AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/PlayerEventHandler.java
ryanhamshire 280db0e352 Config option to protect pets in PvP.
Was previously always not protecting pets in PvP worlds.  That is still
the default, but added an option to protect them (except wolves which
can attack players) in those worlds.
2015-12-03 17:48:44 -08:00

2665 lines
104 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2011 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Calendar;
import java.util.Collection;
import java.util.Date;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.regex.Pattern;
import org.bukkit.Achievement;
import org.bukkit.BanList;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
import org.bukkit.ChunkSnapshot;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.TravelAgent;
import org.bukkit.BanList.Type;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.command.Command;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Boat;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Hanging;
import org.bukkit.entity.Horse;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Vehicle;
import org.bukkit.entity.minecart.PoweredMinecart;
import org.bukkit.entity.minecart.StorageMinecart;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.*;
import org.bukkit.event.player.PlayerLoginEvent.Result;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.BlockIterator;
class PlayerEventHandler implements Listener
{
private DataStore dataStore;
//list of temporarily banned ip's
private ArrayList<IpBanInfo> tempBannedIps = new ArrayList<IpBanInfo>();
//number of milliseconds in a day
private final long MILLISECONDS_IN_DAY = 1000 * 60 * 60 * 24;
//timestamps of login and logout notifications in the last minute
private ArrayList<Long> recentLoginLogoutNotifications = new ArrayList<Long>();
//regex pattern for the "how do i claim land?" scanner
private Pattern howToClaimPattern = null;
//matcher for banned words
private WordFinder bannedWordFinder = new WordFinder(GriefPrevention.instance.dataStore.loadBannedWords());
//typical constructor, yawn
PlayerEventHandler(DataStore dataStore, GriefPrevention plugin)
{
this.dataStore = dataStore;
}
//when a player chats, monitor for spam
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
synchronized void onPlayerChat (AsyncPlayerChatEvent event)
{
Player player = event.getPlayer();
if(!player.isOnline())
{
event.setCancelled(true);
return;
}
String message = event.getMessage();
boolean muted = this.handlePlayerChat(player, message, event);
Set<Player> recipients = event.getRecipients();
//muted messages go out to only the sender
if(muted)
{
recipients.clear();
recipients.add(player);
}
//soft muted messages go out to all soft muted players
else if(this.dataStore.isSoftMuted(player.getUniqueId()))
{
String notificationMessage = "(Muted " + player.getName() + "): " + message;
Set<Player> recipientsToKeep = new HashSet<Player>();
for(Player recipient : recipients)
{
if(this.dataStore.isSoftMuted(recipient.getUniqueId()))
{
recipientsToKeep.add(recipient);
}
else if(recipient.hasPermission("griefprevention.eavesdrop"))
{
recipient.sendMessage(ChatColor.GRAY + notificationMessage);
}
}
recipients.clear();
recipients.addAll(recipientsToKeep);
GriefPrevention.AddLogEntry(notificationMessage, CustomLogEntryTypes.AdminActivity, false);
}
//troll and excessive profanity filter
else if(!player.hasPermission("griefprevention.spam") && this.bannedWordFinder.hasMatch(message))
{
//limit recipients to sender
recipients.clear();
recipients.add(player);
//if player not new warn for the first infraction per play session.
if(!GriefPrevention.isNewToServer(player))
{
PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getUniqueId());
if(!playerData.profanityWarned)
{
playerData.profanityWarned = true;
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoProfanity);
event.setCancelled(true);
return;
}
}
//otherwise assume chat troll and mute all chat from this sender until an admin says otherwise
else
{
GriefPrevention.AddLogEntry("Auto-muted new player " + player.getName() + " for profanity shortly after join. Use /SoftMute to undo.");
GriefPrevention.instance.dataStore.toggleSoftMute(player.getUniqueId());
}
}
//remaining messages
else
{
//enter in abridged chat logs
makeSocialLogEntry(player.getName(), message);
//based on ignore lists, remove some of the audience
if(!player.hasPermission("griefprevention.notignorable"))
{
Set<Player> recipientsToRemove = new HashSet<Player>();
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
for(Player recipient : recipients)
{
if(playerData.ignoredPlayers.containsKey(recipient.getUniqueId()))
{
recipientsToRemove.add(recipient);
}
else
{
PlayerData targetPlayerData = this.dataStore.getPlayerData(recipient.getUniqueId());
if(targetPlayerData.ignoredPlayers.containsKey(player.getUniqueId()))
{
recipientsToRemove.add(recipient);
}
}
}
recipients.removeAll(recipientsToRemove);
}
}
}
//last chat message shown, regardless of who sent it
private String lastChatMessage = "";
private long lastChatMessageTimestamp = 0;
//number of identical messages in a row
private int duplicateMessageCount = 0;
//returns true if the message should be sent, false if it should be muted
private boolean handlePlayerChat(Player player, String message, PlayerEvent event)
{
//FEATURE: automatically educate players about claiming land
//watching for message format how*claim*, and will send a link to the basics video
if(this.howToClaimPattern == null)
{
this.howToClaimPattern = Pattern.compile(this.dataStore.getMessage(Messages.HowToClaimRegex), Pattern.CASE_INSENSITIVE);
}
if(this.howToClaimPattern.matcher(message).matches())
{
if(GriefPrevention.instance.creativeRulesApply(player.getLocation()))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.CreativeBasicsVideo2, 10L, DataStore.CREATIVE_VIDEO_URL);
}
else
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.SurvivalBasicsVideo2, 10L, DataStore.SURVIVAL_VIDEO_URL);
}
}
//FEATURE: automatically educate players about the /trapped command
//check for "trapped" or "stuck" to educate players about the /trapped command
if(!message.contains("/trapped") && (message.contains("trapped") || message.contains("stuck") || message.contains(this.dataStore.getMessage(Messages.TrappedChatKeyword))))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.TrappedInstructions, 10L);
}
//FEATURE: monitor for chat and command spam
if(!GriefPrevention.instance.config_spam_enabled) return false;
//if the player has permission to spam, don't bother even examining the message
if(player.hasPermission("griefprevention.spam")) return false;
boolean spam = false;
String mutedReason = null;
//prevent bots from chatting - require movement before talking for any newish players
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
if(playerData.noChatLocation != null)
{
Location currentLocation = player.getLocation();
if(currentLocation.getBlockX() == playerData.noChatLocation.getBlockX() &&
currentLocation.getBlockZ() == playerData.noChatLocation.getBlockZ())
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoChatUntilMove, 10L);
spam = true;
mutedReason = "pre-movement chat";
}
else
{
playerData.noChatLocation = null;
}
}
//remedy any CAPS SPAM, exception for very short messages which could be emoticons like =D or XD
if(message.length() > 4 && this.stringsAreSimilar(message.toUpperCase(), message))
{
//exception for strings containing forward slash to avoid changing a case-sensitive URL
if(event instanceof AsyncPlayerChatEvent)
{
((AsyncPlayerChatEvent)event).setMessage(message.toLowerCase());
}
}
//always mute an exact match to the last chat message
long now = new Date().getTime();
if(mutedReason != null && message.equals(this.lastChatMessage) && now - this.lastChatMessageTimestamp < 750)
{
playerData.spamCount += ++this.duplicateMessageCount;
spam = true;
mutedReason = "repeat message";
}
else
{
this.lastChatMessage = message;
this.lastChatMessageTimestamp = now;
this.duplicateMessageCount = 0;
}
//where other types of spam are concerned, casing isn't significant
message = message.toLowerCase();
//check message content and timing
long millisecondsSinceLastMessage = now - playerData.lastMessageTimestamp.getTime();
//if the message came too close to the last one
if(millisecondsSinceLastMessage < 1500)
{
//increment the spam counter
playerData.spamCount++;
spam = true;
}
//if it's very similar to the last message from the same player and within 10 seconds of that message
if(mutedReason == null && this.stringsAreSimilar(message, playerData.lastMessage) && now - playerData.lastMessageTimestamp.getTime() < 10000)
{
playerData.spamCount++;
spam = true;
mutedReason = "similar message";
}
//filter IP addresses
if(mutedReason == null)
{
if(GriefPrevention.instance.containsBlockedIP(message))
{
//spam notation
playerData.spamCount+=1;
spam = true;
//block message
mutedReason = "IP address";
}
}
//if the message was mostly non-alpha-numerics or doesn't include much whitespace, consider it a spam (probably ansi art or random text gibberish)
if(mutedReason == null && message.length() > 5)
{
int symbolsCount = 0;
int whitespaceCount = 0;
for(int i = 0; i < message.length(); i++)
{
char character = message.charAt(i);
if(!(Character.isLetterOrDigit(character)))
{
symbolsCount++;
}
if(Character.isWhitespace(character))
{
whitespaceCount++;
}
}
if(symbolsCount > message.length() / 2 || (message.length() > 15 && whitespaceCount < message.length() / 10))
{
spam = true;
if(playerData.spamCount > 0) mutedReason = "gibberish";
playerData.spamCount++;
}
}
//very short messages close together are spam
if(mutedReason == null && message.length() < 5 && millisecondsSinceLastMessage < 3000)
{
spam = true;
playerData.spamCount++;
}
//in any case, record the timestamp of this message and also its content for next time
playerData.lastMessageTimestamp = new Date();
playerData.lastMessage = message;
//if the message was determined to be a spam, consider taking action
if(spam)
{
//anything above level 8 for a player which has received a warning... kick or if enabled, ban
if(playerData.spamCount > 8 && playerData.spamWarned)
{
if(GriefPrevention.instance.config_spam_banOffenders)
{
//log entry
GriefPrevention.AddLogEntry("Banning " + player.getName() + " for spam.", CustomLogEntryTypes.AdminActivity);
//kick and ban
PlayerKickBanTask task = new PlayerKickBanTask(player, GriefPrevention.instance.config_spam_banMessage, "GriefPrevention Anti-Spam",true);
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 1L);
}
else
{
//log entry
GriefPrevention.AddLogEntry("Kicking " + player.getName() + " for spam.", CustomLogEntryTypes.AdminActivity);
//just kick
PlayerKickBanTask task = new PlayerKickBanTask(player, "", "GriefPrevention Anti-Spam", false);
