AlttdGriefPrevention/src/me/ryanhamshire/GriefPrevention/EntityEventHandler.java
Ryan Hamshire 7f600e7098 7.0
2012-11-14 17:33:22 -08:00

542 lines
19 KiB
Java

/*
GriefPrevention Server Plugin for Minecraft
Copyright (C) 2012 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.GriefPrevention;
import java.util.Calendar;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.entity.Villager;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.entity.EntityBreakDoorEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityInteractEvent;
import org.bukkit.event.entity.ExpBottleEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingBreakEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.vehicle.VehicleDamageEvent;
//handles events related to entities
class EntityEventHandler implements Listener
{
//convenience reference for the singleton datastore
private DataStore dataStore;
public EntityEventHandler(DataStore dataStore)
{
this.dataStore = dataStore;
}
//don't allow endermen to change blocks
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onEntityChangeBLock(EntityChangeBlockEvent event)
{
if(!GriefPrevention.instance.config_endermenMoveBlocks && event.getEntityType() == EntityType.ENDERMAN)
{
event.setCancelled(true);
}
//don't allow the wither to break blocks, when the wither is determined, too expensive to constantly check for claimed blocks
else if(event.getEntityType() == EntityType.WITHER)
{
event.setCancelled(true);
}
}
//don't allow zombies to break down doors
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onZombieBreakDoor(EntityBreakDoorEvent event)
{
if(!GriefPrevention.instance.config_zombiesBreakDoors) event.setCancelled(true);
}
//don't allow entities to trample crops
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onEntityInteract(EntityInteractEvent event)
{
if(!GriefPrevention.instance.config_creaturesTrampleCrops && event.getBlock().getType() == Material.SOIL)
{
event.setCancelled(true);
}
}
//when an entity explodes...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onEntityExplode(EntityExplodeEvent explodeEvent)
{
List<Block> blocks = explodeEvent.blockList();
Location location = explodeEvent.getLocation();
//FEATURE: explosions don't destroy blocks when they explode near or above sea level in standard worlds
boolean isCreeper = (explodeEvent.getEntity() != null && explodeEvent.getEntity() instanceof Creeper);
if( location.getWorld().getEnvironment() == Environment.NORMAL && GriefPrevention.instance.config_claims_enabledWorlds.contains(location.getWorld()) && ((isCreeper && GriefPrevention.instance.config_blockSurfaceCreeperExplosions) || (!isCreeper && GriefPrevention.instance.config_blockSurfaceOtherExplosions)))
{
for(int i = 0; i < blocks.size(); i++)
{
Block block = blocks.get(i);
if(GriefPrevention.instance.config_mods_explodableIds.Contains(new MaterialInfo(block.getTypeId(), block.getData(), null))) continue;
if(block.getLocation().getBlockY() > GriefPrevention.instance.getSeaLevel(location.getWorld()) - 7)
{
blocks.remove(i--);
}
}
}
//special rule for creative worlds: explosions don't destroy anything
if(GriefPrevention.instance.creativeRulesApply(explodeEvent.getLocation()))
{
for(int i = 0; i < blocks.size(); i++)
{
Block block = blocks.get(i);
if(GriefPrevention.instance.config_mods_explodableIds.Contains(new MaterialInfo(block.getTypeId(), block.getData(), null))) continue;
blocks.remove(i--);
}
}
//FEATURE: explosions don't damage claimed blocks
Claim claim = null;
for(int i = 0; i < blocks.size(); i++) //for each destroyed block
{
Block block = blocks.get(i);
if(block.getType() == Material.AIR) continue; //if it's air, we don't care
if(GriefPrevention.instance.config_mods_explodableIds.Contains(new MaterialInfo(block.getTypeId(), block.getData(), null))) continue;
claim = this.dataStore.getClaimAt(block.getLocation(), false, claim);
//if the block is claimed, remove it from the list of destroyed blocks
if(claim != null)
{
blocks.remove(i--);
}
//if the block is not claimed and is a log, trigger the anti-tree-top code
else if(block.getType() == Material.LOG)
{
GriefPrevention.instance.handleLogBroken(block);
}
}
}
//when an item spawns...
@EventHandler(priority = EventPriority.LOWEST)
public void onItemSpawn(ItemSpawnEvent event)
{
//if in a creative world, cancel the event (don't drop items on the ground)
if(GriefPrevention.instance.creativeRulesApply(event.getLocation()))
{
event.setCancelled(true);
}
}
//when an experience bottle explodes...
@EventHandler(priority = EventPriority.LOWEST)
public void onExpBottle(ExpBottleEvent event)
{
//if in a creative world, cancel the event (don't drop exp on the ground)
if(GriefPrevention.instance.creativeRulesApply(event.getEntity().getLocation()))
{
event.setExperience(0);
}
}
//when a creature spawns...
