From 3ac9b7dd894db5c2cb6eccbfc6b1362a0fe1565e Mon Sep 17 00:00:00 2001 From: Len <40720638+destro174@users.noreply.github.com> Date: Wed, 21 Feb 2024 16:17:42 +0100 Subject: [PATCH] Display the next cobblestone tier in the UpgradesGUI.java --- .../java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java b/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java index 84e300a..9f5cfc6 100644 --- a/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java +++ b/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java @@ -61,7 +61,8 @@ public class UpgradesGUI extends GUIInventory { // Cobble Gen addButton(11, createMenuButton(Material.COBBLESTONE, "Upgrade your cobble stone generator", List.of( "Level: " + island.cobblegenLevel() + "", - "Ore tier: " + getOreTier(island.cobblegenLevel()) + "" + "Ore tier: " + getOreTier(island.cobblegenLevel()) + "", + "Next tier: " + getOreTier(island.cobblegenLevel() + 1) + "" ), event -> { int requiredIslandLevel = getRequiredIslandCobbleLevel(island.cobblegenLevel() + 1); if (island.level() < requiredIslandLevel) {