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 1L);
}
return true;
}
//cancel any messages while at or above the third spam level and issue warnings
//anything above level 2, mute and warn
if(playerData.spamCount >= 4)
{
if(mutedReason == null)
{
mutedReason = "too-frequent text";
}
if(!playerData.spamWarned)
{
GriefPrevention.sendMessage(player, TextMode.Warn, GriefPrevention.instance.config_spam_warningMessage, 10L);
GriefPrevention.AddLogEntry("Warned " + player.getName() + " about spam penalties.", CustomLogEntryTypes.Debug, true);
playerData.spamWarned = true;
}
}
if(mutedReason != null)
{
//make a log entry
GriefPrevention.AddLogEntry("Muted " + mutedReason + ".");
GriefPrevention.AddLogEntry("Muted " + player.getName() + " " + mutedReason + ":" + message, CustomLogEntryTypes.Debug, true);
//cancelling the event guarantees other players don't receive the message
return true;
}
}
//otherwise if not a spam, reset the spam counter for this player
else
{
playerData.spamCount = 0;
playerData.spamWarned = false;
}
return false;
}
//if two strings are 75% identical, they're too close to follow each other in the chat
private boolean stringsAreSimilar(String message, String lastMessage)
{
//determine which is shorter
String shorterString, longerString;
if(lastMessage.length() < message.length())
{
shorterString = lastMessage;
longerString = message;
}
else
{
shorterString = message;
longerString = lastMessage;
}
if(shorterString.length() <= 5) return shorterString.equals(longerString);
//set similarity tolerance
int maxIdenticalCharacters = longerString.length() - longerString.length() / 4;
//trivial check on length
if(shorterString.length() < maxIdenticalCharacters) return false;
//compare forward
int identicalCount = 0;
int i;
for(i = 0; i < shorterString.length(); i++)
{
if(shorterString.charAt(i) == longerString.charAt(i)) identicalCount++;
if(identicalCount > maxIdenticalCharacters) return true;
}
//compare backward
int j;
for(j = 0; j < shorterString.length() - i; j++)
{
if(shorterString.charAt(shorterString.length() - j - 1) == longerString.charAt(longerString.length() - j - 1)) identicalCount++;
if(identicalCount > maxIdenticalCharacters) return true;
}
return false;
}
//when a player uses a slash command...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
synchronized void onPlayerCommandPreprocess (PlayerCommandPreprocessEvent event)
{
String message = event.getMessage();
String [] args = message.split(" ");
String command = args[0].toLowerCase();
CommandCategory category = this.getCommandCategory(command);
Player player = event.getPlayer();
PlayerData playerData = null;
//if a whisper
if(category == CommandCategory.Whisper && args.length > 1)
{
//determine target player, might be NULL
Player targetPlayer = GriefPrevention.instance.getServer().getPlayer(args[1]);
//softmute feature
if(this.dataStore.isSoftMuted(player.getUniqueId()) && targetPlayer != null && !this.dataStore.isSoftMuted(targetPlayer.getUniqueId()))
{
event.setCancelled(true);
return;
}
//if eavesdrop enabled and sender doesn't have the eavesdrop permission, eavesdrop
if(GriefPrevention.instance.config_whisperNotifications && !player.hasPermission("griefprevention.eavesdrop"))
{
//except for when the recipient has eavesdrop permission
if(targetPlayer == null || !targetPlayer.hasPermission("griefprevention.eavesdrop"))
{
StringBuilder logMessageBuilder = new StringBuilder();
logMessageBuilder.append("[[").append(event.getPlayer().getName()).append("]] ");
for(int i = 1; i < args.length; i++)
{
logMessageBuilder.append(args[i]).append(" ");
}
String logMessage = logMessageBuilder.toString();
Collection<Player> players = (Collection<Player>)GriefPrevention.instance.getServer().getOnlinePlayers();
for(Player onlinePlayer : players)
{
if(onlinePlayer.hasPermission("griefprevention.eavesdrop") && !onlinePlayer.equals(targetPlayer))
{
onlinePlayer.sendMessage(ChatColor.GRAY + logMessage);
}
}
}
}
//ignore feature
if(targetPlayer != null && targetPlayer.isOnline())
{
//if either is ignoring the other, cancel this command
playerData = this.dataStore.getPlayerData(player.getUniqueId());
if(playerData.ignoredPlayers.containsKey(targetPlayer.getUniqueId()))
{
event.setCancelled(true);
return;
}
PlayerData targetPlayerData = this.dataStore.getPlayerData(targetPlayer.getUniqueId());
if(targetPlayerData.ignoredPlayers.containsKey(player.getUniqueId()))
{
event.setCancelled(true);
return;
}
}
}
//if in pvp, block any pvp-banned slash commands
if(playerData == null) playerData = this.dataStore.getPlayerData(event.getPlayer().getUniqueId());
if((playerData.inPvpCombat() || playerData.siegeData != null) && GriefPrevention.instance.config_pvp_blockedCommands.contains(command))
{
event.setCancelled(true);
GriefPrevention.sendMessage(event.getPlayer(), TextMode.Err, Messages.CommandBannedInPvP);
return;
}
//soft mute for chat slash commands
if(category == CommandCategory.Chat && this.dataStore.isSoftMuted(player.getUniqueId()))
{
event.setCancelled(true);
return;
}
//if the slash command used is in the list of monitored commands, treat it like a chat message (see above)
boolean isMonitoredCommand = (category == CommandCategory.Chat || category == CommandCategory.Whisper);
if(isMonitoredCommand)
{
//if anti spam enabled, check for spam
if(GriefPrevention.instance.config_spam_enabled)
{
event.setCancelled(this.handlePlayerChat(event.getPlayer(), event.getMessage(), event));
}
//unless cancelled, log in abridged logs
if(!event.isCancelled())
{
StringBuilder builder = new StringBuilder();
for(String arg : args)
{
builder.append(arg + " ");
}
makeSocialLogEntry(event.getPlayer().getName(), builder.toString());
}
}
//if requires access trust, check for permission
isMonitoredCommand = false;
String lowerCaseMessage = message.toLowerCase();
for(String monitoredCommand : GriefPrevention.instance.config_claims_commandsRequiringAccessTrust)
{
if(lowerCaseMessage.startsWith(monitoredCommand))
{
isMonitoredCommand = true;
break;
}
}
if(isMonitoredCommand)
{
Claim claim = this.dataStore.getClaimAt(player.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String reason = claim.allowAccess(player);
if(reason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, reason);
event.setCancelled(true);
}
}
}
}
private ConcurrentHashMap<String, CommandCategory> commandCategoryMap = new ConcurrentHashMap<String, CommandCategory>();
private CommandCategory getCommandCategory(String commandName)
{
if(commandName.startsWith("/")) commandName = commandName.substring(1);
//if we've seen this command or alias before, return the category determined previously
CommandCategory category = this.commandCategoryMap.get(commandName);
if(category != null) return category;
//otherwise build a list of all the aliases of this command across all installed plugins
HashSet<String> aliases = new HashSet<String>();
aliases.add(commandName);
for(Plugin plugin : Bukkit.getServer().getPluginManager().getPlugins())
{
JavaPlugin javaPlugin = (JavaPlugin)plugin;
Command command = javaPlugin.getCommand(commandName);
if(command != null)
{
aliases.add(command.getName().toLowerCase());
aliases.add(plugin.getName().toLowerCase() + ":" + command.getName().toLowerCase());
for(String alias : command.getAliases())
{
aliases.add(alias.toLowerCase());
aliases.add(plugin.getName().toLowerCase() + ":" + alias.toLowerCase());
}
}
}
//also consider vanilla commands
Command command = Bukkit.getServer().getPluginCommand(commandName);
if(command != null)
{
aliases.add(command.getName().toLowerCase());
aliases.add("minecraft:" + command.getName().toLowerCase());
for(String alias : command.getAliases())
{
aliases.add(alias.toLowerCase());
aliases.add("minecraft:" + alias.toLowerCase());
}
}
//if any of those aliases are in the chat list or whisper list, then we know the category for that command
category = CommandCategory.None;
for(String alias : aliases)
{
if(GriefPrevention.instance.config_eavesdrop_whisperCommands.contains("/" + alias))
{
category = CommandCategory.Whisper;
}
else if(GriefPrevention.instance.config_spam_monitorSlashCommands.contains("/" + alias))
{
category = CommandCategory.Chat;
}
//remember the categories for later
this.commandCategoryMap.put(alias.toLowerCase(), category);
}
return category;
}
static int longestNameLength = 10;
static void makeSocialLogEntry(String name, String message)
{
StringBuilder entryBuilder = new StringBuilder(name);
for(int i = name.length(); i < longestNameLength; i++)
{
entryBuilder.append(' ');
}
entryBuilder.append(": " + message);
longestNameLength = Math.max(longestNameLength, name.length());
GriefPrevention.AddLogEntry(entryBuilder.toString(), CustomLogEntryTypes.SocialActivity, true);
}
private ConcurrentHashMap<UUID, Date> lastLoginThisServerSessionMap = new ConcurrentHashMap<UUID, Date>();
//counts how many players are using each IP address connected to the server right now
private ConcurrentHashMap<String, Integer> ipCountHash = new ConcurrentHashMap<String, Integer>();
//when a player attempts to join the server...
@EventHandler(priority = EventPriority.HIGHEST)
void onPlayerLogin (PlayerLoginEvent event)
{
Player player = event.getPlayer();
//all this is anti-spam code
if(GriefPrevention.instance.config_spam_enabled)
{
//FEATURE: login cooldown to prevent login/logout spam with custom clients
long now = Calendar.getInstance().getTimeInMillis();
//if allowed to join and login cooldown enabled
if(GriefPrevention.instance.config_spam_loginCooldownSeconds > 0 && event.getResult() == Result.ALLOWED && !player.hasPermission("griefprevention.spam"))
{
//determine how long since last login and cooldown remaining
Date lastLoginThisSession = lastLoginThisServerSessionMap.get(player.getUniqueId());
if(lastLoginThisSession != null)
{
long millisecondsSinceLastLogin = now - lastLoginThisSession.getTime();
long secondsSinceLastLogin = millisecondsSinceLastLogin / 1000;
long cooldownRemaining = GriefPrevention.instance.config_spam_loginCooldownSeconds - secondsSinceLastLogin;
//if cooldown remaining
if(cooldownRemaining > 0)
{
//DAS BOOT!
event.setResult(Result.KICK_OTHER);
event.setKickMessage("You must wait " + cooldownRemaining + " seconds before logging-in again.");
event.disallow(event.getResult(), event.getKickMessage());
return;
}
}
}
//if logging-in account is banned, remember IP address for later
if(GriefPrevention.instance.config_smartBan && event.getResult() == Result.KICK_BANNED)
{
this.tempBannedIps.add(new IpBanInfo(event.getAddress(), now + this.MILLISECONDS_IN_DAY, player.getName()));
}
}
//remember the player's ip address
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
playerData.ipAddress = event.getAddress();
}
//when a player successfully joins the server...
