Updated to 1.21 by switching to cosmos

This commit is contained in:
2025-06-21 00:53:55 +02:00
parent 1dd19f0543
commit fc7860145f
40 changed files with 965 additions and 1015 deletions
@@ -3,7 +3,7 @@ package com.alttd.chat.objects;
import com.alttd.chat.database.Queries;
import com.alttd.chat.objects.channels.Channel;
import com.alttd.chat.util.Utility;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentLike;
import java.util.ArrayList;
import java.util.List;
@@ -13,20 +13,20 @@ import java.util.stream.Collectors;
public class ChatUser {
private final UUID uuid; // player uuid
private int partyId; // the party they are in
private Channel toggledChannel;
private final Channel toggledChannel;
private String name; // the nickname, doesn't need to be saved with the chatuser object, could be saved but we can get it from the nicknamesview
private Component displayName; // the nickname, doesn't need to be saved with the chatuser object, could be saved but we can get it from the nicknamesview
// private Component prefix; // doesn't need saving, we get this from luckperms
// private Component staffPrefix; // doesn't need saving, we get this from luckperms
// private Component prefixAll; // doesn't need saving, we get this from luckperms
private ComponentLike displayName; // the nickname, doesn't need to be saved with the chatuser object, could be saved but we can get it from the nicknamesview
// private Component prefix; // doesn't need saving, we get this from luckperms
// private Component staffPrefix; // doesn't need saving, we get this from luckperms
// private Component prefixAll; // doesn't need saving, we get this from luckperms
//private boolean toggleGc; // should be saved, this toggles if the player can see and use global chat
private String replyTarget; // reply target for use in /msg i don't mind setting this to null on login, feedback?
private String replyContinueTarget; // reply target for use in /c
private long gcCooldown; // the time when they last used gc, is used for the cooldown, i wouldn't save this, but setting this to the login time means they can't use gc for 30 seconds after logging in
private boolean spy;
private List<Mail> mails; // mails aren't finalized yet, so for now a table sender, reciever, sendtime, readtime(if emtpy mail isn't read yet?, could also do a byte to control this), the actual message
private List<UUID> ignoredPlayers; // a list of UUID, a new table non unique, where one is is the player select * from ignores where ignoredby = thisplayer? where the result is the uuid of the player ignored by this player?
private List<UUID> ignoredBy; // a list of UUID, same table as above but select * from ignores where ignored = thisplayer? result should be the other user that ignored this player?
private final List<Mail> mails; // mails aren't finalized yet, so for now a table sender, reciever, sendtime, readtime(if emtpy mail isn't read yet?, could also do a byte to control this), the actual message
private final List<UUID> ignoredPlayers; // a list of UUID, a new table non unique, where one is is the player select * from ignores where ignoredby = thisplayer? where the result is the uuid of the player ignored by this player?
private final List<UUID> ignoredBy; // a list of UUID, same table as above but select * from ignores where ignored = thisplayer? result should be the other user that ignored this player?
private boolean isMuted;
public ChatUser(UUID uuid, int partyId, Channel toggledChannel) {
@@ -40,10 +40,10 @@ public class ChatUser {
}
setDisplayName(name);
// prefix = Utility.getPrefix(uuid, true); // TODO we need to update this, so cache and update when needed or always request it?
// staffPrefix = Utility.getStaffPrefix(uuid);
//
// prefixAll = Utility.getPrefix(uuid, false);
// prefix = Utility.getPrefix(uuid, true); // TODO we need to update this, so cache and update when needed or always request it?
// staffPrefix = Utility.getStaffPrefix(uuid);
//
// prefixAll = Utility.getPrefix(uuid, false);
replyTarget = "";
replyContinueTarget = "";
@@ -71,12 +71,7 @@ public class ChatUser {
return toggledChannel;
}
public void setToggledChannel(Channel channel) {
toggledChannel = channel;
Queries.setToggledChannel(toggledChannel, uuid); //TODO: Async pls - no CompleteableFuture<>!
