67 lines
2.9 KiB
Java
67 lines
2.9 KiB
Java
package me.ryanhamshire.GriefPrevention;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.bukkit.BukkitPlayer;
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import com.sk89q.worldguard.internal.permission.RegionPermissionModel;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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class WorldGuardWrapper
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{
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private WorldGuardPlugin worldGuard = null;
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public WorldGuardWrapper() throws ClassNotFoundException
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{
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this.worldGuard = (WorldGuardPlugin)GriefPrevention.instance.getServer().getPluginManager().getPlugin("WorldGuard");
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}
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public boolean canBuild(Location lesserCorner, Location greaterCorner, Player creatingPlayer)
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{
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try
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{
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BukkitPlayer localPlayer = new BukkitPlayer(this.worldGuard, creatingPlayer);
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World world = WorldGuard.getInstance().getPlatform().getMatcher().getWorldByName(lesserCorner.getWorld().getName());
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if(new RegionPermissionModel(localPlayer).mayIgnoreRegionProtection(world)) return true;
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RegionManager manager = WorldGuard.getInstance().getPlatform().getRegionContainer().get(world);
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if(manager != null)
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{
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ProtectedCuboidRegion tempRegion = new ProtectedCuboidRegion(
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"GP_TEMP",
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BlockVector3.at(lesserCorner.getX(), 0, lesserCorner.getZ()),
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BlockVector3.at(greaterCorner.getX(), world.getMaxY(), greaterCorner.getZ()));
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ApplicableRegionSet overlaps = manager.getApplicableRegions(tempRegion);
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for (ProtectedRegion r : overlaps.getRegions()) {
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if (!manager.getApplicableRegions(r).testState(localPlayer, Flags.BUILD)) {
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return false;
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}
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}
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return true;
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}
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return true;
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}
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catch (Throwable rock)
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{
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GriefPrevention.AddLogEntry("WorldGuard was found but unable to hook into. It could be that you're " +
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"using an outdated version or WorldEdit broke their API... again." +
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"Consider updating/downgrading/removing WorldGuard or disable WorldGuard integration in GP's config " +
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"(CreationRequiresWorldGuardBuildPermission). If you're going to report this please be kind because " +
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"WorldEdit's API hasn't been :c", CustomLogEntryTypes.Debug, false);
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return true;
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}
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}
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} |