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
void onPlayerJoin(PlayerJoinEvent event)
{
Player player = event.getPlayer();
UUID playerID = player.getUniqueId();
//note login time
Date nowDate = new Date();
long now = nowDate.getTime();
PlayerData playerData = this.dataStore.getPlayerData(playerID);
playerData.lastSpawn = now;
playerData.setLastLogin(nowDate);
this.lastLoginThisServerSessionMap.put(playerID, nowDate);
//if newish, prevent chat until he's moved a bit to prove he's not a bot
if(GriefPrevention.isNewToServer(player))
{
playerData.noChatLocation = player.getLocation();
}
//if player has never played on the server before...
if(!player.hasPlayedBefore())
{
//may need pvp protection
GriefPrevention.instance.checkPvpProtectionNeeded(player);
//if in survival claims mode, send a message about the claim basics video (except for admins - assumed experts)
if(GriefPrevention.instance.config_claims_worldModes.get(player.getWorld()) == ClaimsMode.Survival && !player.hasPermission("griefprevention.adminclaims") && this.dataStore.claims.size() > 10)
{
WelcomeTask task = new WelcomeTask(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 200L); //10 seconds after join
}
}
//silence notifications when they're coming too fast
if(event.getJoinMessage() != null && this.shouldSilenceNotification())
{
event.setJoinMessage(null);
}
//FEATURE: auto-ban accounts who use an IP address which was very recently used by another banned account
if(GriefPrevention.instance.config_smartBan && !player.hasPlayedBefore())
{
//search temporarily banned IP addresses for this one
for(int i = 0; i < this.tempBannedIps.size(); i++)
{
IpBanInfo info = this.tempBannedIps.get(i);
String address = info.address.toString();
//eliminate any expired entries
if(now > info.expirationTimestamp)
{
this.tempBannedIps.remove(i--);
}
//if we find a match
else if(address.equals(playerData.ipAddress.toString()))
{
//if the account associated with the IP ban has been pardoned, remove all ip bans for that ip and we're done
OfflinePlayer bannedPlayer = GriefPrevention.instance.getServer().getOfflinePlayer(info.bannedAccountName);
if(!bannedPlayer.isBanned())
{
for(int j = 0; j < this.tempBannedIps.size(); j++)
{
IpBanInfo info2 = this.tempBannedIps.get(j);
if(info2.address.toString().equals(address))
{
OfflinePlayer bannedAccount = GriefPrevention.instance.getServer().getOfflinePlayer(info2.bannedAccountName);
bannedAccount.setBanned(false);
this.tempBannedIps.remove(j--);
}
}
break;
}
//otherwise if that account is still banned, ban this account, too
else
{
GriefPrevention.AddLogEntry("Auto-banned " + player.getName() + " because that account is using an IP address very recently used by banned player " + info.bannedAccountName + " (" + info.address.toString() + ").", CustomLogEntryTypes.AdminActivity);
//notify any online ops
Collection<Player> players = (Collection<Player>)GriefPrevention.instance.getServer().getOnlinePlayers();
for(Player otherPlayer : players)
{
if(otherPlayer.isOp())
{
GriefPrevention.sendMessage(otherPlayer, TextMode.Success, Messages.AutoBanNotify, player.getName(), info.bannedAccountName);
}
}
//ban player
PlayerKickBanTask task = new PlayerKickBanTask(player, "", "GriefPrevention Smart Ban - Shared Login:" + info.bannedAccountName, true);
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 10L);
//silence join message
event.setJoinMessage("");
break;
}
}
}
}
//in case player has changed his name, on successful login, update UUID > Name mapping
GriefPrevention.cacheUUIDNamePair(player.getUniqueId(), player.getName());
//ensure we're not over the limit for this IP address
InetAddress ipAddress = playerData.ipAddress;
if(ipAddress != null)
{
String ipAddressString = ipAddress.toString();
int ipLimit = GriefPrevention.instance.config_ipLimit;
if(ipLimit > 0 && GriefPrevention.isNewToServer(player))
{
Integer ipCount = this.ipCountHash.get(ipAddressString);
if(ipCount == null) ipCount = 0;
if(ipCount >= ipLimit)
{
//kick player
PlayerKickBanTask task = new PlayerKickBanTask(player, "Sorry, there are too many players logged in with your IP address.", "GriefPrevention IP-sharing limit.", false);
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 10L);
//silence join message
event.setJoinMessage(null);
return;
}
else
{
this.ipCountHash.put(ipAddressString, ipCount + 1);
playerData.ipLimited = true;
}
}
}
//create a thread to load ignore information
new IgnoreLoaderThread(playerID, playerData.ignoredPlayers).start();
}
//when a player spawns, conditionally apply temporary pvp protection
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
void onPlayerRespawn (PlayerRespawnEvent event)
{
Player player = event.getPlayer();
PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getUniqueId());
playerData.lastSpawn = Calendar.getInstance().getTimeInMillis();
playerData.lastPvpTimestamp = 0; //no longer in pvp combat
//also send him any messaged from grief prevention he would have received while dead
if(playerData.messageOnRespawn != null)
{
GriefPrevention.sendMessage(player, ChatColor.RESET /*color is alrady embedded in message in this case*/, playerData.messageOnRespawn, 40L);
playerData.messageOnRespawn = null;
}
GriefPrevention.instance.checkPvpProtectionNeeded(player);
}
//when a player dies...
@EventHandler(priority = EventPriority.LOWEST)
void onPlayerDeath(PlayerDeathEvent event)
{
//FEATURE: prevent death message spam by implementing a "cooldown period" for death messages
PlayerData playerData = this.dataStore.getPlayerData(event.getEntity().getUniqueId());
long now = Calendar.getInstance().getTimeInMillis();
if(now - playerData.lastDeathTimeStamp < GriefPrevention.instance.config_spam_deathMessageCooldownSeconds * 1000)
{
event.setDeathMessage("");
}
playerData.lastDeathTimeStamp = now;
//these are related to locking dropped items on death to prevent theft
playerData.dropsAreUnlocked = false;
playerData.receivedDropUnlockAdvertisement = false;
}
//when a player gets kicked...
@EventHandler(priority = EventPriority.HIGHEST)
void onPlayerKicked(PlayerKickEvent event)
{
Player player = event.getPlayer();
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
playerData.wasKicked = true;
}
//when a player quits...
@EventHandler(priority = EventPriority.HIGHEST)
void onPlayerQuit(PlayerQuitEvent event)
{
Player player = event.getPlayer();
UUID playerID = player.getUniqueId();
PlayerData playerData = this.dataStore.getPlayerData(playerID);
boolean isBanned;
if(playerData.wasKicked)
{
isBanned = player.isBanned();
}
else
{
isBanned = false;
}
//if banned, add IP to the temporary IP ban list
if(isBanned && playerData.ipAddress != null)
{
long now = Calendar.getInstance().getTimeInMillis();
this.tempBannedIps.add(new IpBanInfo(playerData.ipAddress, now + this.MILLISECONDS_IN_DAY, player.getName()));
}
//silence notifications when they're coming too fast
if(event.getQuitMessage() != null && this.shouldSilenceNotification())
{
event.setQuitMessage(null);
}
//silence notifications when the player is banned
if(isBanned)
{
event.setQuitMessage(null);
}
//make sure his data is all saved - he might have accrued some claim blocks while playing that were not saved immediately
else
{
this.dataStore.savePlayerData(player.getUniqueId(), playerData);
}
//FEATURE: players in pvp combat when they log out will die
if(GriefPrevention.instance.config_pvp_punishLogout && playerData.inPvpCombat())
{
player.setHealth(0);
}
//FEATURE: during a siege, any player who logs out dies and forfeits the siege
//if player was involved in a siege, he forfeits
if(playerData.siegeData != null)
{
if(player.getHealth() > 0) player.setHealth(0); //might already be zero from above, this avoids a double death message
}
//reduce count of players with that player's IP address
if(GriefPrevention.instance.config_ipLimit > 0 && playerData.ipLimited)
{
InetAddress ipAddress = playerData.ipAddress;
if(ipAddress != null)
{
String ipAddressString = ipAddress.toString();
Integer count = this.ipCountHash.get(ipAddressString);
if(count == null) count = 1;
this.ipCountHash.put(ipAddressString, count - 1);
}
}
//drop data about this player
this.dataStore.clearCachedPlayerData(playerID);
}
//determines whether or not a login or logout notification should be silenced, depending on how many there have been in the last minute
private boolean shouldSilenceNotification()
{
final long ONE_MINUTE = 60000;
final int MAX_ALLOWED = 20;
Long now = Calendar.getInstance().getTimeInMillis();
//eliminate any expired entries (longer than a minute ago)
for(int i = 0; i < this.recentLoginLogoutNotifications.size(); i++)
{
Long notificationTimestamp = this.recentLoginLogoutNotifications.get(i);
if(now - notificationTimestamp > ONE_MINUTE)
{
this.recentLoginLogoutNotifications.remove(i--);
}
else
{
break;
}
}
//add the new entry
this.recentLoginLogoutNotifications.add(now);
return this.recentLoginLogoutNotifications.size() > MAX_ALLOWED;
}
//when a player drops an item
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerDropItem(PlayerDropItemEvent event)
{
Player player = event.getPlayer();
//in creative worlds, dropping items is blocked
if(GriefPrevention.instance.creativeRulesApply(player.getLocation()))
{
event.setCancelled(true);
return;
}
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
//FEATURE: players under siege or in PvP combat, can't throw items on the ground to hide
//them or give them away to other players before they are defeated
//if in combat, don't let him drop it
if(!GriefPrevention.instance.config_pvp_allowCombatItemDrop && playerData.inPvpCombat())
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.PvPNoDrop);
event.setCancelled(true);
}
//if he's under siege, don't let him drop it
else if(playerData.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeNoDrop);
event.setCancelled(true);
}
}
