Refactor Nicknames GUI to handle nicknames even if the player is unknown and use InventoryGui library, improving modularity and readability. Update velocity-api version and add InventoryGUI dependency.
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@@ -3,6 +3,9 @@ plugins {
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id("io.github.goooler.shadow")
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}
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val nexusUser = providers.gradleProperty("alttdSnapshotUsername").orNull ?: System.getenv("NEXUS_USERNAME")
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val nexusPass = providers.gradleProperty("alttdSnapshotPassword").orNull ?: System.getenv("NEXUS_PASSWORD")
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dependencies {
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implementation(project(":api")) // API
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compileOnly("com.alttd.cosmos:cosmos-api:1.21.8-R0.1-SNAPSHOT") {
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@@ -11,6 +14,7 @@ dependencies {
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compileOnly("com.gitlab.ruany:LiteBansAPI:0.6.1") // move to proxy
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compileOnly("org.apache.commons:commons-lang3:3.17.0") // needs an alternative, already removed from upstream api and will be removed in server
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compileOnly("net.luckperms:api:5.5") // Luckperms
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implementation("com.alttd.inventory_gui:InventoryGUI:1.1.1-SNAPSHOT")
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}
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tasks {
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