@EventHandler(priority = EventPriority.LOWEST)
public void onEntitySpawn(CreatureSpawnEvent event)
{
LivingEntity entity = event.getEntity();
//these rules apply only to creative worlds
if(!GriefPrevention.instance.creativeRulesApply(entity.getLocation())) return;
//chicken eggs and breeding could potentially make a mess in the wilderness, once griefers get involved
SpawnReason reason = event.getSpawnReason();
if(reason != SpawnReason.SPAWNER_EGG && reason != SpawnReason.BUILD_IRONGOLEM && reason != SpawnReason.BUILD_SNOWMAN)
{
event.setCancelled(true);
return;
}
//otherwise, just apply the limit on total entities per claim (and no spawning in the wilderness!)
Claim claim = this.dataStore.getClaimAt(event.getLocation(), false, null);
if(claim == null || claim.allowMoreEntities() != null)
{
event.setCancelled(true);
return;
}
}
//when an entity dies...
@EventHandler
public void onEntityDeath(EntityDeathEvent event)
{
LivingEntity entity = event.getEntity();
//special rule for creative worlds: killed entities don't drop items or experience orbs
if(GriefPrevention.instance.creativeRulesApply(entity.getLocation()))
{
event.setDroppedExp(0);
event.getDrops().clear();
}
//FEATURE: when a player is involved in a siege (attacker or defender role)
//his death will end the siege
if(!(entity instanceof Player)) return; //only tracking players
Player player = (Player)entity;
PlayerData playerData = this.dataStore.getPlayerData(player.getName());
//if involved in a siege
if(playerData.siegeData != null)
{
//don't drop items as usual, they will be sent to the siege winner
event.getDrops().clear();
//end it, with the dieing player being the loser
this.dataStore.endSiege(playerData.siegeData, null, player.getName(), true /*ended due to death*/);
}
}
//when an entity picks up an item
@EventHandler(priority = EventPriority.LOWEST)
public void onEntityPickup(EntityChangeBlockEvent event)
{
//FEATURE: endermen don't steal claimed blocks
//if its an enderman
if(event.getEntity() instanceof Enderman)
{
//and the block is claimed
if(this.dataStore.getClaimAt(event.getBlock().getLocation(), false, null) != null)
{
//he doesn't get to steal it
event.setCancelled(true);
}
}
}
//when a painting is broken
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onHangingBreak(HangingBreakEvent event)
{
//FEATURE: claimed paintings are protected from breakage
//only allow players to break paintings, not anything else (like water and explosions)
if(!(event instanceof HangingBreakByEntityEvent))
{
event.setCancelled(true);
return;
}
HangingBreakByEntityEvent entityEvent = (HangingBreakByEntityEvent)event;
//who is removing it?
Entity remover = entityEvent.getRemover();
//again, making sure the breaker is a player
if(!(remover instanceof Player))
{
event.setCancelled(true);
return;
}
//if the player doesn't have build permission, don't allow the breakage
Player playerRemover = (Player)entityEvent.getRemover();
String noBuildReason = GriefPrevention.instance.allowBuild(playerRemover, event.getEntity().getLocation());
if(noBuildReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(playerRemover, TextMode.Err, noBuildReason);
}
}
//when a painting is placed...
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPaintingPlace(HangingPlaceEvent event)
{
//FEATURE: similar to above, placing a painting requires build permission in the claim
//if the player doesn't have permission, don't allow the placement
String noBuildReason = GriefPrevention.instance.allowBuild(event.getPlayer(), event.getEntity().getLocation());
if(noBuildReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(event.getPlayer(), TextMode.Err, noBuildReason);
return;
}
//otherwise, apply entity-count limitations for creative worlds
else if(GriefPrevention.instance.creativeRulesApply(event.getEntity().getLocation()))
{
PlayerData playerData = this.dataStore.getPlayerData(event.getPlayer().getName());
Claim claim = this.dataStore.getClaimAt(event.getBlock().getLocation(), false, playerData.lastClaim);
if(claim == null) return;
String noEntitiesReason = claim.allowMoreEntities();
if(noEntitiesReason != null)
{
GriefPrevention.sendMessage(event.getPlayer(), TextMode.Err, noEntitiesReason);
event.setCancelled(true);
return;
}
}
}
//when an entity is damaged
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onEntityDamage (EntityDamageEvent event)
{
//only actually interested in entities damaging entities (ignoring environmental damage)
if(!(event instanceof EntityDamageByEntityEvent)) return;
//monsters are never protected
if(event.getEntity() instanceof Monster) return;
EntityDamageByEntityEvent subEvent = (EntityDamageByEntityEvent) event;
//determine which player is attacking, if any
Player attacker = null;
Arrow arrow = null;
Entity damageSource = subEvent.getDamager();
if(damageSource instanceof Player)
{
attacker = (Player)damageSource;
}
else if(damageSource instanceof Arrow)
{
arrow = (Arrow)damageSource;
if(arrow.getShooter() instanceof Player)
{
attacker = (Player)arrow.getShooter();
}
}
else if(damageSource instanceof ThrownPotion)
{
ThrownPotion potion = (ThrownPotion)damageSource;
if(potion.getShooter() instanceof Player)
{