//when a player teleports via a portal
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
void onPlayerPortal(PlayerPortalEvent event)
{
//if the player isn't going anywhere, take no action
if(event.getTo() == null || event.getTo().getWorld() == null) return;
//don't track in worlds where claims are not enabled
if(!GriefPrevention.instance.claimsEnabledForWorld(event.getTo().getWorld())) return;
Player player = event.getPlayer();
if(event.getCause() == TeleportCause.NETHER_PORTAL)
{
//FEATURE: when players get trapped in a nether portal, send them back through to the other side
CheckForPortalTrapTask task = new CheckForPortalTrapTask(player, event.getFrom());
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 200L);
//FEATURE: if the player teleporting doesn't have permission to build a nether portal and none already exists at the destination, cancel the teleportation
if(GriefPrevention.instance.config_claims_portalsRequirePermission)
{
Location destination = event.getTo();
if(event.useTravelAgent())
{
if(event.getPortalTravelAgent().getCanCreatePortal())
{
//hypothetically find where the portal would be created if it were
TravelAgent agent = event.getPortalTravelAgent();
agent.setCanCreatePortal(false);
destination = agent.findOrCreate(destination);
agent.setCanCreatePortal(true);
}
else
{
//if not able to create a portal, we don't have to do anything here
return;
}
}
//if creating a new portal
if(destination.getBlock().getType() != Material.PORTAL)
{
//check for a land claim and the player's permission that land claim
Claim claim = this.dataStore.getClaimAt(destination, false, null);
if(claim != null && claim.allowBuild(player, Material.PORTAL) != null)
{
//cancel and inform about the reason
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoBuildPortalPermission, claim.getOwnerName());
}
}
}
}
}
//when a player teleports
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerTeleport(PlayerTeleportEvent event)
{
Player player = event.getPlayer();
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
//FEATURE: prevent players from using ender pearls to gain access to secured claims
if(event.getCause() == TeleportCause.ENDER_PEARL && GriefPrevention.instance.config_claims_enderPearlsRequireAccessTrust)
{
Claim toClaim = this.dataStore.getClaimAt(event.getTo(), false, playerData.lastClaim);
if(toClaim != null)
{
playerData.lastClaim = toClaim;
String noAccessReason = toClaim.allowAccess(player);
if(noAccessReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noAccessReason);
event.setCancelled(true);
player.getInventory().addItem(new ItemStack(Material.ENDER_PEARL));
}
}
}
//FEATURE: prevent teleport abuse to win sieges
//these rules only apply to siege worlds only
if(!GriefPrevention.instance.config_siege_enabledWorlds.contains(player.getWorld())) return;
Location source = event.getFrom();
Claim sourceClaim = this.dataStore.getClaimAt(source, false, playerData.lastClaim);
if(sourceClaim != null && sourceClaim.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeNoTeleport);
event.setCancelled(true);
return;
}
Location destination = event.getTo();
Claim destinationClaim = this.dataStore.getClaimAt(destination, false, null);
if(destinationClaim != null && destinationClaim.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.BesiegedNoTeleport);
event.setCancelled(true);
return;
}
}
//when a player interacts with a specific part of entity...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event)
{
//treat it the same as interacting with an entity in general
if(event.getRightClicked().getType() == EntityType.ARMOR_STAND)
{
this.onPlayerInteractEntity((PlayerInteractEntityEvent)event);
}
}
//when a player interacts with an entity...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerInteractEntity(PlayerInteractEntityEvent event)
{
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
if(!GriefPrevention.instance.claimsEnabledForWorld(entity.getWorld())) return;
//allow horse protection to be overridden to allow management from other plugins
if (!GriefPrevention.instance.config_claims_protectHorses && entity instanceof Horse) return;
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
//if entity is tameable and has an owner, apply special rules
if(entity instanceof Tameable)
{
Tameable tameable = (Tameable)entity;
if(tameable.isTamed() && tameable.getOwner() != null)
{
UUID ownerID = tameable.getOwner().getUniqueId();
//if the player interacting is the owner or an admin in ignore claims mode, always allow
if(player.getUniqueId().equals(ownerID) || playerData.ignoreClaims)
{
//if giving away pet, do that instead
if(playerData.petGiveawayRecipient != null)
{
tameable.setOwner(playerData.petGiveawayRecipient);
playerData.petGiveawayRecipient = null;
GriefPrevention.sendMessage(player, TextMode.Success, Messages.PetGiveawayConfirmation);
event.setCancelled(true);
}
return;
}
if(!GriefPrevention.instance.pvpRulesApply(entity.getLocation().getWorld()) || GriefPrevention.instance.config_pvp_protectPets)
{
//otherwise disallow
OfflinePlayer owner = GriefPrevention.instance.getServer().getOfflinePlayer(ownerID);
String ownerName = owner.getName();
if(ownerName == null) ownerName = "someone";
String message = GriefPrevention.instance.dataStore.getMessage(Messages.NotYourPet, ownerName);
if(player.hasPermission("griefprevention.ignoreclaims"))
message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
GriefPrevention.sendMessage(player, TextMode.Err, message);
event.setCancelled(true);
return;
}
}
}
//don't allow interaction with item frames or armor stands in claimed areas without build permission
if(entity.getType() == EntityType.ARMOR_STAND || entity instanceof Hanging)
{
String noBuildReason = GriefPrevention.instance.allowBuild(player, entity.getLocation(), Material.ITEM_FRAME);
if(noBuildReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
event.setCancelled(true);
return;
}
}
//always allow interactions when player is in ignore claims mode
if(playerData.ignoreClaims) return;
//don't allow container access during pvp combat
if((entity instanceof StorageMinecart || entity instanceof PoweredMinecart))
{
if(playerData.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeNoContainers);
event.setCancelled(true);
return;
}
if(playerData.inPvpCombat())
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.PvPNoContainers);
event.setCancelled(true);
return;
}
}
//if the entity is a vehicle and we're preventing theft in claims
if(GriefPrevention.instance.config_claims_preventTheft && entity instanceof Vehicle)
{
//if the entity is in a claim
Claim claim = this.dataStore.getClaimAt(entity.getLocation(), false, null);
if(claim != null)
{
//for storage entities, apply container rules (this is a potential theft)
if(entity instanceof InventoryHolder)
{
String noContainersReason = claim.allowContainers(player);
if(noContainersReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noContainersReason);
event.setCancelled(true);
return;
}
}
//for boats, apply access rules
else if(entity instanceof Boat)
{
String noAccessReason = claim.allowAccess(player);
if(noAccessReason != null)
{
player.sendMessage(noAccessReason);
event.setCancelled(true);
return;
}
}
}
}
//if the entity is an animal, apply container rules
if((GriefPrevention.instance.config_claims_preventTheft && entity instanceof Animals) || (entity.getType() == EntityType.VILLAGER && GriefPrevention.instance.config_claims_villagerTradingRequiresTrust))
{
//if the entity is in a claim
Claim claim = this.dataStore.getClaimAt(entity.getLocation(), false, null);
if(claim != null)
{
if(claim.allowContainers(player) != null)
{
String message = GriefPrevention.instance.dataStore.getMessage(Messages.NoDamageClaimedEntity, claim.getOwnerName());
if(player.hasPermission("griefprevention.ignoreclaims"))
message += " " + GriefPrevention.instance.dataStore.getMessage(Messages.IgnoreClaimsAdvertisement);
GriefPrevention.sendMessage(player, TextMode.Err, message);
event.setCancelled(true);
return;
}
}
}
//if preventing theft, prevent leashing claimed creatures
if(GriefPrevention.instance.config_claims_preventTheft && entity instanceof Creature && player.getItemInHand().getType() == Material.LEASH)
{
Claim claim = this.dataStore.getClaimAt(entity.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
String failureReason = claim.allowContainers(player);
if(failureReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, failureReason);
return;
}
}
}
}
//when a player picks up an item...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerPickupItem(PlayerPickupItemEvent event)
{
Player player = event.getPlayer();
//FEATURE: lock dropped items to player who dropped them
//who owns this stack?
Item item = event.getItem();
List<MetadataValue> data = item.getMetadata("GP_ITEMOWNER");
if(data != null && data.size() > 0)
{
UUID ownerID = (UUID)data.get(0).value();
//has that player unlocked his drops?
OfflinePlayer owner = GriefPrevention.instance.getServer().getOfflinePlayer(ownerID);
String ownerName = GriefPrevention.lookupPlayerName(ownerID);
if(owner.isOnline() && !player.equals(owner))
{
PlayerData playerData = this.dataStore.getPlayerData(ownerID);
//if locked, don't allow pickup
if(!playerData.dropsAreUnlocked)
{
event.setCancelled(true);
//if hasn't been instructed how to unlock, send explanatory messages
if(!playerData.receivedDropUnlockAdvertisement)
{
GriefPrevention.sendMessage(owner.getPlayer(), TextMode.Instr, Messages.DropUnlockAdvertisement);
GriefPrevention.sendMessage(player, TextMode.Err, Messages.PickupBlockedExplanation, ownerName);
playerData.receivedDropUnlockAdvertisement = true;
}
return;
}
}
}
//the rest of this code is specific to pvp worlds
if(!GriefPrevention.instance.pvpRulesApply(player.getWorld())) return;
//if we're preventing spawn camping and the player was previously empty handed...
