AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/EquipShovelProcessingTask.java
Ryan Hamshire 1f6223526b 6.4
2012-09-10 16:38:48 -07:00

67 lines
2.2 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2011 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import org.bukkit.entity.Player;
//tells a player about how many claim blocks he has, etc
//implemented as a task so that it can be delayed
//otherwise, it's spammy when players mouse-wheel past the shovel in their hot bars
class EquipShovelProcessingTask implements Runnable
{
//player data
private Player player;
public EquipShovelProcessingTask(Player player)
{
this.player = player;
}
@Override
public void run()
{
//if he logged out, don't do anything
if(!player.isOnline()) return;
//if he's not holding the golden shovel anymore, do nothing
if(player.getItemInHand().getType() != GriefPrevention.instance.config_claims_modificationTool) return;
PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getName());
int remainingBlocks = playerData.getRemainingClaimBlocks();
//if in basic claims mode...
if(playerData.shovelMode == ShovelMode.Basic)
{
//tell him how many claim blocks he has available
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.RemainingBlocks, String.valueOf(remainingBlocks));
//link to a video demo of land claiming, based on world type
if(GriefPrevention.instance.creativeRulesApply(player.getLocation()))
{
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.CreativeBasicsDemoAdvertisement);
}
else
{
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.SurvivalBasicsDemoAdvertisement);
}
}
}
}