Add challenges node to IslandGUI.java
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@ -1,5 +1,6 @@
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package com.alttd.cometskyblock.island.gui;
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package com.alttd.cometskyblock.island.gui;
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import com.alttd.cometskyblock.challenges.ChallengesGUI;
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import com.alttd.cometskyblock.gui.GUIInventory;
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import com.alttd.cometskyblock.gui.GUIInventory;
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import com.alttd.cometskyblock.island.Island;
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import com.alttd.cometskyblock.island.Island;
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import com.alttd.cometskyblock.island.IslandPlayer;
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import com.alttd.cometskyblock.island.IslandPlayer;
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@ -42,6 +43,10 @@ public class IslandGUI extends GUIInventory {
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player.closeInventory();
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player.closeInventory();
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new SettingsGUI(island).open(player);
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new SettingsGUI(island).open(player);
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}));
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}));
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addButton(13, createMenuButton(Material.ENCHANTED_BOOK, "Challenes", new ArrayList<>(), event -> {
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player.closeInventory();
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new ChallengesGUI(island).open(player);
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}));
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addButton(16, createMenuButton(Material.PLAYER_HEAD, "Island Members!", new ArrayList<>(), event -> {
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addButton(16, createMenuButton(Material.PLAYER_HEAD, "Island Members!", new ArrayList<>(), event -> {
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player.closeInventory();
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player.closeInventory();
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