Several changes were made to update the vote to mute functionality in the chat system. The threshold for eligible players online for vote has been changed from 10 to 6. In addition, improvements have been made to prevent the vote from ending prematurely. Lastly, feedback messages to users when they cast their vote and an update to the vote start message format have been implemented.
Updated the method "votePassed" in "ActiveVoteToMute" to consider a scenario where no votes have been made for muting. Also, corrected the argument name from "yesno" to "yesNo" in "VoteToMuteHelper" to match with its name in the command constructor
Modified ChatPlugin to include "thisPlugin" within the ShutdownListener initialization. Additionally, adjusted the mute vote failure message color from green to red in ActiveVoteToMute file and added a condition to return false if there are no votes. Also, made improvements to the pagination logic in the VoteToMuteStarter file. Lastly, improved the chat logging mechanics in ChatLogHandler by adding and refining various log information for capturing action details.
The update introduces a log entry indicating when a player has been muted due to voting. The embed creation for this process has been isolated and extracted into a separate function. This contributes to better code modularity and organization.
Enhanced the vote-to-mute feature by adding a function that sends the mute vote results to a general channel on Discord. A 'staff presence' check has also been added which prevents the mute vote from being initiated if a staff member is online, instead, it prompts users to directly contact a staff member for help.
Modified the ChatLogHandler to support optional logging by introducing a new argument in the getInstance() method. This argument sets the logging state during instantiation. This facilitates better flexibility when using the ChatLogHandler across different sections of the code base as logging requirements may differ.
Implemented a new module titled VoteToMuteHelper to enhance the voting system and augment the user experience. This module enhances the system by providing relevant player suggestions and setting up the mute player. Made updates to the ActiveVoteToMute module to handle potential voters and mute the player if the vote is passed. VoteToMute module is also updated to include the total eligible players. The code is made robust by adding appropriate error checks.
Implemented VoteToMute system enabling initiated voting for muting a player in chat. This includes creating new classes "ActiveVoteToMute", "VoteToMute", and "VoteToMuteStarter". The "VoteToMute" class handles the voting command logic, it allows players to vote on whether to mute other players. The code also adds a call to register this new command in the main VelocityChat class.
Extended the RegexManager filterText method to include a 'punish' case that triggers an automatic ban for users who violate the filter. This commit also updates the PluginMessageListener to handle 'punish' commands, thus completing the execution of an auto-ban function.