if(GriefPrevention.instance.config_pvp_protectFreshSpawns && (player.getItemInHand().getType() == Material.AIR))
{
//if that player is currently immune to pvp
PlayerData playerData = this.dataStore.getPlayerData(event.getPlayer().getUniqueId());
if(playerData.pvpImmune)
{
//if it's been less than 10 seconds since the last time he spawned, don't pick up the item
long now = Calendar.getInstance().getTimeInMillis();
long elapsedSinceLastSpawn = now - playerData.lastSpawn;
if(elapsedSinceLastSpawn < 10000)
{
event.setCancelled(true);
return;
}
//otherwise take away his immunity. he may be armed now. at least, he's worth killing for some loot
playerData.pvpImmune = false;
GriefPrevention.sendMessage(player, TextMode.Warn, Messages.PvPImmunityEnd);
}
}
}
//when a player switches in-hand items
@EventHandler(ignoreCancelled = true)
public void onItemHeldChange(PlayerItemHeldEvent event)
{
Player player = event.getPlayer();
//if he's switching to the golden shovel
int newSlot = event.getNewSlot();
ItemStack newItemStack = player.getInventory().getItem(newSlot);
if(newItemStack != null && newItemStack.getType() == GriefPrevention.instance.config_claims_modificationTool)
{
//give the player his available claim blocks count and claiming instructions, but only if he keeps the shovel equipped for a minimum time, to avoid mouse wheel spam
if(GriefPrevention.instance.claimsEnabledForWorld(player.getWorld()))
{
EquipShovelProcessingTask task = new EquipShovelProcessingTask(player);
GriefPrevention.instance.getServer().getScheduler().scheduleSyncDelayedTask(GriefPrevention.instance, task, 15L); //15L is approx. 3/4 of a second
}
}
}
//block use of buckets within other players' claims
private HashSet<Material> commonAdjacentBlocks_water = new HashSet<Material>(Arrays.asList(Material.WATER, Material.STATIONARY_WATER, Material.SOIL, Material.DIRT, Material.STONE));
private HashSet<Material> commonAdjacentBlocks_lava = new HashSet<Material>(Arrays.asList(Material.LAVA, Material.STATIONARY_LAVA, Material.DIRT, Material.STONE));
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerBucketEmpty (PlayerBucketEmptyEvent bucketEvent)
{
if(!GriefPrevention.instance.claimsEnabledForWorld(bucketEvent.getBlockClicked().getWorld())) return;
Player player = bucketEvent.getPlayer();
Block block = bucketEvent.getBlockClicked().getRelative(bucketEvent.getBlockFace());
int minLavaDistance = 10;
//make sure the player is allowed to build at the location
String noBuildReason = GriefPrevention.instance.allowBuild(player, block.getLocation(), Material.WATER);
if(noBuildReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
bucketEvent.setCancelled(true);
return;
}
//if the bucket is being used in a claim, allow for dumping lava closer to other players
PlayerData playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(block.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
minLavaDistance = 3;
}
//otherwise no wilderness dumping in creative mode worlds
else if(GriefPrevention.instance.creativeRulesApply(block.getLocation()))
{
if(block.getY() >= GriefPrevention.instance.getSeaLevel(block.getWorld()) - 5 && !player.hasPermission("griefprevention.lava"))
{
if(bucketEvent.getBucket() == Material.LAVA_BUCKET)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoWildernessBuckets);
bucketEvent.setCancelled(true);
return;
}
}
}
//lava buckets can't be dumped near other players unless pvp is on
if((!GriefPrevention.instance.pvpRulesApply(block.getWorld()) || !GriefPrevention.instance.config_pvp_allowLavaNearPlayers) && !player.hasPermission("griefprevention.lava"))
{
if(bucketEvent.getBucket() == Material.LAVA_BUCKET)
{
List<Player> players = block.getWorld().getPlayers();
for(int i = 0; i < players.size(); i++)
{
Player otherPlayer = players.get(i);
Location location = otherPlayer.getLocation();
if(!otherPlayer.equals(player) && otherPlayer.getGameMode() == GameMode.SURVIVAL && block.getY() >= location.getBlockY() - 1 && location.distanceSquared(block.getLocation()) < minLavaDistance * minLavaDistance)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoLavaNearOtherPlayer, "another player");
bucketEvent.setCancelled(true);
return;
}
}
}
}
//log any suspicious placements (check sea level, world type, and adjacent blocks)
if(block.getY() >= GriefPrevention.instance.getSeaLevel(block.getWorld()) - 5 && !player.hasPermission("griefprevention.lava") && block.getWorld().getEnvironment() != Environment.NETHER)
{
//if certain blocks are nearby, it's less suspicious and not worth logging
HashSet<Material> exclusionAdjacentTypes;
if(bucketEvent.getBucket() == Material.WATER_BUCKET)
exclusionAdjacentTypes = this.commonAdjacentBlocks_water;
else
exclusionAdjacentTypes = this.commonAdjacentBlocks_lava;
boolean makeLogEntry = true;
BlockFace [] adjacentDirections = new BlockFace[] {BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.DOWN};
for(BlockFace direction : adjacentDirections)
{
Material adjacentBlockType = block.getRelative(direction).getType();
if(exclusionAdjacentTypes.contains(adjacentBlockType))
{
makeLogEntry = false;
break;
}
}
if(makeLogEntry)
{
GriefPrevention.AddLogEntry(player.getName() + " placed suspicious " + bucketEvent.getBucket().name() + " @ " + GriefPrevention.getfriendlyLocationString(block.getLocation()), CustomLogEntryTypes.SuspiciousActivity);
}
}
}
//see above
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerBucketFill (PlayerBucketFillEvent bucketEvent)
{
Player player = bucketEvent.getPlayer();
Block block = bucketEvent.getBlockClicked();
if(!GriefPrevention.instance.claimsEnabledForWorld(block.getWorld())) return;
//make sure the player is allowed to build at the location
String noBuildReason = GriefPrevention.instance.allowBuild(player, block.getLocation(), Material.AIR);
if(noBuildReason != null)
{
//exemption for cow milking (permissions will be handled by player interact with entity event instead)
Material blockType = block.getType();
if(blockType == Material.AIR || blockType.isSolid()) return;
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
bucketEvent.setCancelled(true);
return;
}
}
//when a player interacts with the world
@EventHandler(priority = EventPriority.LOWEST)
void onPlayerInteract(PlayerInteractEvent event)
{
//not interested in left-click-on-air actions
Action action = event.getAction();
if(action == Action.LEFT_CLICK_AIR) return;
if(action == Action.PHYSICAL) return;
Player player = event.getPlayer();
Block clickedBlock = event.getClickedBlock(); //null returned here means interacting with air
Material clickedBlockType = null;
if(clickedBlock != null)
{
clickedBlockType = clickedBlock.getType();
}
else
{
clickedBlockType = Material.AIR;
}
//don't care about left-clicking on most blocks, this is probably a break action
PlayerData playerData = null;
if(action == Action.LEFT_CLICK_BLOCK && clickedBlock != null)
{
//exception for blocks on a specific watch list
if(!this.onLeftClickWatchList(clickedBlockType) && !GriefPrevention.instance.config_mods_accessTrustIds.Contains(new MaterialInfo(clickedBlock.getTypeId(), clickedBlock.getData(), null)))
{
//and an exception for putting our fires
if(GriefPrevention.instance.config_claims_protectFires && event.getClickedBlock() != null)
{
Block adjacentBlock = event.getClickedBlock().getRelative(event.getBlockFace());
if(adjacentBlock.getType() == Material.FIRE)
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String noBuildReason = claim.allowBuild(player, Material.AIR);
if(noBuildReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
player.sendBlockChange(adjacentBlock.getLocation(), adjacentBlock.getTypeId(), adjacentBlock.getData());
return;
}
}
}
}
return;
}
}
//apply rules for containers and crafting blocks
if( clickedBlock != null && GriefPrevention.instance.config_claims_preventTheft && (
event.getAction() == Action.RIGHT_CLICK_BLOCK && (
this.isInventoryHolder(clickedBlock) ||
clickedBlockType == Material.CAULDRON ||
clickedBlockType == Material.JUKEBOX ||
clickedBlockType == Material.ANVIL ||
clickedBlockType == Material.CAKE_BLOCK ||
GriefPrevention.instance.config_mods_containerTrustIds.Contains(new MaterialInfo(clickedBlock.getTypeId(), clickedBlock.getData(), null)))))
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
//block container use while under siege, so players can't hide items from attackers
if(playerData.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeNoContainers);
event.setCancelled(true);
return;
}
//block container use during pvp combat, same reason
if(playerData.inPvpCombat())
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.PvPNoContainers);
event.setCancelled(true);
return;
}
//otherwise check permissions for the claim the player is in
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String noContainersReason = claim.allowContainers(player);
if(noContainersReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noContainersReason);
return;
}
}
//if the event hasn't been cancelled, then the player is allowed to use the container
//so drop any pvp protection
if(playerData.pvpImmune)
{
playerData.pvpImmune = false;
GriefPrevention.sendMessage(player, TextMode.Warn, Messages.PvPImmunityEnd);
}
}
//otherwise apply rules for doors and beds, if configured that way
else if( clickedBlock != null &&
(GriefPrevention.instance.config_claims_lockWoodenDoors && (
clickedBlockType == Material.WOODEN_DOOR ||
clickedBlockType == Material.ACACIA_DOOR ||
clickedBlockType == Material.BIRCH_DOOR ||
clickedBlockType == Material.JUNGLE_DOOR ||
clickedBlockType == Material.SPRUCE_DOOR ||
clickedBlockType == Material.DARK_OAK_DOOR)) ||
(GriefPrevention.instance.config_claims_preventButtonsSwitches && clickedBlockType == Material.BED_BLOCK) ||
(GriefPrevention.instance.config_claims_lockTrapDoors && (
clickedBlockType == Material.TRAP_DOOR)) ||
(GriefPrevention.instance.config_claims_lockFenceGates && (
clickedBlockType == Material.FENCE_GATE ||
clickedBlockType == Material.ACACIA_FENCE_GATE ||
clickedBlockType == Material.BIRCH_FENCE_GATE ||
clickedBlockType == Material.JUNGLE_FENCE_GATE ||
clickedBlockType == Material.SPRUCE_FENCE_GATE ||
clickedBlockType == Material.DARK_OAK_FENCE_GATE)))
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String noAccessReason = claim.allowAccess(player);
if(noAccessReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noAccessReason);
return;
}
}
}
//otherwise apply rules for buttons and switches
else if(clickedBlock != null && GriefPrevention.instance.config_claims_preventButtonsSwitches && (clickedBlockType == null || clickedBlockType == Material.STONE_BUTTON || clickedBlockType == Material.WOOD_BUTTON || clickedBlockType == Material.LEVER || GriefPrevention.instance.config_mods_accessTrustIds.Contains(new MaterialInfo(clickedBlock.getTypeId(), clickedBlock.getData(), null))))
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String noAccessReason = claim.allowAccess(player);
if(noAccessReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noAccessReason);
return;
}
}
}
//otherwise apply rule for cake
else if(clickedBlock != null && GriefPrevention.instance.config_claims_preventTheft && clickedBlockType == Material.CAKE_BLOCK)
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
playerData.lastClaim = claim;
String noContainerReason = claim.allowAccess(player);
if(noContainerReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noContainerReason);
return;
}
}
}
//apply rule for note blocks and repeaters and daylight sensors
else if(clickedBlock != null &&
(
clickedBlockType == Material.NOTE_BLOCK ||
clickedBlockType == Material.DIODE_BLOCK_ON ||
clickedBlockType == Material.DIODE_BLOCK_OFF ||
clickedBlockType == Material.DRAGON_EGG ||
clickedBlockType == Material.DAYLIGHT_DETECTOR ||
clickedBlockType == Material.DAYLIGHT_DETECTOR_INVERTED ||
clickedBlockType == Material.REDSTONE_COMPARATOR_ON ||
clickedBlockType == Material.REDSTONE_COMPARATOR_OFF
))
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
String noBuildReason = claim.allowBuild(player, clickedBlockType);
if(noBuildReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
return;
}
}
}
//otherwise handle right click (shovel, string, bonemeal)
else
{
//ignore all actions except right-click on a block or in the air
if(action != Action.RIGHT_CLICK_BLOCK && action != Action.RIGHT_CLICK_AIR) return;
//what's the player holding?