}
public Component getDisplayName() {
public ComponentLike getDisplayName() {
return displayName;
}
@@ -84,17 +79,17 @@ public class ChatUser {
this.displayName = Utility.applyColor(displayName);
}
public Component getPrefix() {
public ComponentLike getPrefix() {
//return prefix;
return Utility.getPrefix(uuid, true); // No longer cache this data
}
public Component getStaffPrefix() {
public ComponentLike getStaffPrefix() {
//return staffPrefix;
return Utility.getStaffPrefix(uuid);
}
public Component getPrefixAll() {
public ComponentLike getPrefixAll() {
//return prefixAll;
return Utility.getPrefix(uuid, false);
}
@@ -145,10 +140,6 @@ public class ChatUser {
return ignoredBy;
}
public void addIgnoredBy(UUID uuid) {
ignoredBy.add(uuid);
}
public long getGcCooldown() {
return gcCooldown;
}
@@ -4,9 +4,9 @@ import com.alttd.chat.config.Config;
import com.alttd.chat.managers.RegexManager;
import com.alttd.chat.util.Utility;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentLike;
import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
import net.kyori.adventure.text.minimessage.tag.resolver.TagResolver;
import org.bukkit.Bukkit;
import java.util.HashMap;
import java.util.Map;
@@ -16,7 +16,7 @@ public class EmoteList {
public static final Map<UUID, EmoteList> emoteLists = new HashMap<>();
public static final int pageSize = 7;
// public static int pages = RegexManager.getEmoteFilters().size() / pageSize;// TODO reload this when config is reloaded.
// public static int pages = RegexManager.getEmoteFilters().size() / pageSize;// TODO reload this when config is reloaded.
public static EmoteList getEmoteList(UUID uuid) {
synchronized (emoteLists) {
@@ -25,22 +25,23 @@ public class EmoteList {
}
private int page;
public Component showEmotePage() {
public ComponentLike showEmotePage() {
int startIndex = page * pageSize;
int pages = RegexManager.getEmoteFilters().size() / pageSize;
int endIndex = Math.min(startIndex + pageSize, RegexManager.getEmoteFilters().size());
TagResolver placeholders = TagResolver.resolver(
Placeholder.unparsed("page", String.valueOf(page)),
Placeholder.unparsed("pages", String.valueOf(pages))
);
Component list = Utility.parseMiniMessage(Config.EMOTELIST_HEADER, placeholders);
);
Component list = Utility.parseMiniMessage(Config.EMOTELIST_HEADER, placeholders).asComponent();
for (int i = startIndex; i < endIndex; i++) {
ChatFilter emote = RegexManager.getEmoteFilters().get(i);
TagResolver emotes = TagResolver.resolver(
Placeholder.parsed("regex", emote.getRegex()),
Placeholder.parsed("emote", emote.getReplacement())
);
);
list = list.append(Utility.parseMiniMessage(Config.EMOTELIST_ITEM, emotes));
}
list = list.append(Utility.parseMiniMessage(Config.EMOTELIST_FOOTER, placeholders));
@@ -60,5 +61,4 @@ public class EmoteList {
this.page = Math.max(page - 1, 0);
}
}
@@ -3,10 +3,6 @@ package com.alttd.chat.objects;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextReplacementConfig;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.intellij.lang.annotations.RegExp;
import javax.annotation.RegEx;
import java.util.regex.Pattern;
public class ModifiableString {
private Component text;
@@ -1,21 +1,21 @@
package com.alttd.chat.objects;
import com.alttd.chat.util.Utility;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentLike;
import java.util.UUID;
public class PartyUser {
protected UUID uuid;
protected Component displayName;
protected ComponentLike displayName;
protected String playerName;
public PartyUser(UUID uuid, String displayName, String playerName) {
this(uuid, Utility.applyColor(displayName), playerName);
}
public PartyUser(UUID uuid, Component displayName, String playerName) {
public PartyUser(UUID uuid, ComponentLike displayName, String playerName) {
this.uuid = uuid;
this.displayName = displayName;
this.playerName = playerName;
@@ -25,7 +25,7 @@ public class PartyUser {
return uuid;
}
public Component getDisplayName() {
public ComponentLike getDisplayName() {
return displayName;
}