Improved the PlayerListener class by adjusting event handling priority and adding nullability constraints for PlayerDeathEvent for better program robustness. Also removed a now unused import of the TextComponent class for cleaner codebase management.
Enhanced PlayerListener feature by incorporating checks for server mute status before sending death messages. Additionally, styled the death messages by adding text color and italics when mute state is false to improve readability.
Modified the ChatLogHandler to support optional logging by introducing a new argument in the getInstance() method. This argument sets the logging state during instantiation. This facilitates better flexibility when using the ChatLogHandler across different sections of the code base as logging requirements may differ.
The code changes introduce the ability to log chat messages. A new ChatLogHandler class has been added that manages the queue of chat log messages, both storing them in memory and writing them to a database. New columns have been added to the database and the interactivity with the database is handled using prepared statements to improve security and performance. The chat messages are deleted from the database after a certain period, which can be configured.
The code now includes player death message limits, with a configured maximum number of messages per defined period. This was added in the PlayerListener class and configuration options were placed in Config.java. This change will restrict spamming of death messages.
Extended the RegexManager filterText method to include a 'punish' case that triggers an automatic ban for users who violate the filter. This commit also updates the PluginMessageListener to handle 'punish' commands, thus completing the execution of an auto-ban function.