ItemStack itemInHand = player.getItemInHand();
Material materialInHand = itemInHand.getType();
//if it's bonemeal or armor stand or spawn egg, check for build permission (ink sac == bone meal, must be a Bukkit bug?)
if(clickedBlock != null && (materialInHand == Material.INK_SACK || materialInHand == Material.ARMOR_STAND || materialInHand == Material.MONSTER_EGG))
{
String noBuildReason = GriefPrevention.instance.allowBuild(player, clickedBlock.getLocation(), clickedBlockType);
if(noBuildReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
event.setCancelled(true);
}
return;
}
else if(clickedBlock != null && materialInHand == Material.BOAT)
{
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
String noAccessReason = claim.allowAccess(player);
if(noAccessReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noAccessReason);
event.setCancelled(true);
}
}
return;
}
//if it's a spawn egg, minecart, or boat, and this is a creative world, apply special rules
else if(clickedBlock != null && (materialInHand == Material.MINECART || materialInHand == Material.POWERED_MINECART || materialInHand == Material.STORAGE_MINECART || materialInHand == Material.BOAT) && GriefPrevention.instance.creativeRulesApply(clickedBlock.getLocation()))
{
//player needs build permission at this location
String noBuildReason = GriefPrevention.instance.allowBuild(player, clickedBlock.getLocation(), Material.MINECART);
if(noBuildReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noBuildReason);
event.setCancelled(true);
return;
}
//enforce limit on total number of entities in this claim
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim == null) return;
String noEntitiesReason = claim.allowMoreEntities();
if(noEntitiesReason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, noEntitiesReason);
event.setCancelled(true);
return;
}
return;
}
//if he's investigating a claim
else if(materialInHand == GriefPrevention.instance.config_claims_investigationTool)
{
//if claims are disabled in this world, do nothing
if(!GriefPrevention.instance.claimsEnabledForWorld(player.getWorld())) return;
//if holding shift (sneaking), show all claims in area
if(player.isSneaking() && player.hasPermission("griefprevention.visualizenearbyclaims"))
{
//find nearby claims
Set<Claim> claims = this.dataStore.getNearbyClaims(player.getLocation());
//visualize boundaries
Visualization visualization = Visualization.fromClaims(claims, player.getEyeLocation().getBlockY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
GriefPrevention.sendMessage(player, TextMode.Info, Messages.ShowNearbyClaims, String.valueOf(claims.size()));
return;
}
//FEATURE: shovel and stick can be used from a distance away
if(action == Action.RIGHT_CLICK_AIR)
{
//try to find a far away non-air block along line of sight
clickedBlock = getTargetBlock(player, 100);
clickedBlockType = clickedBlock.getType();
}
//if no block, stop here
if(clickedBlock == null)
{
return;
}
//air indicates too far away
if(clickedBlockType == Material.AIR)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.TooFarAway);
Visualization.Revert(player);
return;
}
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false /*ignore height*/, playerData.lastClaim);
//no claim case
if(claim == null)
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.BlockNotClaimed);
Visualization.Revert(player);
}
//claim case
else
{
playerData.lastClaim = claim;
GriefPrevention.sendMessage(player, TextMode.Info, Messages.BlockClaimed, claim.getOwnerName());
//visualize boundary
Visualization visualization = Visualization.FromClaim(claim, player.getEyeLocation().getBlockY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
//if can resize this claim, tell about the boundaries
if(claim.allowEdit(player) == null)
{
GriefPrevention.sendMessage(player, TextMode.Info, " " + claim.getWidth() + "x" + claim.getHeight() + "=" + claim.getArea());
}
//if permission, tell about the player's offline time
if(!claim.isAdminClaim() && (player.hasPermission("griefprevention.deleteclaims") || player.hasPermission("griefprevention.seeinactivity")))
{
if(claim.parent != null)
{
claim = claim.parent;
}
PlayerData otherPlayerData = this.dataStore.getPlayerData(claim.ownerID);
Date lastLogin = otherPlayerData.getLastLogin();
Date now = new Date();
long daysElapsed = (now.getTime() - lastLogin.getTime()) / (1000 * 60 * 60 * 24);
GriefPrevention.sendMessage(player, TextMode.Info, Messages.PlayerOfflineTime, String.valueOf(daysElapsed));
//drop the data we just loaded, if the player isn't online
if(GriefPrevention.instance.getServer().getPlayer(claim.ownerID) == null)
this.dataStore.clearCachedPlayerData(claim.ownerID);
}
}
return;
}
//if holding a non-vanilla item
else if(Material.getMaterial(itemInHand.getTypeId()) == null)
{
//assume it's a long range tool and project out ahead
if(action == Action.RIGHT_CLICK_AIR)
{
//try to find a far away non-air block along line of sight
clickedBlock = getTargetBlock(player, 100);
}
//if target is claimed, require build trust permission
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
String reason = claim.allowBreak(player, Material.AIR);
if(reason != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, reason);
event.setCancelled(true);
return;
}
}
return;
}
//if it's a golden shovel
else if(materialInHand != GriefPrevention.instance.config_claims_modificationTool) return;
//disable golden shovel while under siege
if(playerData == null) playerData = this.dataStore.getPlayerData(player.getUniqueId());
if(playerData.siegeData != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.SiegeNoShovel);
event.setCancelled(true);
return;
}
//FEATURE: shovel and stick can be used from a distance away
if(action == Action.RIGHT_CLICK_AIR)
{
//try to find a far away non-air block along line of sight
clickedBlock = getTargetBlock(player, 100);
clickedBlockType = clickedBlock.getType();
}
//if no block, stop here
if(clickedBlock == null)
{
return;
}
//can't use the shovel from too far away
if(clickedBlockType == Material.AIR)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.TooFarAway);
return;
}
//if the player is in restore nature mode, do only that
UUID playerID = player.getUniqueId();
playerData = this.dataStore.getPlayerData(player.getUniqueId());
if(playerData.shovelMode == ShovelMode.RestoreNature || playerData.shovelMode == ShovelMode.RestoreNatureAggressive)
{
//if the clicked block is in a claim, visualize that claim and deliver an error message
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), false, playerData.lastClaim);
if(claim != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.BlockClaimed, claim.getOwnerName());
Visualization visualization = Visualization.FromClaim(claim, clickedBlock.getY(), VisualizationType.ErrorClaim, player.getLocation());
Visualization.Apply(player, visualization);
return;
}
//figure out which chunk to repair
Chunk chunk = player.getWorld().getChunkAt(clickedBlock.getLocation());
//start the repair process
//set boundaries for processing
int miny = clickedBlock.getY();
//if not in aggressive mode, extend the selection down to a little below sea level
if(!(playerData.shovelMode == ShovelMode.RestoreNatureAggressive))
{
if(miny > GriefPrevention.instance.getSeaLevel(chunk.getWorld()) - 10)
{
miny = GriefPrevention.instance.getSeaLevel(chunk.getWorld()) - 10;
}
}
GriefPrevention.instance.restoreChunk(chunk, miny, playerData.shovelMode == ShovelMode.RestoreNatureAggressive, 0, player);
return;
}
//if in restore nature fill mode
if(playerData.shovelMode == ShovelMode.RestoreNatureFill)
{
ArrayList<Material> allowedFillBlocks = new ArrayList<Material>();
Environment environment = clickedBlock.getWorld().getEnvironment();
if(environment == Environment.NETHER)
{
allowedFillBlocks.add(Material.NETHERRACK);
}
else if(environment == Environment.THE_END)
{
allowedFillBlocks.add(Material.ENDER_STONE);
}
else
{
allowedFillBlocks.add(Material.GRASS);
allowedFillBlocks.add(Material.DIRT);
allowedFillBlocks.add(Material.STONE);
allowedFillBlocks.add(Material.SAND);
allowedFillBlocks.add(Material.SANDSTONE);
allowedFillBlocks.add(Material.ICE);
}
Block centerBlock = clickedBlock;
int maxHeight = centerBlock.getY();
int minx = centerBlock.getX() - playerData.fillRadius;
int maxx = centerBlock.getX() + playerData.fillRadius;
int minz = centerBlock.getZ() - playerData.fillRadius;
int maxz = centerBlock.getZ() + playerData.fillRadius;
int minHeight = maxHeight - 10;
if(minHeight < 0) minHeight = 0;
Claim cachedClaim = null;
for(int x = minx; x <= maxx; x++)
{
for(int z = minz; z <= maxz; z++)
{
//circular brush
Location location = new Location(centerBlock.getWorld(), x, centerBlock.getY(), z);
if(location.distance(centerBlock.getLocation()) > playerData.fillRadius) continue;
//default fill block is initially the first from the allowed fill blocks list above
Material defaultFiller = allowedFillBlocks.get(0);
//prefer to use the block the player clicked on, if it's an acceptable fill block
if(allowedFillBlocks.contains(centerBlock.getType()))
{
defaultFiller = centerBlock.getType();
}
//if the player clicks on water, try to sink through the water to find something underneath that's useful for a filler
else if(centerBlock.getType() == Material.WATER || centerBlock.getType() == Material.STATIONARY_WATER)
{
Block block = centerBlock.getWorld().getBlockAt(centerBlock.getLocation());
while(!allowedFillBlocks.contains(block.getType()) && block.getY() > centerBlock.getY() - 10)
{
block = block.getRelative(BlockFace.DOWN);
}
if(allowedFillBlocks.contains(block.getType()))
{
defaultFiller = block.getType();
}
}
//fill bottom to top
for(int y = minHeight; y <= maxHeight; y++)
{
Block block = centerBlock.getWorld().getBlockAt(x, y, z);
//respect claims
Claim claim = this.dataStore.getClaimAt(block.getLocation(), false, cachedClaim);
if(claim != null)
{
cachedClaim = claim;
break;
}
//only replace air, spilling water, snow, long grass
if(block.getType() == Material.AIR || block.getType() == Material.SNOW || (block.getType() == Material.STATIONARY_WATER && block.getData() != 0) || block.getType() == Material.LONG_GRASS)
{
//if the top level, always use the default filler picked above
if(y == maxHeight)
{
block.setType(defaultFiller);
}
//otherwise look to neighbors for an appropriate fill block
else
{
Block eastBlock = block.getRelative(BlockFace.EAST);
Block westBlock = block.getRelative(BlockFace.WEST);
Block northBlock = block.getRelative(BlockFace.NORTH);
Block southBlock = block.getRelative(BlockFace.SOUTH);
//first, check lateral neighbors (ideally, want to keep natural layers)
if(allowedFillBlocks.contains(eastBlock.getType()))
{
block.setType(eastBlock.getType());
}
else if(allowedFillBlocks.contains(westBlock.getType()))
{
block.setType(westBlock.getType());
}
else if(allowedFillBlocks.contains(northBlock.getType()))
{
block.setType(northBlock.getType());
}
else if(allowedFillBlocks.contains(southBlock.getType()))
{
block.setType(southBlock.getType());
}
//if all else fails, use the default filler selected above
else
{
block.setType(defaultFiller);
}
}
}
}
}
}
