AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/JoinLeaveAnnouncementTask.java
Ryan Hamshire afe868de2f 4.2
2012-05-30 19:16:46 -07:00

67 lines
1.9 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2011 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import org.bukkit.entity.Player;
//this main thread task takes the output from the RestoreNatureProcessingTask\
//and updates the world accordingly
class JoinLeaveAnnouncementTask implements Runnable
{
//player joining or leaving the server
private Player player;
//message to be displayed
private String message;
//whether joining or leaving
private boolean joining;
public JoinLeaveAnnouncementTask(Player player, String message, boolean joining)
{
this.player = player;
this.message = message;
this.joining = joining;
}
@Override
public void run()
{
//verify the player still has the same online/offline status
if((this.joining && this.player.isOnline() || (!this.joining && !this.player.isOnline())))
{
Player players [] = GriefPrevention.instance.getServer().getOnlinePlayers();
for(int i = 0; i < players.length; i++)
{
if(!players[i].equals(this.player))
{
players[i].sendMessage(this.message);
}
}
//if left
if(!joining)
{
//drop player data from memory
GriefPrevention.instance.dataStore.clearCachedPlayerData(this.player.getName());
}
}
}
}