attacker = (Player)potion.getShooter();
}
}
//if the attacker is a player and defender is a player (pvp combat)
if(attacker != null && event.getEntity() instanceof Player && GriefPrevention.instance.config_pvp_enabledWorlds.contains(attacker.getWorld()))
{
//FEATURE: prevent pvp in the first minute after spawn, and prevent pvp when one or both players have no inventory
//doesn't apply when the attacker has the no pvp immunity permission
//this rule is here to allow server owners to have a world with no spawn camp protection by assigning permissions based on the player's world
if(attacker.hasPermission("griefprevention.nopvpimmunity")) return;
Player defender = (Player)(event.getEntity());
PlayerData defenderData = this.dataStore.getPlayerData(((Player)event.getEntity()).getName());
PlayerData attackerData = this.dataStore.getPlayerData(attacker.getName());
//otherwise if protecting spawning players
if(GriefPrevention.instance.config_pvp_protectFreshSpawns)
{
if(defenderData.pvpImmune)
{
event.setCancelled(true);
GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.ThatPlayerPvPImmune);
return;
}
if(attackerData.pvpImmune)
{
event.setCancelled(true);
GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.CantFightWhileImmune);
return;
}
}
//FEATURE: prevent players who very recently participated in pvp combat from hiding inventory to protect it from looting
//FEATURE: prevent players who are in pvp combat from logging out to avoid being defeated
long now = Calendar.getInstance().getTimeInMillis();
defenderData.lastPvpTimestamp = now;
defenderData.lastPvpPlayer = attacker.getName();
attackerData.lastPvpTimestamp = now;
attackerData.lastPvpPlayer = defender.getName();
}
//FEATURE: protect claimed animals, boats, minecarts
//NOTE: animals can be lead with wheat, vehicles can be pushed around.
//so unless precautions are taken by the owner, a resourceful thief might find ways to steal anyway
//if theft protection is enabled
if(event instanceof EntityDamageByEntityEvent)
{
//if the entity is an non-monster creature (remember monsters disqualified above), or a vehicle
if ((subEvent.getEntity() instanceof Creature && GriefPrevention.instance.config_claims_protectCreatures))
{
Claim cachedClaim = null;
PlayerData playerData = null;
if(attacker != null)
{
playerData = this.dataStore.getPlayerData(attacker.getName());
cachedClaim = playerData.lastClaim;
}
Claim claim = this.dataStore.getClaimAt(event.getEntity().getLocation(), false, cachedClaim);
//if it's claimed
if(claim != null)
{
//if damaged by anything other than a player (exception villagers injured by zombies in admin claims), cancel the event
//why exception? so admins can set up a village which can't be CHANGED by players, but must be "protected" by players.
if(attacker == null)
{
//exception case
if(event.getEntity() instanceof Villager && damageSource instanceof Monster && claim.isAdminClaim())
{
return;
}
//all other cases
else
{
event.setCancelled(true);
}
}
//otherwise the player damaging the entity must have permission
else
{
String noContainersReason = claim.allowContainers(attacker);
if(noContainersReason != null)
{
event.setCancelled(true);
//kill the arrow to avoid infinite bounce between crowded together animals
if(arrow != null) arrow.remove();
GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.NoDamageClaimedEntity, claim.getOwnerName());
}
//cache claim for later
if(playerData != null)
{
playerData.lastClaim = claim;
}
}
}
}
}
}
//when a vehicle is damaged
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onVehicleDamage (VehicleDamageEvent event)
{
//all of this is anti theft code
if(!GriefPrevention.instance.config_claims_preventTheft) return;
//determine which player is attacking, if any
Player attacker = null;
Entity damageSource = event.getAttacker();
if(damageSource instanceof Player)
{
attacker = (Player)damageSource;
}
else if(damageSource instanceof Arrow)
{
Arrow arrow = (Arrow)damageSource;
if(arrow.getShooter() instanceof Player)
{
attacker = (Player)arrow.getShooter();
}
}
else if(damageSource instanceof ThrownPotion)
{
ThrownPotion potion = (ThrownPotion)damageSource;
if(potion.getShooter() instanceof Player)
{
attacker = (Player)potion.getShooter();
}
}
//NOTE: vehicles can be pushed around.
//so unless precautions are taken by the owner, a resourceful thief might find ways to steal anyway
Claim cachedClaim = null;
PlayerData playerData = null;
if(attacker != null)
{
playerData = this.dataStore.getPlayerData(attacker.getName());
cachedClaim = playerData.lastClaim;
}
Claim claim = this.dataStore.getClaimAt(event.getVehicle().getLocation(), false, cachedClaim);
//if it's claimed
if(claim != null)
{
//if damaged by anything other than a player, cancel the event
if(attacker == null)
{
event.setCancelled(true);
}
//otherwise the player damaging the entity must have permission
else
{
String noContainersReason = claim.allowContainers(attacker);
if(noContainersReason != null)
{
event.setCancelled(true);
GriefPrevention.sendMessage(attacker, TextMode.Err, Messages.NoDamageClaimedEntity, claim.getOwnerName());
}
//cache claim for later
if(playerData != null)
{
playerData.lastClaim = claim;
}
}
}
}
}