return;
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//he no longer has a pending /trapped slash command, so he can try to use it again now
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PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getUniqueId());
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playerData.pendingTrapped = false;
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//if the player moved three or more blocks from where he used /trapped, admonish him and don't save him
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if(player.getLocation().distance(this.location) > 3)
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{
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GriefPrevention.sendMessage(player, TextMode.Err, Messages.RescueAbortedMoved);
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return;
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}
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//otherwise find a place to teleport him
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Location destination = GriefPrevention.instance.ejectPlayer(this.player);
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//log entry, in case admins want to investigate the "trap"
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GriefPrevention.AddLogEntry("Rescued trapped player " + player.getName() + " from " + GriefPrevention.getfriendlyLocationString(this.location) + " to " + GriefPrevention.getfriendlyLocationString(destination) + ".");
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}
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}
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