Update InventoryGUI to version 1.1.5-SNAPSHOT and refine Nicknames GUI handling logic.

This commit is contained in:
2026-02-02 03:07:45 +01:00
parent 7f00bc104b
commit c48d4f5c86
2 changed files with 3 additions and 8 deletions
@@ -98,10 +98,6 @@ public class NicknamesGui implements Listener {
private void handleInventoryClick(Nick nick, InventoryClickEvent inventoryClickEvent, MiniMessage miniMessage, ItemStack playerSkull) {
final Player playerWhoClicked = (Player) inventoryClickEvent.getWhoClicked();
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(nick.getUuid());
if (offlinePlayer.getName() == null) {
playerWhoClicked.sendRichMessage(Config.NICK_PLAYER_NOT_ONLINE, Placeholder.parsed("player", getOfflinePlayerName(offlinePlayer)));
return;
}
Component offlinePlayerName = miniMessage.deserialize(getOfflinePlayerName(offlinePlayer));
if (!nick.hasRequest()) {
playerWhoClicked.sendRichMessage(Config.NICK_ALREADY_HANDLED,
@@ -158,10 +154,9 @@ public class NicknamesGui implements Listener {
ItemStack completedNickRequestItem = createCompletedNickRequestItem(offlinePlayerName, playerSkull);
inventoryClickEvent.getInventory().setItem(inventoryClickEvent.getSlot(), completedNickRequestItem);
nicknamesGui.render(playerWhoClicked);
playerWhoClicked.updateInventory();
}
private static void handleLeftClickPlayerSkull(Nick nick, InventoryClickEvent inventoryClickEvent, OfflinePlayer offlinePlayer, Player playerWhoClicked, Component offlinePlayerName, ItemStack playerSkull) {
private void handleLeftClickPlayerSkull(Nick nick, InventoryClickEvent inventoryClickEvent, OfflinePlayer offlinePlayer, Player playerWhoClicked, Component offlinePlayerName, ItemStack playerSkull) {
Queries.acceptNewNickname(nick.getUuid(), nick.getNewNick());
String newNick = nick.getNewNick();
@@ -195,7 +190,7 @@ public class NicknamesGui implements Listener {
ItemStack completedNickRequestItem = createCompletedNickRequestItem(offlinePlayerName, playerSkull);
inventoryClickEvent.getInventory().setItem(inventoryClickEvent.getSlot(), completedNickRequestItem);
playerWhoClicked.updateInventory();
nicknamesGui.render(playerWhoClicked);
}
private static ItemStack createCompletedNickRequestItem(Component offlinePlayerName, ItemStack playerSkull) {