return;
}
//if the player doesn't have claims permission, don't do anything
if(!player.hasPermission("griefprevention.createclaims"))
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoCreateClaimPermission);
return;
}
//if he's resizing a claim and that claim hasn't been deleted since he started resizing it
if(playerData.claimResizing != null && playerData.claimResizing.inDataStore)
{
if(clickedBlock.getLocation().equals(playerData.lastShovelLocation)) return;
//figure out what the coords of his new claim would be
int newx1, newx2, newz1, newz2, newy1, newy2;
if(playerData.lastShovelLocation.getBlockX() == playerData.claimResizing.getLesserBoundaryCorner().getBlockX())
{
newx1 = clickedBlock.getX();
}
else
{
newx1 = playerData.claimResizing.getLesserBoundaryCorner().getBlockX();
}
if(playerData.lastShovelLocation.getBlockX() == playerData.claimResizing.getGreaterBoundaryCorner().getBlockX())
{
newx2 = clickedBlock.getX();
}
else
{
newx2 = playerData.claimResizing.getGreaterBoundaryCorner().getBlockX();
}
if(playerData.lastShovelLocation.getBlockZ() == playerData.claimResizing.getLesserBoundaryCorner().getBlockZ())
{
newz1 = clickedBlock.getZ();
}
else
{
newz1 = playerData.claimResizing.getLesserBoundaryCorner().getBlockZ();
}
if(playerData.lastShovelLocation.getBlockZ() == playerData.claimResizing.getGreaterBoundaryCorner().getBlockZ())
{
newz2 = clickedBlock.getZ();
}
else
{
newz2 = playerData.claimResizing.getGreaterBoundaryCorner().getBlockZ();
}
newy1 = playerData.claimResizing.getLesserBoundaryCorner().getBlockY();
newy2 = clickedBlock.getY() - GriefPrevention.instance.config_claims_claimsExtendIntoGroundDistance;
//for top level claims, apply size rules and claim blocks requirement
if(playerData.claimResizing.parent == null)
{
//measure new claim, apply size rules
int newWidth = (Math.abs(newx1 - newx2) + 1);
int newHeight = (Math.abs(newz1 - newz2) + 1);
boolean smaller = newWidth < playerData.claimResizing.getWidth() || newHeight < playerData.claimResizing.getHeight();
if(!player.hasPermission("griefprevention.adminclaims") && !playerData.claimResizing.isAdminClaim() && smaller)
{
if(newWidth < GriefPrevention.instance.config_claims_minWidth || newHeight < GriefPrevention.instance.config_claims_minWidth)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeClaimTooNarrow, String.valueOf(GriefPrevention.instance.config_claims_minWidth));
return;
}
int newArea = newWidth * newHeight;
if(newArea < GriefPrevention.instance.config_claims_minArea)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeClaimInsufficientArea, String.valueOf(GriefPrevention.instance.config_claims_minArea));
return;
}
}
//make sure player has enough blocks to make up the difference
if(!playerData.claimResizing.isAdminClaim() && player.getName().equals(playerData.claimResizing.getOwnerName()))
{
int newArea = newWidth * newHeight;
int blocksRemainingAfter = playerData.getRemainingClaimBlocks() + playerData.claimResizing.getArea() - newArea;
if(blocksRemainingAfter < 0)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeNeedMoreBlocks, String.valueOf(Math.abs(blocksRemainingAfter)));
this.tryAdvertiseAdminAlternatives(player);
return;
}
}
}
//special rule for making a top-level claim smaller. to check this, verifying the old claim's corners are inside the new claim's boundaries.
//rule: in any mode, shrinking a claim removes any surface fluids
Claim oldClaim = playerData.claimResizing;
boolean smaller = false;
if(oldClaim.parent == null)
{
//temporary claim instance, just for checking contains()
Claim newClaim = new Claim(
new Location(oldClaim.getLesserBoundaryCorner().getWorld(), newx1, newy1, newz1),
new Location(oldClaim.getLesserBoundaryCorner().getWorld(), newx2, newy2, newz2),
null, new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), null);
//if the new claim is smaller
if(!newClaim.contains(oldClaim.getLesserBoundaryCorner(), true, false) || !newClaim.contains(oldClaim.getGreaterBoundaryCorner(), true, false))
{
smaller = true;
//remove surface fluids about to be unclaimed
oldClaim.removeSurfaceFluids(newClaim);
}
}
//ask the datastore to try and resize the claim, this checks for conflicts with other claims
CreateClaimResult result = GriefPrevention.instance.dataStore.resizeClaim(playerData.claimResizing, newx1, newx2, newy1, newy2, newz1, newz2, player);
if(result.succeeded)
{
//decide how many claim blocks are available for more resizing
int claimBlocksRemaining = 0;
if(!playerData.claimResizing.isAdminClaim())
{
UUID ownerID = playerData.claimResizing.ownerID;
if(playerData.claimResizing.parent != null)
{
ownerID = playerData.claimResizing.parent.ownerID;
}
if(ownerID == player.getUniqueId())
{
claimBlocksRemaining = playerData.getRemainingClaimBlocks();
}
else
{
PlayerData ownerData = this.dataStore.getPlayerData(ownerID);
claimBlocksRemaining = ownerData.getRemainingClaimBlocks();
OfflinePlayer owner = GriefPrevention.instance.getServer().getOfflinePlayer(ownerID);
if(!owner.isOnline())
{
this.dataStore.clearCachedPlayerData(ownerID);
}
}
}
//inform about success, visualize, communicate remaining blocks available
GriefPrevention.sendMessage(player, TextMode.Success, Messages.ClaimResizeSuccess, String.valueOf(claimBlocksRemaining));
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
//if resizing someone else's claim, make a log entry
if(!playerID.equals(playerData.claimResizing.ownerID) && playerData.claimResizing.parent == null)
{
GriefPrevention.AddLogEntry(player.getName() + " resized " + playerData.claimResizing.getOwnerName() + "'s claim at " + GriefPrevention.getfriendlyLocationString(playerData.claimResizing.lesserBoundaryCorner) + ".");
}
//if increased to a sufficiently large size and no subdivisions yet, send subdivision instructions
if(oldClaim.getArea() < 1000 && result.claim.getArea() >= 1000 && result.claim.children.size() == 0 && !player.hasPermission("griefprevention.adminclaims"))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.BecomeMayor, 200L);
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.SubdivisionVideo2, 201L, DataStore.SUBDIVISION_VIDEO_URL);
}
//if in a creative mode world and shrinking an existing claim, restore any unclaimed area
if(smaller && GriefPrevention.instance.creativeRulesApply(oldClaim.getLesserBoundaryCorner()))
{
GriefPrevention.sendMessage(player, TextMode.Warn, Messages.UnclaimCleanupWarning);
GriefPrevention.instance.restoreClaim(oldClaim, 20L * 60 * 2); //2 minutes
GriefPrevention.AddLogEntry(player.getName() + " shrank a claim @ " + GriefPrevention.getfriendlyLocationString(playerData.claimResizing.getLesserBoundaryCorner()));
}
//clean up
playerData.claimResizing = null;
playerData.lastShovelLocation = null;
}
else
{
if(result.claim != null)
{
//inform player
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeFailOverlap);
//show the player the conflicting claim
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.ErrorClaim, player.getLocation());
Visualization.Apply(player, visualization);
}
else
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeFailOverlapRegion);
}
}
return;
}
//otherwise, since not currently resizing a claim, must be starting a resize, creating a new claim, or creating a subdivision
Claim claim = this.dataStore.getClaimAt(clickedBlock.getLocation(), true /*ignore height*/, playerData.lastClaim);
//if within an existing claim, he's not creating a new one
if(claim != null)
{
//if the player has permission to edit the claim or subdivision
String noEditReason = claim.allowEdit(player);
if(noEditReason == null)
{
//if he clicked on a corner, start resizing it
if((clickedBlock.getX() == claim.getLesserBoundaryCorner().getBlockX() || clickedBlock.getX() == claim.getGreaterBoundaryCorner().getBlockX()) && (clickedBlock.getZ() == claim.getLesserBoundaryCorner().getBlockZ() || clickedBlock.getZ() == claim.getGreaterBoundaryCorner().getBlockZ()))
{
playerData.claimResizing = claim;
playerData.lastShovelLocation = clickedBlock.getLocation();
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.ResizeStart);
}
//if he didn't click on a corner and is in subdivision mode, he's creating a new subdivision
else if(playerData.shovelMode == ShovelMode.Subdivide)
{
//if it's the first click, he's trying to start a new subdivision
if(playerData.lastShovelLocation == null)
{
//if the clicked claim was a subdivision, tell him he can't start a new subdivision here
if(claim.parent != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeFailOverlapSubdivision);
}
//otherwise start a new subdivision
else
{
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.SubdivisionStart);
playerData.lastShovelLocation = clickedBlock.getLocation();
playerData.claimSubdividing = claim;
}
}
//otherwise, he's trying to finish creating a subdivision by setting the other boundary corner
else
{
//if last shovel location was in a different world, assume the player is starting the create-claim workflow over
if(!playerData.lastShovelLocation.getWorld().equals(clickedBlock.getWorld()))
{
playerData.lastShovelLocation = null;
this.onPlayerInteract(event);
return;
}
//try to create a new claim (will return null if this subdivision overlaps another)
CreateClaimResult result = this.dataStore.createClaim(
player.getWorld(),
playerData.lastShovelLocation.getBlockX(), clickedBlock.getX(),
playerData.lastShovelLocation.getBlockY() - GriefPrevention.instance.config_claims_claimsExtendIntoGroundDistance, clickedBlock.getY() - GriefPrevention.instance.config_claims_claimsExtendIntoGroundDistance,
playerData.lastShovelLocation.getBlockZ(), clickedBlock.getZ(),
null, //owner is not used for subdivisions
playerData.claimSubdividing,
null, player);
//if it didn't succeed, tell the player why
if(!result.succeeded)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateSubdivisionOverlap);
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.ErrorClaim, player.getLocation());
Visualization.Apply(player, visualization);
return;
}
//otherwise, advise him on the /trust command and show him his new subdivision
else
{
GriefPrevention.sendMessage(player, TextMode.Success, Messages.SubdivisionSuccess);
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
playerData.lastShovelLocation = null;
playerData.claimSubdividing = null;
}
}
}
//otherwise tell him he can't create a claim here, and show him the existing claim
//also advise him to consider /abandonclaim or resizing the existing claim
else
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateClaimFailOverlap);
Visualization visualization = Visualization.FromClaim(claim, clickedBlock.getY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
}
}
//otherwise tell the player he can't claim here because it's someone else's claim, and show him the claim
else
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateClaimFailOverlapOtherPlayer, claim.getOwnerName());
Visualization visualization = Visualization.FromClaim(claim, clickedBlock.getY(), VisualizationType.ErrorClaim, player.getLocation());
Visualization.Apply(player, visualization);
}
return;
}
//otherwise, the player isn't in an existing claim!
