diff --git a/plugin/src/main/java/com/alttd/cometskyblock/commands/island/IslandGo.java b/plugin/src/main/java/com/alttd/cometskyblock/commands/island/IslandGo.java index f5f786d..c943267 100644 --- a/plugin/src/main/java/com/alttd/cometskyblock/commands/island/IslandGo.java +++ b/plugin/src/main/java/com/alttd/cometskyblock/commands/island/IslandGo.java @@ -55,8 +55,6 @@ public class IslandGo extends PlayerSubCommand { islandPlayer.islandOwner(true); islandPlayer.islandUUID(island.islandUUID()); islandPlayer.islandId(id); - player.getEnderChest().clear(); - player.getInventory().clear(); player.setTotalExperience(0); player.setExp(0); player.setFoodLevel(20); diff --git a/plugin/src/main/java/com/alttd/cometskyblock/worldgenerator/IslandGenerator.java b/plugin/src/main/java/com/alttd/cometskyblock/worldgenerator/IslandGenerator.java index 3ab717c..ddf3eb7 100644 --- a/plugin/src/main/java/com/alttd/cometskyblock/worldgenerator/IslandGenerator.java +++ b/plugin/src/main/java/com/alttd/cometskyblock/worldgenerator/IslandGenerator.java @@ -68,7 +68,6 @@ public class IslandGenerator extends BlockPopulator { if (!limitedRegion.generateTree(location, random, TreeType.TREE)) { limitedRegion.setType(startX + treeX, startY, startX + treeZ, Material.OAK_SAPLING); } - // TODO - add barrel with loottable for starter gear } } }