AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/EquipShovelProcessingTask.java
ryanhamshire da920488b7 Golden shovel equip visualizes current claim.
If standing in a claim you can edit when  you get your shovel out, it
will be visualized for you automatically.
2015-12-16 14:33:56 -08:00

78 lines
3.1 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2012 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import org.bukkit.entity.Player;
//tells a player about how many claim blocks he has, etc
//implemented as a task so that it can be delayed
//otherwise, it's spammy when players mouse-wheel past the shovel in their hot bars
class EquipShovelProcessingTask implements Runnable
{
//player data
private Player player;
public EquipShovelProcessingTask(Player player)
{
this.player = player;
}
@Override
public void run()
{
//if he's not holding the golden shovel anymore, do nothing
if(player.getItemInHand().getType() != GriefPrevention.instance.config_claims_modificationTool) return;
PlayerData playerData = GriefPrevention.instance.dataStore.getPlayerData(player.getUniqueId());
//reset any work he might have been doing
playerData.lastShovelLocation = null;
playerData.claimResizing = null;
//always reset to basic claims mode
if(playerData.shovelMode != ShovelMode.Basic)
{
playerData.shovelMode = ShovelMode.Basic;
GriefPrevention.sendMessage(player, TextMode.Info, Messages.ShovelBasicClaimMode);
}
//tell him how many claim blocks he has available
int remainingBlocks = playerData.getRemainingClaimBlocks();
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.RemainingBlocks, String.valueOf(remainingBlocks));
//link to a video demo of land claiming, based on world type
if(GriefPrevention.instance.creativeRulesApply(player.getLocation()))
{
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.CreativeBasicsVideo2, DataStore.CREATIVE_VIDEO_URL);
}
else if(GriefPrevention.instance.claimsEnabledForWorld(player.getLocation().getWorld()))
{
GriefPrevention.sendMessage(player, TextMode.Instr, Messages.SurvivalBasicsVideo2, DataStore.SURVIVAL_VIDEO_URL);
}
//if standing in a claim owned by the player, visualize it
Claim claim = GriefPrevention.instance.dataStore.getClaimAt(player.getLocation(), true, playerData.lastClaim);
if(claim != null && claim.allowEdit(player) == null)
{
playerData.lastClaim = claim;
Visualization.Apply(player, Visualization.FromClaim(claim, player.getEyeLocation().getBlockY(), VisualizationType.Claim, player.getLocation()));
}
}
}