//if he hasn't already start a claim with a previous shovel action
Location lastShovelLocation = playerData.lastShovelLocation;
if(lastShovelLocation == null)
{
//if claims are not enabled in this world and it's not an administrative claim, display an error message and stop
if(!GriefPrevention.instance.claimsEnabledForWorld(player.getWorld()))
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ClaimsDisabledWorld);
return;
}
//if he's at the claim count per player limit already and doesn't have permission to bypass, display an error message
if(GriefPrevention.instance.config_claims_maxClaimsPerPlayer > 0 &&
!player.hasPermission("griefprevention.overrideclaimcountlimit") &&
playerData.getClaims().size() >= GriefPrevention.instance.config_claims_maxClaimsPerPlayer)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ClaimCreationFailedOverClaimCountLimit);
return;
}
//remember it, and start him on the new claim
playerData.lastShovelLocation = clickedBlock.getLocation();
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.ClaimStart);
//show him where he's working
Visualization visualization = Visualization.FromClaim(new Claim(clickedBlock.getLocation(), clickedBlock.getLocation(), null, new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), new ArrayList<String>(), null), clickedBlock.getY(), VisualizationType.RestoreNature, player.getLocation());
Visualization.Apply(player, visualization);
}
//otherwise, he's trying to finish creating a claim by setting the other boundary corner
else
{
//if last shovel location was in a different world, assume the player is starting the create-claim workflow over
if(!lastShovelLocation.getWorld().equals(clickedBlock.getWorld()))
{
playerData.lastShovelLocation = null;
this.onPlayerInteract(event);
return;
}
//apply pvp rule
if(playerData.inPvpCombat())
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NoClaimDuringPvP);
return;
}
//apply minimum claim dimensions rule
int newClaimWidth = Math.abs(playerData.lastShovelLocation.getBlockX() - clickedBlock.getX()) + 1;
int newClaimHeight = Math.abs(playerData.lastShovelLocation.getBlockZ() - clickedBlock.getZ()) + 1;
if(playerData.shovelMode != ShovelMode.Admin)
{
if(newClaimWidth < GriefPrevention.instance.config_claims_minWidth || newClaimHeight < GriefPrevention.instance.config_claims_minWidth)
{
//this IF block is a workaround for craftbukkit bug which fires two events for one interaction
if(newClaimWidth != 1 && newClaimHeight != 1)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.NewClaimTooNarrow, String.valueOf(GriefPrevention.instance.config_claims_minWidth));
}
return;
}
int newArea = newClaimWidth * newClaimHeight;
if(newArea < GriefPrevention.instance.config_claims_minArea)
{
if(newArea != 1)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.ResizeClaimInsufficientArea, String.valueOf(GriefPrevention.instance.config_claims_minArea));
}
return;
}
}
//if not an administrative claim, verify the player has enough claim blocks for this new claim
if(playerData.shovelMode != ShovelMode.Admin)
{
int newClaimArea = newClaimWidth * newClaimHeight;
int remainingBlocks = playerData.getRemainingClaimBlocks();
if(newClaimArea > remainingBlocks)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateClaimInsufficientBlocks, String.valueOf(newClaimArea - remainingBlocks));
this.tryAdvertiseAdminAlternatives(player);
return;
}
}
else
{
playerID = null;
}
//try to create a new claim
CreateClaimResult result = this.dataStore.createClaim(
player.getWorld(),
lastShovelLocation.getBlockX(), clickedBlock.getX(),
lastShovelLocation.getBlockY() - GriefPrevention.instance.config_claims_claimsExtendIntoGroundDistance, clickedBlock.getY() - GriefPrevention.instance.config_claims_claimsExtendIntoGroundDistance,
lastShovelLocation.getBlockZ(), clickedBlock.getZ(),
playerID,
null, null,
player);
//if it didn't succeed, tell the player why
if(!result.succeeded)
{
if(result.claim != null)
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateClaimFailOverlapShort);
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.ErrorClaim, player.getLocation());
Visualization.Apply(player, visualization);
}
else
{
GriefPrevention.sendMessage(player, TextMode.Err, Messages.CreateClaimFailOverlapRegion);
}
return;
}
//otherwise, advise him on the /trust command and show him his new claim
else
{
GriefPrevention.sendMessage(player, TextMode.Success, Messages.CreateClaimSuccess);
Visualization visualization = Visualization.FromClaim(result.claim, clickedBlock.getY(), VisualizationType.Claim, player.getLocation());
Visualization.Apply(player, visualization);
playerData.lastShovelLocation = null;
//if it's a big claim, tell the player about subdivisions
if(!player.hasPermission("griefprevention.adminclaims") && result.claim.getArea() >= 1000)
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.BecomeMayor, 200L);
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.SubdivisionVideo2, 201L, DataStore.SUBDIVISION_VIDEO_URL);
}
//auto-extend it downward to cover anything already built underground
Claim newClaim = result.claim;
Location lesserCorner = newClaim.getLesserBoundaryCorner();
Location greaterCorner = newClaim.getGreaterBoundaryCorner();
World world = lesserCorner.getWorld();
ArrayList<ChunkSnapshot> snapshots = new ArrayList<ChunkSnapshot>();
for(int chunkx = lesserCorner.getBlockX() / 16; chunkx <= greaterCorner.getBlockX() / 16; chunkx++)
{
for(int chunkz = lesserCorner.getBlockZ() / 16; chunkz <= greaterCorner.getBlockZ() / 16; chunkz++)
{
if(world.isChunkLoaded(chunkx, chunkz))
{
snapshots.add(world.getChunkAt(chunkx, chunkz).getChunkSnapshot(true, true, true));
}
}
}
Bukkit.getScheduler().runTaskAsynchronously(GriefPrevention.instance, new AutoExtendClaimTask(newClaim, snapshots, world.getEnvironment()));
}
}
}
}
//educates a player about /adminclaims and /acb, if he can use them
private void tryAdvertiseAdminAlternatives(Player player)
{
if(player.hasPermission("griefprevention.adminclaims") && player.hasPermission("griefprevention.adjustclaimblocks"))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.AdvertiseACandACB);
}
else if(player.hasPermission("griefprevention.adminclaims"))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.AdvertiseAdminClaims);
}
else if(player.hasPermission("griefprevention.adjustclaimblocks"))
{
GriefPrevention.sendMessage(player, TextMode.Info, Messages.AdvertiseACB);
}
}
//determines whether a block type is an inventory holder. uses a caching strategy to save cpu time
private ConcurrentHashMap<Integer, Boolean> inventoryHolderCache = new ConcurrentHashMap<Integer, Boolean>();
private boolean isInventoryHolder(Block clickedBlock)
{
Integer cacheKey = clickedBlock.getTypeId();
Boolean cachedValue = this.inventoryHolderCache.get(cacheKey);
if(cachedValue != null)
{
return cachedValue.booleanValue();
}
else
{
boolean isHolder = clickedBlock.getState() instanceof InventoryHolder;
this.inventoryHolderCache.put(cacheKey, isHolder);
return isHolder;
}
}
private boolean onLeftClickWatchList(Material material)
{
switch(material)
{
case WOOD_BUTTON:
case STONE_BUTTON:
case LEVER:
case DIODE_BLOCK_ON: //redstone repeater
case DIODE_BLOCK_OFF:
case CAKE_BLOCK:
case DRAGON_EGG:
return true;
default:
return false;
}
}
static Block getTargetBlock(Player player, int maxDistance) throws IllegalStateException
{
BlockIterator iterator = new BlockIterator(player.getLocation(), player.getEyeHeight(), maxDistance);
Block result = player.getLocation().getBlock().getRelative(BlockFace.UP);
while (iterator.hasNext())
{
result = iterator.next();
if(result.getType() != Material.AIR &&
result.getType() != Material.STATIONARY_WATER &&
result.getType() != Material.LONG_GRASS) return result;
}
return result;
}
}